Good work!
Wonder if it's something to do with supercharging?
Tried on the RA Spit and FR B-24, just taking out obsolete engine and propeller entries and both now work fine :)
Type: Posts; User: keithb77; Keyword(s):
Good work!
Wonder if it's something to do with supercharging?
Tried on the RA Spit and FR B-24, just taking out obsolete engine and propeller entries and both now work fine :)
Noticed the fuel thing too...can glide in for a dead-stick landing OK once fuel exhausted (VERY quickly) or refuel for more craziness.
Don't think it's the FLT files.
The FR Halifax works but the...
RealAir and AH Spitfires behave like you describe, but Ant's Tiger Moth is fine, as is the Flight Replicas Bf109.
I'm thinking it's something in the .FLT files, need to compare those that work with...
Re Ant's Tiger Moth Pro
I have the problem in Modern FM too - watch the horizon sideways as you pull gently back on the stick and at around 2/3rds deflection the nose drops, relax the pull a...
One of my favourites when I was doing FSX imports :)
Don't suppose there is any chance of a VR-compatible version?
That would be amazing...
Cheers
Keith
I think I copied and renamed some transparent textures to fix the Heron gauges - ModelConverterX tells you the missing names..
The FSX SDK can be downloaded from Microsoft - think I used this one...
Have you checked the transparency of the instrument glass?
Load it into ModelConverterX - will report missing textures and show what glass is in the instruments.
The FR 109 G6 works fine, the FR...
Correct, XML gauges CAN be converted but generally don't work without coding changes afterwards...too much trouble.
I only bother with 3D gauges (you're right all VCs are 3D...but VCs with flat...
That's the right file, you are looking for panels where most gauges are implemented in the MDL file as 3D objects - these will 'work' on a simple conversion.
Some panel.cfgs have 20 or 30 or more...
Start simple and work up...the FSX Civilian P51D Racer is an easy conversion and works well - just do the basic conversion.
I always do a basic conversion plus the runway file and then if I really...
Splitting hares, I'd say the FR Liberator and most of the pics posted here, are imports (done with the Legacy Importer solely for personal use) rather then port-overs where someone has done actual...
Whilst waiting for the Goose :)
http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=80359&stc=1
Use the MSFS Legacy Importer by TheAlx from https://www.nexusmods.com/microsoftflightsimulator/mods/117?tab=files
There are lots of tutorials about but at the base level it's very simple.
For...
On the legacy importer, once you have clicked the Import button an extra set of tabs appear, select the Runway one and select all elements.
This should create a runway.flt file that tells MSFS to...
Did you make a runway.flt file for it?
I did and all four engines run fine for me.
Seems to me there is a lot of duplication in the texture folders, going to look into using textures.cfg's to...
The Catalina I've done, it's very nice in MSFS especially the older military variant, maybe a little underpowered which can be fixed in the aircraft.cfg.
I think I replaced the glass texture with...
I've fixed a few, either by replacing the transparent glass texture with one known to work, or by setting the material to 'default transparent' in MCX.
Or by editing the DDS alpha channel directly...
I think it's just an import so if you have the FSX Shackleton you can do it yourself...
I've imported the First Class Lancaster, I think the Flight Replicas DC4 and Liberator import well, I know the...
Yes, so far I've just done the '5 minute conversion' - more effort should improve the flight model but I doubt we will ever have VTOL.
And in fact buying the old girl has pushed me beck to P3D for a...
Manfred,
it's a bug introduced in the previous patch and not fixed in this one.
Originally cockpit click-spots worked but were badly positioned and there was one big spot covering the whole...
Manfred, I think this was one of your favourites...
Unfortunately only half the instruments work and no VTOL but it looks good (better than P3DV5...)
...
If you have the FSX SDK (which is downloadable) you can use MCX to convert P3D MDLs to FSX.
The Auster is really nice, the radio even displays correctly - the only FSX import I've seen doing that!...
Latest Development release of MCX reportedly supports gITF - see here
https://cdn-thumbs.imagevenue.com/28/9b/cf/ME12DBSP_t.jpg
Working well, full 3D cockpit with just a few little xml buttons to remove
Lands, brakes and taxi's nicely.No supersharger boost yet....
Also happy to assist :)