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  1. Sticky: v3.x Chrome and Env

    Just an FYI. I was really struggling with how terrible the reflectuons were in my v3.2 setup. Yes, currently im not aware of how to increase the definition and brightness of the Dynamic reflections...
  2. Sticky: Thats fantastic! Great scenery! I need get some...

    Thats fantastic! Great scenery! I need get some of this period scenery.
  3. Sticky: The final piece of the pie which i neglected to...

    The final piece of the pie which i neglected to mention by design in the first post is bump maps. They actually greatly affect final lighting in a very huge way. I discovered this while working on...
  4. Sticky: Ive never used dxtbmp to open the fesnel. I edit...

    Ive never used dxtbmp to open the fesnel. I edit it directly in photoshop. As far as i know Its a gradient that tells the model where to begin showing the reflection. As in do you want the...
  5. Sticky: Yup. John of WBS utilizes the global envmap as...

    Yup. John of WBS utilizes the global envmap as the reflective texture and can therefore take advantage of the dynamic reflections.
  6. Sticky: Painting in P3Dv3+ -- open letter to the community

    Good day all!

    A recent question regarding one of my paints has spurred me to start this topic. Well, not entirely that, but it was the tipping point. I'd like to simply make this a stucky topic...
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