Hi guys,
Still working on P3D, we have just released on our website (http://royalefrenchnavy.restauravia.fr/RFN-Navires.htm) an upgrade of our Clemenceau/Foch French carriers.
We added extra...
Type: Posts; User: sparouty; Keyword(s):
Hi guys,
Still working on P3D, we have just released on our website (http://royalefrenchnavy.restauravia.fr/RFN-Navires.htm) an upgrade of our Clemenceau/Foch French carriers.
We added extra...
[Q
QUOTE=gray eagle;1276510]
https://i.postimg.cc/vH8D59jH/Capture.jpg[/QUOTE]
Hi guys,
I woulld like to share with you a tricky point of the texture organization since I added PBR.
In the...
Hi,
We've just released the PBR versions of our Crusader and Etendard.
Look for the Crusader V2.0 and Etendard v3.0 here : http://royalefrenchnavy.restauravia.fr/RFN-Avions.htm
Regards,
S.
Hi guys,
After our last releases, I played with PBR materials in order to improve our models and their rendering.
We're quite pleased with the rendering and we'll certainly upload new release for...
Hi guys,
Please look at the package now available on our website, I reworked the F-8C exterior mdl to fix this issue (gaps around the wheels and airbrake bays).
regards,
Sylvain
HI,
We put a FSX package on our website which provide you almost the same features as the P3D version. The only change is about the gunsight/HUD: in P3D I had coded it in C++ with improved features...
Hi,
Thank you for the nice comments!
Addressing 2 different version, as FSX and P3D, add always more works even if models fit at 98% to both sims. It's cost time and we don't have enough time to...
Hi guys,
In parallel of our Crusader project we worked on a 64bit compatible version of our Etendard IVM & P.
We took the occasion to dust our model and gauges which is a bit old ... 10 years......
Hi Dan,
The logic is to 1st load the workload with safety flags on, then start the engine and move to catapult, and just before launching remove the flags by just unchecking the box.
You're right,...
Hi,
It is complex to develop for multiple platforms in parallel, and I know that some developpers moved definitely to MSFS2020.
At the RFN, and as far as naval operations will not be covered by...
Hi,
The DSD Xml sound gauge error mentions "FSX" did you install the P3D package?
I notice the same kind of texture issue : in your customized texture folder it miss the last cockpit texture files....
Hi,
It seems OK for me !
Now "UHF preset Channel" appears on the right of the main board.
regards,
Sylvain
Hi,
The Radar scope seems now OK, but the UHF channel indicator seems still badly textured (on the right of the clock)
Do you have in your VF-24 textures folder the last "Cockpit_I_3.dds" and...
Hi!
As Frank said, it seems you have something mixing between F-8C and E/J versions.
I guess you have a texture issue due to your extra VF-24 repaint addition.
Check your VF-24 texture folder and...
Hi guys!
We've just uploaded a V1.4 of our Crusader.
In this last package, we added a C version, removed the BLC and double leading edge for the C version, and reworked the US Navy cockpits...
Hi guys!
We've just uploaded a V1.4 of our Crusader.
In this last package, we added a C version, removed the BLC and double leading edge for the C version, and reworked the US Navy cockpits...
Hi,
I note that you use an extra livery, please check that your Aircraft.cfg file is the one coming from the v1.3 enriched with your extra livery inputs and not the old v1.2 aricraft.cfg file.
I...
Hi,
Both USN F-8E and F-8J models have wing pylons and weapons.
Tacpack is required only if you want to fire or drop weapons with simulated impacts/effects.
Without Tacpack you can pick up a wing...
Hi!
We've just released the Version 1.3 of our Crusader which brings you wing pylon's armament, Tacpack compatibility and some specific Electronic warefare panels.
We took also this occasion to fix...
Hi!
We've just released the Version 1.3 of our Crusader which brings you wing pylon's armament, Tacpack compatibility and some specific Electronic warefare panels.
We took also this occasion to fix...
Hi Andy,
This feature would be very handfull, I totally agree with that!
But to my own point of view, the RFN Gauge is not the best way to manage it.
Moving Carrier ship are inserted by two...
Hi,
In these times where MSFS takes all the lights, the RFN team still works on naval operation simulation trying to resume and release our open projects.
The 1st of the list is an upgrade of our...
Yes Frank!
It will be Tacpack compatible but for those who don't have it, the same wing configurations will be available.
And as I did previously, I'll release a 32bit and a 64bit package to cover...
Hi,
As far as military jets will not be covered by MSFS, I'll keep stick on FSX/P3D.
When I say "military" I mean "carrier navy" because without navops features my models (aircraft and ships) are...
Hi,
I known that the spot lights are not on FSX or even P3D these last tweeks, but I wanted to share this screenshot of the on-going work...
Regards,
S....