Unfortunately, I have seen this several times over the years.
It may be related to stray vertices, too many polys, too many parts, or weird part construction, and more. Its not a specifically...
Type: Posts; User: Milton Shupe; Keyword(s):
Unfortunately, I have seen this several times over the years.
It may be related to stray vertices, too many polys, too many parts, or weird part construction, and more. Its not a specifically...
I am going to "stick" this thread as there is so much good info here. Thanks gents for pulling it together. :applause:
This link no longer works, at least for me. I still need this zip file. :-/ Thanks
Nice of you to display the LOD pics to show differences. I am curious; do you have to remap each lower LOD model to fit the textures or is the mapping somehow preserved.