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  1. Replies
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    Yes thats right, I think Scasm can do it also,...

    Yes thats right, I think Scasm can do it also, but the best solution is the source file!

    Wolfi
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    ...no! You need the source file, that means the...

    ...no! You need the source file, that means the original G-max or FSDS (or whatever) building file. There you have the outer visible aircraft, the Virtual Cockpit and the LOD models.
    Wolfi
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    In general you can’t change the virtual cockpit...

    In general you can’t change the virtual cockpit without the modelling source file (G-max or FSDS2 for example), because the VC is built into the model. You can rework the instruments because this...
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    Thanks for all your birthday wishes, I really...

    Thanks for all your birthday wishes, I really would like to post here Play CFS2 and work on a few models, but still stuck in family and my job, so I look often into the forum, but don’t have much...
  5. :applause: Oh my god, I worked so much years...

    :applause:
    Oh my god,
    I worked so much years with FSDS2 and I completely missed that! -I compared c_wheel and c_tire :banghead::dizzy:
    wolfi
  6. Sometimes things are too simple!

    Sometimes things are too simple!
  7. OK, I just saw, you can toggle the visibility in...

    OK, I just saw, you can toggle the visibility in the Pre process window, like landing gear down (visible) and landing gear up (invisible), that would work when the landing gear is fully covered in...
  8. c_wheel is not a key frame animation, to animate...

    c_wheel is not a key frame animation, to animate the "center landing gear" you must use "c_gear" and it doesn't automatically rotate like the rudder, so I added the rudder function to the c_gear, if...
  9. it doesn't mater which gear animation you use, it...

    it doesn't mater which gear animation you use, it only maters which animation frame you use, for this example I use frame 10 as locked, and Frame 11 as unlocked, in FSDS2 you start with landing gear...
  10. sorry but I don't know how it works in G-max, I...

    sorry but I don't know how it works in G-max, I was to lazy to learn it
  11. which animation You use doesn't mater but it must...

    which animation You use doesn't mater but it must be a Keyframe animation, if you like to lock / unlock the center gear manually you can use the "concord_nose" keyframes or "tailhook" if not used
  12. Yes, you are right wolfi

    Yes, you are right

    wolfi
  13. Three more pictures

    Three more pictures
  14. Left and right moving center Gear animation in CFS2

    For a request about the center gear animation
    The tail Wheel (or Center Gear) moves left or right when the aircraft turns and is on ground, but in the air the center gear is fixed, for CFS2 I use...
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    HMS Victorious in US service as USS-Robin

    HMS Victorious in US service as USS-Robin

    Another idea for a short campaign I think

    wolfi

    http://armchairgeneral.com/uss-robin-the-victorious-u-s-carrier-that-didnt-exist.htm
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    Here it is, but is not an official upload yet. If...

    Here it is, but is not an official upload yet. If anyone like to use it, do it! the name of the ship will not be changed, so the “official" upload will only replace the MDL file and maybe texture...
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    Thanks for the birthday wishes by the way,...

    Thanks for the birthday wishes

    by the way, here are a few new screen shots

    wolfi
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    Happy new Year to all wolfi

    Happy new Year to all wolfi
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    A few old projects

    …are going to be finished
    I’ve worked over the year on a few old projects. The aircrafts are almost finished, the VC instruments are still not applied on the IJN Claude A5Ma and A5Mb, about the...
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    I tryed to remove those ships a few years ago,...

    I tryed to remove those ships a few years ago, the result was CFS2 stops to load; maybe there is a posible way to remove them now.
    Another way is to replace those ships with a new model (MDL) file,...
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    I saw this movie “Midway” back in 1978 in Buenos...

    I saw this movie “Midway” back in 1978 in Buenos Aires (Argentina) I was on board with my dad who was the captain on a cargo vessel. We went one afternoon into the city, there was a cinema in the...
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    Happy Birthday Rami :joyous: wolfi

    Happy Birthday Rami :joyous:

    wolfi
  23. In general the US_Pilot texture is in the main...

    In general the US_Pilot texture is in the main texture folder, if the texture isn’t in the aircraft texture folder CFS2 will search in the main texture folder for it. There is a pilot and gunner...
  24. Thread: FYI

    by wolfi
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    The Japanese had a (bad and ineffective)...

    The Japanese had a (bad and ineffective) solutionhttps://en.wikipedia.org/wiki/Nakajima_Ki-115

    Very good pictures
  25. Wow, that’s wonderful to see an updated `109! ...

    Wow, that’s wonderful to see an updated `109!
    About the drawings and models, I realized that if you have 3 or more drawings of one aircraft you have the same amount of different drawings; no...
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