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Type: Posts; User: The B24 Guy; Keyword(s):

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  1. Replies
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    Hi Devildog73 Sarasota, Just on the other...

    Hi Devildog73

    Sarasota, Just on the other coast. Weather has been great.
    Looking forward to going north for the summer though.
    Been able to ride bikes and walk the beach.(as long as it is not...
  2. Replies
    10
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    3,380

    Good to hear from you BC. I have been hiding out...

    Good to hear from you BC.
    I have been hiding out from the cold in FL. Left my FS computer up north. Really missing it too. Won't let that happen again.

    Regards,
    B24Guy
  3. Replies
    45
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    2,205

    Hi Rami, Just found this post. I hope your road...

    Hi Rami,
    Just found this post. I hope your road to full recovery is short and without any detours.

    Regards,
    B24Guy
  4. Looks Great:applause: Thanks UncleTgt

    Looks Great:applause: Thanks UncleTgt
  5. Can't wait to try it out. :encouragement:

    Can't wait to try it out. :encouragement:
  6. Replies
    18
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    1,372

    :santahat:Merry Christmas Everyone.

    :santahat:Merry Christmas Everyone.
  7. Thread: For Rami

    by The B24 Guy
    Replies
    338
    Views
    40,515

    Good news Rami. Best Wishes.

    Good news Rami. Best Wishes.
  8. Replies
    6
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    601

    Hi Stoney, Jorge is correct. Just changed mine...

    Hi Stoney,
    Jorge is correct. Just changed mine from 400 to 100 as a test. Slowed it down a lot.
    You will have to exit and restart CFS2 for the change to take effect.

    Regards,
    B24Guy
  9. Thanks for the link UncleTgt. Regards, B24Guy

    Thanks for the link UncleTgt.

    Regards,
    B24Guy
  10. Replies
    3
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    1,057

    Hi Highpockets, I have never added anything to...

    Hi Highpockets,

    I have never added anything to my MDL names. Everything works for me.
    I think it only gives you more info on items when selected using MB.

    Regards,

    B24Guy
  11. Great Ships Stuart:applause: Thanks for all your...

    Great Ships Stuart:applause:
    Thanks for all your hard work.

    Regards,
    B24Guy
  12. Replies
    7
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    840

    Hi Rickyo, Now that I read your post I think it...

    Hi Rickyo,
    Now that I read your post I think it is the bitmap size that is the problem. For some reason win7 does not like the 1024x768 size.
    You can resize to 800x600 or download the updated...
  13. Replies
    7
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    840

    Hi Rickyo, It sounds like the Win7 panel problem...

    Hi Rickyo,
    It sounds like the Win7 panel problem that Jorge points out.
    I think all the DL of the overhauled AC have the panels fixed by Allen.
    You could DL the updated models if you do not want...
  14. Thread: LDW tress?

    by The B24 Guy
    Replies
    3
    Views
    1,294

    Hi Stoney, Check your PM. Regards, B24Guy

    Hi Stoney,
    Check your PM.

    Regards,
    B24Guy
  15. Replies
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    2,953

    Hi 486 Col Wolf, Looks like Captain Kurt covered...

    Hi 486 Col Wolf,
    Looks like Captain Kurt covered it.

    Regards,
    B24Guy
  16. Replies
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    2,953

    Hi Rami, I had made this mission Multi-take-off...

    Hi Rami,
    I had made this mission Multi-take-off a while ago. When I read your post I was sure it could be done.
    So I just moved the player AC, and it worked.
    The more I fly this mission mod the...
  17. Replies
    15
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    2,953

    Hi Rami, Try this tweak of AF's Scrambled...

    Hi Rami,

    Try this tweak of AF's Scrambled Thach mission.

    Regards,

    B24Guy
  18. Replies
    15
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    2,953

    Hi 486_Col_Wolf, Do a hand edit of the mission...

    Hi 486_Col_Wolf,

    Do a hand edit of the mission file and move your AC from the lead.

    You are usually Unit.0. in this example I moved the player AC to the Unit.2 position.

    [unit.0]
    id=9078
    ...
  19. Replies
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    1,790

    Hi Jorge, If you can only apply Gun0 in GMAX...

    Hi Jorge,
    If you can only apply Gun0 in GMAX then I think that one would have to SCASM the MDL and insert the correct GUID values.
    I think this because of the SCASM code that dvslats posted in the...
  20. Replies
    7
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    1,790

    Hi Jorge, I was thinking about your DP...

    Hi Jorge,
    I was thinking about your DP questions. The DP provides info on the guns limits and ammo. The DP has no control as to the animation of the guns.
    Somehow CFC2 does it's thing and the...
  21. Replies
    7
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    1,790

    Hi Jorge, I Have never seen a GUID for Mount# in...

    Hi Jorge,
    I Have never seen a GUID for Mount# in a CFS2 model.
    I think one could use just one mount# and then all the guns are located as offsets of that.

    I know that the model uses the...
  22. Replies
    7
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    1,790

    Hi Jorge, Looks like it is working. Great Job....

    Hi Jorge,

    Looks like it is working. Great Job.
    The Gun and Barrel count seams to be 16. 0-15
    One could make more than one turret or mount link to one Gun/Barrel variable.

    Regards,
    B24Guy
  23. Replies
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    1,333

    Hi Jorge, Welcome to the world of SCASM it can...

    Hi Jorge,
    Welcome to the world of SCASM it can become addicting.:banghead:
    If I can help you to understand I will be happy to try.

    Regards,
    B24Guy
  24. Replies
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    1,333

    Hi dvslats, Your code looks good except all...

    Hi dvslats,

    Your code looks good except all your calls are for Gun0 and barrel0. You should only have to call the variable once.
    As to witch one is pitch and witch is bank I think that barrel is...
  25. Replies
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    1,333

    Hi Allen, It is not really much of a problem. As...

    Hi Allen,
    It is not really much of a problem. As long as the gunstations are defined in the DP the AI will fire at their targets. Within the limits set.
    The animations do work. I remember during...
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