Thanks Tom for your help. I have forgotten half of what I knew on Gmax after so long away.
Type: Posts; User: Milton Shupe; Keyword(s):
Thanks Tom for your help. I have forgotten half of what I knew on Gmax after so long away.
Make it easier for us to help by posting a screenshot of what you are seeing (like I did above). Include the Display Properties like I did.
Also show the Command Panel Modifications you have like...
Hi WesCov,
Happy that the tutes are helpful.
In Gmax, in the Control Panel top right, look down to Display Properties, Check the Box show in the attachment.
That's looking great Melo. You are certainly making modeling progress. :applause:
If trying to create a poly when you do not have 4 vertices to attach to, then create a 3-sided poly.
Then go to edge sub-object mode, select the long edge you need a vertice from then use the DIVIDE...
RE: Glass: I usually just change those parts to transparent (like when you are building against a 3-view) until I get around to mapping things.
However, when you get around to mapping the glass,...
Melo,
Ah, that's great progress. The important thing now is that you have the confidence to go through the processes without stumbling too much with the tools. I would say that you are on your...
Melo, thanks for that report. Happy to hear the videos have been instructional for you.
Great! This sounds like progress to me. :-)
Melo,
That would be the one according to my version.
Middleman and MdlCommander work together to do the export providing a GUI interface and other fixes to improve your model. Hopefully your...
Melo,
Thank you for your comments. I agree, watch all, then go back as you need to refresh. That helps to complete the big picture before you dive in.
Last time I went to get that link, I had...
Thanks for posting. It is almost exactly how I do it in gmax. But he is faster of course, its Gibbage. :-)
Melo, thank you; happy the videos are proving useful to you.
Re: Prop blades - I've built them several different ways. Probably the easiest is to use a cylinder standing vertically to start with...
NOTE: This is the Final Video in the Tutorial Series
Here's hoping that these tutorials finally get you over that early gmax learning hump. :-)
...
Gmax 1.2 for the Beginning Modeler #46 - Test VC in Sim Part 7
NOTE: This is the last of the construction series. One more video to come focusing on generating a flight model.
Objective:...
Hellooooo Nigel :-)
Great to "see" you again. :-)
Well, not sure about brilliant, but at least they are finally getting done. Just trying to do my basic modeling thing again. Hopefully it will...
Gmax 1.2 for the Beginning Modeler #42 - Build Virtual Cockpit Part 3
Objective: Virtual Cockpit - Refine VC Walls, Add Rudder Pedals
Youtube link: https://youtu.be/v91CmYs-l5w
Author:...
Gmax 1.2 for the Beginning Modeler #41 - Build Virtual Cockpit Part 2
Objective: Virtual Cockpit - Show How to Get Started with Infrastructure
Youtube link: https://youtu.be/horq-SfCI2o
...
Gmax 1.2 for the Beginning Modeler #40 - Virtual Cockpit Intro
Objective: Intro to the Virtual Cockpit Construction
Youtube link: https://youtu.be/opALitDFQ0A
Author: Milton Shupe
Key...
Thank you Melo. It gives me great pleasure to know that the videos are helping to get new modelers producing. We old guys need to pass on the torch while we can :-)
Gmax 1.2 for the Beginning Modeler #37 - Introduction and Preparation for Texture Mapping Part1
Objectives:
1) Explain Mapping and types we will use
2) Gain understanding of preparation...
Gmax 1.2 for the Beginning Modeler #36 - Aircraft.cfg Data
Objective: Transferring Gmax Data to the Aircraft.cfg
Youtube link: https://youtu.be/0hjZP14BueY
Author: Milton Shupe
Key...
I have added a link to these YouTube based videos so they will be easy to find.
Just look at my signature and click on the appropriate item.
Gmax 1.2 for the Beginning Modeler #31 - Build and Animate Gear Parts
Objective: Build and Animate the Main Gear and Nose Gear
Youtube link: https://youtu.be/MtyvfNuSETY
Author: Milton Shupe...
-----------------------------------------------------------------
Gmax 1.2 for the Beginning Modeler #30 - Exporting Project to Flight Sim
Objective: Export the Project to Flight Simulator
...