Damn, that looks goooooood!
Type: Posts; User: Astoroth; Keyword(s):
Damn, that looks goooooood!
I remember that scenery! Man, that was years ago, lol.
Can you have more than 1 aircraft in the same company, or is it a per aircraft type of thing? Just wondering since you set the company name in the MI_Tool_Aircraft.xml for each aircraft?
That's beautiful Willy, awesome job!
Very nice!
Damn, very sorry to hear this news. While I never posted much, I was here every day, usually multiple times. R.I.P. Ickie, you will be missed.
Thank you! I loved this plane in FS9, and will fly the crap out of it in FSX!
Ok, to get AI to work on water, you need several special conditions.
1. Your runways and taxiways must be concrete, with a width of 0'. Don't know why that is, but it comes straight from Holger...
Not seeing it on desktop pc either. Must be particular to mobile browsers.
I could be wrong, but I think the problem lies here:
It ALSO includes the (first) Defense and Attack phases of Courseulles-sur-Mer. This part of the Juno sector, called Mike Beach, was assigned...
Oh my! Now where did I put the drool towel?
Seems as if I'm one of the very few on here that doesn't like the "bells and whistles" so to speak. For me it's about the illusion of flight, period. Being able to suspend disbelief for a couple of...
Now that is an impressive bridge! Very nice work!
Not that I know anything about this plane, but I think the model looks great, and the flight model is rapidly becoming my favorite of all of Rob's VTOL files. I love the versatility of the STOL mode,...
I am sooooooooooo looking forward to this plane!
It's like that to enable it to simulate the weight of the water from a leaky hull. That's why you have the bilge pumps. At least I think that's what I remember from the manual....
Carenado's Cessna 206 is my favorite high wing. Multiple options, including a cargo pod, wheel spats, amphib version.
I'm definately a "lite" kind of guy. I like a nice visual model, but don't give a hoot about systems. I can't stand flying from the virtual cockpit, in fact I comment out the interior model in most...
In your contact points, change the first value from 3 to 4. This will make it float.
EXAMPLE:
point.0=4, 3.23, 4.10, -4.65, 2600, 0, 0.5, 0, 0.38, 2.5, 0.25, 0, 0, 7, 0, 0
point.1=4, -6.20,...
I have that one, I flew the crap out of it in FS9 so when I saw it got the native treatment I jumped on it. But, the ramp no longer opens, at least in FSX_SE. Something about the concorde visor keys...
That's pretty much what I figured, but thanks for the confirmation.
Just wondering if there is an FSX native C-130 out there anywhere that is not the Captain Sim one?
So sorry to hear of this. Not only was Barry a great and prolific designer, but an all around nice guy as well. He was very nice and gave me some very good tips when I wrote to him once when I was...
Ditto here, much better now, thanks!
~A~
Photoreal ground textures do not have the autogen annotations, so there is nothing to tell the sim engine where to place the trees, buildings, etc. Therefore, it doesn't put any in. One of the main...