Good morning,
Bump...de...bump...bump...:bump:
A lot of new stuff in this thread...check the older information for a lot of new or essential items.
Type: Posts; User: Rami; Keyword(s):
Good morning,
Bump...de...bump...bump...:bump:
A lot of new stuff in this thread...check the older information for a lot of new or essential items.
486_Col_wolf,
I use that for bomber and other escort missions, but for ships it doesn't work as well to provide the level of target flexibility I look for. Good advice though.
P51Fan,
Because I include a "mission failure" trigger for each ship if their health remains above 51 percent, and a "mission success" for each ship if their health reaches 50 percent or below....
Ravenna,
Here is a pic of the attack zone. :santahat:
Ravenna,
In theory, that could dilute AA fire to an extent, but now you're talking about adding extra layers of timing complexity onto a scenario that already is very complex, for a benefit that...
Sarg Willy,
Thanks for responding. I wish I could set them up from four quadrants, but the AI have a set pattern. As you they approach a ship target, they peel off to starboard and drop down to...
Good evening,
Shaking my head in disgust about some missions I did in the past. I dug out an old mission I did on the Battle of Cape Matapan, and did a complete re-do for the Balkans update....
Kevin,
Deleting that VC section was a total cure, and the AI behavior for the torpedo run works beautifully, so I am inclined to just go forward without the section entirely. Thanks!...
Allen,
Going section-by-section, I narrowed it down to this panel.cfg entry, but I can't determine what is the actual trigger. The remainder of the panel.cfg works flawlessly. :dizzy:
...
Allen,
Thanks. I know it’s a VC problem, so that’s a good place to start. 😎
Allen,
Thanks for the prompt reply, but that line is not present. I am getting it when I switch from the 2d panel to the VC. Any time the VC loads, the sim crashes out. I am not getting this...
Good morning,
I am having a CTD error problem in free flight and MB with the VC in this aircraft, and I can't seem to find a way to correct this. Can anyone help me out here?
Aircraft:...
The Bookie,
The redirect isn’t set to expire for two days. And if people post in this thread, it keeps it active. We can redirect newcomers and old hands to continue using it.
Something to chew...
TheBookie,
FYI...We have a thread for these types of posts. :encouragement:
TheBookie,
I have found that the AI are always consistent in their approach no matter which direction you attack from. Usually, they will turn 180 or 270 degrees from the direction of the flight...
Congratulations, you just did. :redfire:
Good evening,
At the request of several users, here is a thread for us old hands to give the youngings some advice, and for the newbies to ask the Ben-Gay crowd how do do things in CFS2 before the...
486_Col_Wolf,
To answer your question more completely, I would have to try that scenario myself. To me, your analysis makes sense and it should work that way, however I can't confirm that without...
486_Col_Wolf,
Hmmm...I usually don't spawn aircraft that way, but that's an interesting theory. For my part, I usually use random chance elements for two purposes...50/50 missions, (you either fly...
Chris and Kurt,
It would seem my CTD with Wolfi's library objects may have been the result of corrupted files on my end. I deleted the filelist.dat and .cdp files, and reinstalled the objects.
...
MaskRider,
I was able to confirm that it is both factory buildings.
Chris,
Thank you for checking!
Chris,
Years back, you produced a fix for Wolfi's small factory that would cause CTD errors when hit. I think his Factory_bldg_01 and _Factory_bldg_02 may have the same issue, although I'm not...
Good evening,
The top one is from the revised .dp file by Pen32Win for the Groundcrew German Schnellboot.
[GUNSTATIONS]
; 7.62 Mg...
Good morning,
Thank you for all of the advice. It actually occurred to me this morning that since I am using two different types of Schnellboots, I will look at the .dp of the older Groundcrew...