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  1. Replies
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    Maty, I would encourage you to visit...

    Maty, I would encourage you to visit FSDeveloper.com where a large segment of the Blender crowd shares and assists others to break these knowledge barriers.
  2. Stunning work there Huub! Love it; very...

    Stunning work there Huub! Love it; very realistic. Thanks a bunch.

    You can find that A20 in my download link in my signature block, or:
    ...
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    Unsure how to do it in your Blender tool, but...

    Unsure how to do it in your Blender tool, but generally, animate each of the scissors parts separately.
    Place the pivot at the strut mount bolt holes, animate up/down to keep the small ends...
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    My FSX Native D18SAmphib included the cargo...

    My FSX Native D18SAmphib included the cargo version. You can find it in my signature link below.
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    Hello simmers and friends, Having retired from...

    Hello simmers and friends,

    Having retired from all things sim related, I am not around much. But I still receive email on occasion.

    Just a reminder, all of my projects' gmax source for FS9 and...
  6. Wow! Beautiful ways to express yourself Larry! ...

    Wow! Beautiful ways to express yourself Larry! Well done. :-)
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    Thanks Brian; I will look into that. EDIT: Gun...

    Thanks Brian; I will look into that.

    EDIT: Gun Textures - guns.dds ; beacon - beaconlens was missing, (just a small square dark red 64X64 texture); landing light textures was revised later and...
  8. A few more pics ...

    A few more pics ...
  9. Beechcraft A28/XA-38 Grizzly - FSX Native

    http://www.sim-outhouse.com/soh_ftp/uploads/imageuploads/564716114220602653.jpg
    A new entry has been added to Add-Ons Library, category FSX Military Props

    Description: Beechcraft A28/XA-38...
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    I did an FSX native version and it got through...

    I did an FSX native version and it got through the beta test process. It was not released. I do not remember why. LOL

    I will look at it and decide if it is okay to upload. It appears to be okay...
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    Those parts are found on texture tails_t. May be...

    Those parts are found on texture tails_t. May be a alpha channel, or tails_t_spec issue.
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    Ah, my apologies. Edit the .bat file to remove...

    Ah, my apologies. Edit the .bat file to remove the -vflip.

    Milton
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    Attached is a Imagetool utility set up to convert...

    Attached is a Imagetool utility set up to convert bmp to dds/dxt5.

    Put all bmps in its folder, run the .bat file, copy converted files to your aircraft texture folder(s).
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    Robin, best wishes for a speedy and comfortable...

    Robin, best wishes for a speedy and comfortable recovery. Enjoy the holidays and New Year ahead. Focus forward.
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    Ed, in my experience, there are two things that...

    Ed, in my experience, there are two things that typically cause this:

    1) Yaw MOI value in aircraft.cfg is too low - should be generally about twice the sum of pitch and roll MOI's;

    2) CoG is...
  16. Thread: Hello!

    by Milton Shupe
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    Really happy to see you back Scott. For...

    Really happy to see you back Scott.

    For those unaware, Scott and I started creating aircraft in 2002 with the De Havilland Dash 7, and that was followed by the Aero Commander series, the...
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    Macrium Reflect used here on 4 different...

    Macrium Reflect used here on 4 different computers to clone drives to new SSD's. Works great, fast and easy.
    Lots of YouTube videos on how to use for cloning or backups. Just do a web search for a...
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    Tom, You may have better luck over at...

    Tom,

    You may have better luck over at FSDeveloper.com
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    Ah, that is great to hear! Have fun.

    Ah, that is great to hear! Have fun.
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    Well done Daypharris! Great stuff!

    Well done Daypharris! Great stuff!
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    Have you definitively eliminated the model. ...

    Have you definitively eliminated the model.

    Take your exported model folder and plug it into one of your other exported aircraft folders that works.

    If the model shows there, the issue is with...
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    Checks out here as well exporting to FS9.

    Checks out here as well exporting to FS9.
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    Okay, exported fine to FS9 and looks good. See...

    Okay, exported fine to FS9 and looks good. See attached.

    If you would like to send a more completed project to try, I would be happy to do that.

    Another thing to try: Temporarily replace one...
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    Also, keep in mind that gauges, sounds, and a bad...

    Also, keep in mind that gauges, sounds, and a bad texture format (98% of the time for me) can cause this same issue.

    EDIT: BTW, is there any utility you have to open the mdl file just to ensure...
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    Always a challenge to sort these issues out. ...

    Always a challenge to sort these issues out.

    I, too, use teh binary approach reducing exported parts in half until I get a good export.
    But, this does not always ID the issue because for some...
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