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  1. Replies
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    Fantasy of Flight scenery in X-Plane

    I would not expect to post in this forum as I am not an X-Plane user (not yet at least). However, I received a message by an x-plane.org member by the alias LordGrenville, who asked my permission to...
  2. Thread: New to DCS

    by Dimus
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    558

    I highly recommend "Chuck's guides" for any plane...

    I highly recommend "Chuck's guides" for any plane you have:

    https://www.mudspike.com/chucks-guides-dcs/

    He makes things as simple as possible for you. I very much appreciate the parts where he...
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    Milviz PC-6 released for FSXSE

    I have not seen this mentioned here. It is essentially the same as the P3D version, but with no PBR, lower resolution textures, and without TrueGlass. It retains all the other features, including the...
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    Very nice, as always Ed!👍

    Very nice, as always Ed!👍
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    567

    The Beale 38s were, and I believe still are A...

    The Beale 38s were, and I believe still are A models.
  6. Thread: SAS.Planet Help

    by Dimus
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    305

    Ed I’m on vacation, my work laptop blocks SOH and...

    Ed I’m on vacation, my work laptop blocks SOH and the phone does not read attachments. I’ll pm you my email in case you don’t have it so I can have a look if you send me the file. I’ve used Geotiff...
  7. Thread: SAS.Planet Help

    by Dimus
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    3
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    305

    What form are the coordinates in? If they are...

    What form are the coordinates in? If they are normal Long. Lat. values you can just enter them in SBX in the image properties. Usually you need to have the north west and south east corners of the...
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    Oskosh 40K Loader: ...

    Oskosh 40K Loader:

    https://i.imgur.com/6PXqDbz.jpg

    https://i.imgur.com/kPfpUl1.jpg
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    Working on ground equipment. Here's a Dash 86...

    Working on ground equipment. Here's a Dash 86 GPU:

    https://i.imgur.com/ocoaR6Z.jpg

    https://i.imgur.com/BZk2Vn0.jpg
  10. Thread: C-47 update

    by Dimus
    Replies
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    6,066

    Pat, this is a different kind of intake length...

    Pat, this is a different kind of intake length difference and indeed has to do with the engine type. This difference is aft of the cowl flaps:

    https://i.imgur.com/AdhxoT2.jpg

    The intake...
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    That is good info Dean, thanks! Do you know if...

    That is good info Dean, thanks!

    Do you know if by installing this package, any generic buildings placed in a scenery as scenery objects, not autogen, will be affected in any way? Such buildings...
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    Ditto that! I solve this by making the albedo...

    Ditto that! I solve this by making the albedo darker and more saturated. The downside to this is that you can not use the same albedo/diffuse for PBR and non-PBR version. It's a bit annoying but it...
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    Great work on the bumps Manchy! They may need...

    Great work on the bumps Manchy!

    They may need a bit of a toning down in intensity imho, but you seem to have gotten the hang of it.
  14. Thread: Screenshots

    by Dimus
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    465

    Why not just use the good old "V" key, or...

    Why not just use the good old "V" key, or whatever you wish to change it to?

    In Options->Application, you can also set which file format you wish the screenshot to be saved in, includes bmp, jpg,...
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    You can have your own folder for P3D addons at...

    You can have your own folder for P3D addons at any location. If you point the SWS installer to that folder (as well as any similar installer) all will be installed correctly.
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    Jump starting at Locher: ...

    Jump starting at Locher:

    https://i.imgur.com/H1MIA7G.jpg

    https://i.imgur.com/iUvMpBz.jpg

    https://i.imgur.com/4L3s2SR.jpg
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    The scenery is hosted in the Milviz forum here:...

    The scenery is hosted in the Milviz forum here: http://milviz.com/forum/viewtopic.php?f=165&t=8837
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    That's good info Manschy, thanks! I have not...

    That's good info Manschy, thanks! I have not tried that yet. In my scenery the light poles I placed are over photoreal background so I simply made a night map for the whole ground where the light...
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    Very nice Manchy! :applause: Is the light...

    Very nice Manchy! :applause:

    Is the light splash a textured surface laying a small distance from the ground? If so what is this distance?

    Small note: You have a stray light splash without a...
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    Today I realized that I was using raw input...

    Today I realized that I was using raw input instead of direct. I changed it and the F-4 became much stabler, I have to say close to the original FDE, although it has been quite a while since I had...
  21. Great as always Henrik! Out of all I love the...

    Great as always Henrik!

    Out of all I love the Fastnet boats the best. I have a friend and ex colleague who is one of the top sailors in those races. He has also done the Atlantic crossing race...
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    I have found this tool quite handy for this...

    I have found this tool quite handy for this purpose: https://www.cpuid.com/softwares/hwmonitor.html
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    Just wanted to say that I had a delightful flight...

    Just wanted to say that I had a delightful flight last evening in the F-4E ADV. It's been a while since testing and I reconfirmed how much I had enjoyed the testing back then.

    Make sure that you...
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    I believe Ed is using photoreal images for the...

    I believe Ed is using photoreal images for the background. It is the easiest way to have the area looking like the real deal. There are several ways of doing that, one is using SBuilderX. The...
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    I have observed the same while developing scenery...

    I have observed the same while developing scenery objects. After the update (updated client and content only) textures on PBR materials are washed out. I had to increase saturation on the albedo and...
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