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  1. Thread: Update on CFS4

    by Geezer
    Replies
    4
    Views
    1,319

    Excellent news! Any additional info available to...

    Excellent news! Any additional info available to the general public, such as links to a website?
  2. Replies
    2
    Views
    1,557

    Just got an install of CFS3- WOFF2 working!:jump:...

    Just got an install of CFS3- WOFF2 working!:jump:

    I'm a newbie at CSF3 file structure, and have a question. The current readmes for Ankor's shaders refer to earlier install instructions - but I...
  3. Thread: CFS3 modelling

    by Geezer
    Replies
    45
    Views
    72,243

    Sticky: Will do - thanks.

    Will do - thanks.
  4. Thread: CFS3 modelling

    by Geezer
    Replies
    45
    Views
    72,243

    Sticky: Finally got CFS3-WOFF2 working, and hope to start...

    Finally got CFS3-WOFF2 working, and hope to start modding soon. Dunno if this is the right place to ask, but is there a way to set WOFF up so I can get into the air quickly? When fooling around...
  5. Thread: Screenshots!

    by Geezer
    Replies
    3,099
    Views
    1,305,441

    Sticky: I'm finishing an FPS mod that requires very...

    I'm finishing an FPS mod that requires very specific graphics settings. When done, I can revert to normal settings and install WOFF to use as a test platform for my 1938 mod concept. Meanwhile, I...
  6. Thread: Screenshots!

    by Geezer
    Replies
    3,099
    Views
    1,305,441

    Sticky: 1930s Stuff

    Been reviewing my airfield objects, Some are OK, some need finishing, and some need upgrades. All need conversion to .dds format. Good practice for converting Max models to Gmax.
    ...
  7. Thread: Screenshots!

    by Geezer
    Replies
    3,099
    Views
    1,305,441

    Sticky: Thanks. Its a complex process to convert Max...

    Thanks. Its a complex process to convert Max models to Gmax, so I'm going to ease into it by first releasing a bunch of "1938" ground objects. Lots of airfield facilities, plus vehicles and...
  8. Thread: Screenshots!

    by Geezer
    Replies
    3,099
    Views
    1,305,441

    Sticky: Thanks for that excellent reference. As a...

    Thanks for that excellent reference. As a retired aircraft field service engineer, I can confirm your observations above. Operational aircraft are seldom that clean. Even when they DO get the...
  9. Replies
    3
    Views
    965

    Thanks for sharing that - really useful stuff.

    Thanks for sharing that - really useful stuff.
  10. Thread: Screenshots!

    by Geezer
    Replies
    3,099
    Views
    1,305,441

    Sticky: 1938 Mod Concept

    Been reading the many excellent CFS3 threads and slowly putting an install together, based on what I've learned. Have spent a LOT of time examining screenshots and thinking about a gameworld to use...
  11. Replies
    24
    Views
    5,394

    Thanks. Hairyspin very graciously posted...

    Thanks. Hairyspin very graciously posted instructions on how to get Max files into Gmax. I'm making haste slowly with CFS3, but will get it done eventually.
  12. Replies
    24
    Views
    5,394

    Thank you! I'll examine the file setup to see if...

    Thank you! I'll examine the file setup to see if I can make some SCW aircraft for CFS3. Also, some ground objects that are inwork below. Progress will be slow because I'm still figuring out how to...
  13. Thread: Screenshots!

    by Geezer
    Replies
    3,099
    Views
    1,305,441

    Sticky: Gorgeous stuff.

    Gorgeous stuff.
  14. Thread: DDS Help

    by Geezer
    Replies
    29
    Views
    4,747

    Thank you! That's good to know.

    Thank you! That's good to know.
  15. Thread: DDS Help

    by Geezer
    Replies
    29
    Views
    4,747

    Thanks. Strictly speaking, I am not working on a...

    Thanks. Strictly speaking, I am not working on a "mod." It would be more accurate to say I am fooling around with a bunch of stuff that follows a theme - the Sino-Japanese war of 1937-38 that laid...
  16. Thread: DDS Help

    by Geezer
    Replies
    29
    Views
    4,747

    Thanks - it'll happen eventually. Being brand...

    Thanks - it'll happen eventually. Being brand new to CFS3, I have a lot to learn and I'm going slow. I spent several years modding First Eagles, but kept hitting the game engine's limitations so I...
  17. Thread: DDS Help

    by Geezer
    Replies
    29
    Views
    4,747

    I've been following a number of threads here as I...

    I've been following a number of threads here as I slowly build my CFS3 install. This will be VERY useful info when I start exporting 3dsMax models to Gmax, and then to CFS3. I noticed several CFS3...
  18. Replies
    55
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    54,395

    I'm still figuring out what to do next. Please...

    I'm still figuring out what to do next. Please let me know if your new Win10 install of CS2 goes south.
  19. Replies
    55
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    54,395

    I did the same thing, and it worked fine for...

    I did the same thing, and it worked fine for years (WinXP and Win7), but recently has become unstable with a few functions not working at all.
  20. Replies
    55
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    54,395

    Very interesting...and congratulations on solving...

    Very interesting...and congratulations on solving the problem. I'm looking forward to your tutorial.
  21. Thread: CFS3 modelling

    by Geezer
    Replies
    45
    Views
    72,243

    Sticky: Thank you!!! I'm still getting CFS3/ETO and...

    Thank you!!! I'm still getting CFS3/ETO and WOFF2 set up as separate installs. Fooling around with 3D models will be next.
  22. Thread: CFS3 modelling

    by Geezer
    Replies
    45
    Views
    72,243

    Sticky: I've been doing a lot of clicking/reading to...

    I've been doing a lot of clicking/reading to learn about CFS3 and its various mods. Extremely complex stuff - more complicated than the Third Wire stuff I am accustomed to.

    It looks like the...
  23. Thread: CFS3 modelling

    by Geezer
    Replies
    45
    Views
    72,243

    Sticky: Yes, would you be good enough to explain the...

    Yes, would you be good enough to explain the export process? I'm currently putting together WOFF2 - I intend to use it as a test platform for some of my 1930s aircraft and ground objects.

    Thanks.
  24. Thread: CFS3 modelling

    by Geezer
    Replies
    45
    Views
    72,243

    Sticky: Thanks. I'll hang in there with tracking down...

    Thanks. I'll hang in there with tracking down all the different files needed, and see what happens.

    http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=40580&stc=1
    ...
  25. Thread: CFS3 modelling

    by Geezer
    Replies
    45
    Views
    72,243

    Sticky: I am interested in modding CSF3, and am slowly...

    I am interested in modding CSF3, and am slowly assembling all the various patches, etc. Comment above looks like a show-stopper unless I misunderstand. Is it possible to export 3D models in later...
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