Hmm, thanks.
It is all rather confusing. I think I'll have to leave this for now I think, maybe I'll come back to it.
Thanks again.
EDIT: I think actually I may have had it just click into...
Type: Posts; User: ChiefWH; Keyword(s):
Hmm, thanks.
It is all rather confusing. I think I'll have to leave this for now I think, maybe I'll come back to it.
Thanks again.
EDIT: I think actually I may have had it just click into...
I'm getting a much better understanding, but am a bit stuck. Is it possible to simply tell where to place a single object on the mosaic tile in a single defined place. The guidance to meseems to...
I should think pretty useful! Thank you.
I think I have found my issue with Gmax; it was originally installed outside of programme files(x86) and this hadn't installed properly. I've reinstalled in that location and I see a whole host of...
Great thanks, I'll have a look.
Is it posible to open one of these up and edit it, or alternatively make a replacement and export as one? I'm asuming they are a graphics file.
Thanks if anyone knows and can answer.
Yes, says it is 1.2, I'll try uninstalling and reinstalling it.
Yes I was reading that, but I don't have a macroscripsts or Icons folder in UI, or anything in stdplugs other than a file called ExportM3d.dle; is it just case of adding in those folders manually,...
Thanks,do you recall how to install it by any chance?
Thanks; the install directions in the readme refer to 3dsmax4, I have 'discreet Gmax (with CFS3 gamepack)', do you happen to know if it can be installed for what I have?
This tutorial is really useful, but I have one problem that I wonder if someone can quickly help with. (My online searches aren't seeming to solve it).
I'm dividing an edge and creating a vertice,...
Thank you.
Hi,
I'm trying to figure out Lods for making a building in GMAX, I beleive I need the tutorial I've seen mentioned in a post:
But the link is dead and I can't see this kit in the SDK thread...
Thanks agian, I was to substitute in one of the pre-existing 3d models myself, that gives me plenty to play around with when I have the time.
That's great thanks, very helpful. I'll have a play around. If I do actually make changes the plan is to simplify some buildings to try and reduce the drain on things.
I had found all the...
How do I actually run the tool? I can see a 'usage' line and can understand I'd put the target fielname and things in, but how is this run, is it as a batch file somehow?
Ah I see. Thank you.
It's in WOTR, main town buildings and things. Don't worry then, I was just curious to see if I could sub in my own creation or not. Searches on .sm file types doesn't find much of use.
These are .SM objects that I would perhaps like to edit or replace with my own, but there are a few unknowns for me.
Can they be edited, I assume not.
So,
Can these .sm models be created in...
Yes! By setting the y coord to be a minus I can hide most of it off screen and now only show the lower part of the TAC view, which was my aim.
Thank you again, not for the first time I believe...
That's very useful Thank you.
Hi, I'm trying to MOD the TAC view (in WOTR) essentially to get rid of it except the instructor commands I think they are.
I can remove the background, change the range so it is 0 and no objects...
Think I've found my issue, probably WoTR specific.
I seem to find that the end of some sound files are not playing, is there a 10 second cut off perhaps as it seems fine when less than 10 seconds?
Specifically I refer to a gear up/down sound.
Thank you, much appreciated.