very glad to hear this.. Ian
the update will pull a small portion of the dynamic response out of the textures but we found a way to retain enough whereby we could address your concerns and...
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very glad to hear this.. Ian
the update will pull a small portion of the dynamic response out of the textures but we found a way to retain enough whereby we could address your concerns and...
you can not use both and they can damage europe if you install the usa version of fscene because textures are shared
other areas of the world may also share with usa/europe therefore i can not tell...
sorry for the caps.... key stuck
download from server 2 link.. See the gex forum top for the release post and alternate dl link
full version on the server includes the 1.01 patch
edit:...
Happy Thanksgiving guys.. best to you and your families
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The 1.01 GEX Europe patch is LIVE in your GEX Europe interface.
http://www.simforums.com/forums/forum_posts.asp?TID=32348
Have a great weekend everyone! To everyone on both...
Understood!
Ian, the main problem is the landclass and the lack or poor definition of zones FSX has in its default system.
When you are dealing with a system that uses a texture as a primary...
GREAT to hear!!! :jump:
As posted above.. if you find the airport pads a bit hard on the eyes at zero elevation, please install the v2 Pad patch we posted
We are working on a official...
Airport background.. do you mean the airport pad or grass surface? Yes, GEX Europe changes the grass pad and we are aware of some issues with those and are making a patch for them. We posted a...
I just verifed for you here...
http://gex.flight1.net/cyyj1.jpg
http://gex.flight1.net/cyyj2.jpg
CG As I posted above, I would need to know the issue and possibly see an image. We do not alter any UTX landclass files for the USA and only change the road night lighting for USA with the EU...
CG 1976
I would need specific information about what you are seeing that is "messed up" If you would post the problem over at the GEX forum Anthony or I will be glad to assist.
Hello... Hotdog
I do not have to explain in the open techniques that are our method of design, just as other developers do not have to explain how they create their product.
I will say, that...
Thats why there is a 30 day return policy.. and just an FYI, we are addressing issues as they come up including the pads as we already have a patch close to being released on those
We knew when...
You guys who want "REAL" Europe need every sq-mi covered in Photoscenery, that all there is to it.. because the default designed FSX textures/landclass system can not and never will allow the wide...
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I am not sure if there is something wrong with monitor settings, color profiles, AA/filtering settings, etc however this is the Cliffs of Dover area on my system in Winter, Summer, Fall...
As mentioned, F1 has the 30 day return policy
We posted a test patch for the airport pads at the top of the GEX forum.. some found the ground zero pad look at airports was a bit hard on the eyes so we softened them up to appear a bit smoother....
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http://www.simforums.com/forums/forum_posts.asp?TID=26352&PID=184251#184251
[URL]http://www.simforums.com/forums/forum_posts.asp?TID=26352&PID=184285#184285
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Thanks for the hello's :ernae:
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As a follow up to that FPS limiter.. more often than not those who are using better hardware and have the...
Try some of this...
http://www.simviation.com/yabbuploads/AD.jpg
It works great for those http://www.sim-outhouse.com/sohforums/images/icons/icon10.gif
Thats only true for smart arse engineering students who think they know more than someone who designed hardware for the lunar module, FBW design, the space shuttle and modern guidance and targeting...
Its done at the DX API pipe anyway no matter if its BMP or DDS
That means DDS is not worse or better than BMP when it coes to the 'flipping' issue
However the sim does look for the .dds...
You may wish to take a refresher course on how Windows x32 (all versons) VM works
The edit is only needed if the system is 32bit, the system displays OOM issues and/or FSX SP2 is in use with (or...