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  1. Replies
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    1,349

    Either make them longer or move the ship...

    Either make them longer or move the ship backwards so they start less than 60m from the origin.
    https://www.sim-outhouse.com/sohforums/showthread.php/87812-USS-Midway?p=907615&viewfull=1#post907615
  2. Replies
    11
    Views
    1,349

    Hi A zoomed out screenshot of MCX showing the...

    Hi
    A zoomed out screenshot of MCX showing the attachment points may help.
  3. Replies
    117
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    20,831

    In this particular case the gauges are 3D, driven...

    In this particular case the gauges are 3D, driven by custom animations.
  4. Replies
    117
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    20,831

    Yes, if you can write XML Gauges. Realistically...

    Yes, if you can write XML Gauges.
    Realistically using a different VC or a 2D panel are the other options.
  5. Replies
    117
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    20,831

    Contains a virus!

    Contains a virus!
  6. Replies
    117
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    20,831

    For anyone who wants the Corsair, I think it...

    For anyone who wants the Corsair, I think it would be possible to get it working reasonably well in FSX.
    FG1D.dll needs to disabled and replaced with a gauge that controls the custom animations,...
  7. Replies
    117
    Views
    20,831

    Try not logging in.

    Try not logging in.
  8. Replies
    4
    Views
    1,080

    Try this for size. ...

    Try this for size.

    https://flyawaysimulation.com/downloads/files/17960/fsx-acceleration-flols-trailer-v10/
  9. Thread: IndiaFoxtEcho

    by Essex
    Replies
    32
    Views
    10,109

    Also for the 'A:Payload Station Weight:' entries...

    Also for the 'A:Payload Station Weight:' entries in FUEL.xml and SMS.xml
    replace
    ', pounds)'
    with
    ', pounds) near'

    I've started modifying the typhoon, EFAConfig.xml needs to have it's <Script>...
  10. Thread: IndiaFoxtEcho

    by Essex
    Replies
    32
    Views
    10,109

    I've had a rethink. Instead of using 'near' use...

    I've had a rethink.
    Instead of using 'near' use 'int'
    So, a Hex edit of the MDL files is still required, but simple;
    replace all
    ', pounds)'
    with
    ',lbs) int'
    (the same number of characters)
    ...
  11. Thread: IndiaFoxtEcho

    by Essex
    Replies
    32
    Views
    10,109

    You are correct. Rob explained, "From an...

    You are correct. Rob explained, "From an XML gauge, it's not possible to directly set things like fuel and payload weights. Tom Aguilo made a great addon module (XMLTools) which...
  12. Thread: IndiaFoxtEcho

    by Essex
    Replies
    32
    Views
    10,109

    Version 3.65 - 17/11/2019 - Added CEX navaids...

    Version 3.65 - 17/11/2019
    - Added CEX navaids compatibility

    Previously I managed to get this working in FSX, there is a bug however.

    Navaids.xml
    (L:CEX_ICLS_glideslope,degrees) ...
  13. Thread: IndiaFoxtEcho

    by Essex
    Replies
    32
    Views
    10,109

    I haven't checked yet, but it maybe possible to...

    I haven't checked yet, but it maybe possible to modify the v2.41 Non-TacPack Weapons Configurator.

    http://www.sim-outhouse.com/sohforums/showthread.php/101527-Addon-for-Dino-s-F-35-V2-41-zip
  14. Replies
    49
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    9,149

    I don't use the openbeta, the Forrestal got added...

    I don't use the openbeta, the Forrestal got added with the free trial of the F-14. It's still available after the end of the trial.
  15. Replies
    49
    Views
    9,149

    https://www.youtube.com/watch?v=hVheIj1kXg8

    https://www.youtube.com/watch?v=hVheIj1kXg8
  16. Replies
    46
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    6,370

    That's excellent news, CodenameJack447 has...

    That's excellent news,
    CodenameJack447 has supersonic flight mastered, scroll down to 21/1/21.
    https://forums.flightsimulator.com/t/dc-designs-f-15/353626/30
  17. Replies
    46
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    6,370

    f-22

    https://forums.flightsimulator.com/t/f-22-project-working/341319/1
  18. Thread: Legacy Aircraft

    by Essex
    Replies
    450
    Views
    102,476

    I haven't used this in a very long time, but...

    I haven't used this in a very long time, but perhaps MDLMatXX can achieve what you need?
    http://www.mwgfx.co.uk/beta.htm
  19. Replies
    11
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    1,622

    78820 Hard decks don't seem to function.

    78820
    Hard decks don't seem to function.
  20. Replies
    67
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    20,508

    Lets say you have a simple animated elevator MDL....

    Lets say you have a simple animated elevator MDL. What you could do is export this as a .X file in MCX. This would also generate a .xanim file. This .xanim file would be simple to edit with a text...
  21. Imagine an invisible aircraft carrier elevator...

    Imagine an invisible aircraft carrier elevator that extends just below sea level, when raised it could swing over the deck, then drop down a bit.
    Not easy admittedly.
  22. Thread: Gonzos Shipyard

    by Essex
    Replies
    96
    Views
    21,525

    Perhaps SWS would allow you to transplant their...

    Perhaps SWS would allow you to transplant their OLS from the Coral Sea?
  23. Replies
    18
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    2,793

    Do you 'Run as administrator' when installing?

    Do you 'Run as administrator' when installing?
  24. Phantastic

    Phantastic
  25. I've collated some info on how to do this...

    I've collated some info on how to do this properly on the 'K'. If I succeed it should be possible to adjust and refit this to the 'B'.
    Presently I'm preoccupied with the semi unlimited DCS...
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