Still curious how you're adding objects to existing aircraft.
Also, just a suggestion, it would cut down the file size significantly if you aliased the default EH-101 textures. You could even...
Type: Posts; User: Hughes-MDflyer4; Keyword(s):
Still curious how you're adding objects to existing aircraft.
Also, just a suggestion, it would cut down the file size significantly if you aliased the default EH-101 textures. You could even...
How are you doing this? As a developer, I'm confused. :p
It's amazing how ridiculously you people bash things. It's just an operating system. The only major difference with 8/8.1 (besides the notable optimizations) was the user interface - and that was...
Thanks! It was this post that determined the airport for me. After that, it was a matter of carefully slewing around and making slight adjustments over and over. It's not perfect, but it gets the job...
I did a quick comparison between DTG Flight School and FSX:
FSX
http://i.imgur.com/TJuFTef.jpg
Flight School
http://i.imgur.com/DiMCkNZ.jpg
Wonder how this one will compare: http://www.fsdeveloper.com/forum/threads/lear-35a-nearly-there.434725/#post-717903
This worries me a bit if it's true. The only real way forward for the flight simulator code base is to drop compatibility with existing addons. Even Prepar3D, as improved as it is, is held back by...
For what it's worth, Flight isn't bad technology. In fact, I think it would be a mistake to not use the Flight engine on their simulator. If they have access to both FSX and Flight, why not combine...
As the post (http://www.strikingsoftware.com/forum/index.php?topic=2982.0) says, there is automatic file backup. There are also detailed uninstallation instructions in the same post.
That post...
Why is it bad that two different platforms with separate issues, addons, configurations, etc are split into different categories? Having a separate one for FSX:SE makes just as much sense.
I'm not a Seahawks fan, but looks great! :smile: Rather creative to put "Loud and Proud" across the engine.
That's what happens when you don't read before you download. There's a checkbox to NOT use the installer.
That said, Sendspace is kind of bad. I'd definitely recommend George use Dropbox.
It's great that FSX is being put on Steam. The re-introduced multiplayer will surely be nice to have!
I'd be a little uneasy if that happened. We need a new core engine, not new scenery. An...
In case anyone can't find the latest version or you want more details on the latest version, click here.
It was incredible? Then why try changing it in the first place? :cool:
It may not be an answer to your question, but if you try what I suggested, it might help. I'm not really sure what your...
I just can't understand why you'd give up on newer, better software. It's as easy as clicking one button to apply a water preset that's already configured properly (just like FSWC Lite).
For...
Wait, you want to uninstalled a superior, completely rewritten, newer version of FSWC and go back to an older version because you can't figure out how to use the new version?
The concept behind...
I'd go with 8. If you're finally upgrading after all of these years, don't continue the tradition and intentionally get an older operating system. :P Just as any previous Windows, 8 is perfectly fine...
Shadowplay sure is brilliant. No matter what I'm recording, I don't see the framerate decrease by a single frame. I don't know how they do it!
It's really sad when people complain about freeware work.
Very nice! Not a bad color combination, either!
It's not a "souped up FSX engine." Sure, it still uses the BGL format for scenery, but why re-invent the wheel? Right away, you can tell that it's extremely optimized by the lack of stutters (Tom...
simFlight posted an article about it, but who knows if it has any truth to it. If it did happen, then that'd be fantastic, too. The internal (Microsoft Studios) SDK for Flight would just need to be...
I came up with my username back in 2008 when I first started registering on various flight simulation forums.
I've always been a fan of the Hughes/MD 500 line of helicopters. The "flyer" part...
I thought this was an FSX-native model, but it's not. That would explain how moving raindrops are possible. If I remember correctly, FSX still supports that ability from FS9, but that code was never...