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  1. Thread: sneak peek

    by UncleTgt
    Replies
    24
    Views
    1,402

    I know, & I'm sure it will be really good when...

    I know, & I'm sure it will be really good when it's released.

    I just hoped my challenging comment might have spurred some "new" contributors into action though ... but it just got swerved/ignored...
  2. Replies
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    638

    Sticky: Wewak area scenery UT

    http://www.sim-outhouse.com/soh_ftp/uploads/imageuploads/175217098264223116.jpg
    A new entry has been added to Add-Ons Library, category CFS 2 Scenery Add-Ons

    Description: Wewak Scenery for CFS2...
  3. Replies
    8
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    716

    Sticky: Kurt, thank you, nicely done once again :jump: ...

    Kurt, thank you, nicely done once again :jump:

    It's surprising to me how popular Finnish AF subjects are with the CFS2 flyers ...:snowman:
  4. Thread: sneak peek

    by UncleTgt
    Replies
    24
    Views
    1,402

    Why? It's not like anyone will create some new...

    Why? It's not like anyone will create some new missions or campaigns using them, is it ... :monkey::a1310:
  5. Replies
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    530

    Just a thought Rami uploaded Op Pedestal in...

    Just a thought

    Rami uploaded Op Pedestal in 2021. This was an autoinstall, so surely includes Valetta. Maybe an install using this will eliminate the cause of the CTD?

    Or Rami's earlier "Beau's...
  6. Thread: I'm Back

    by UncleTgt
    Replies
    10
    Views
    631

    Where's the tumbleweed emoji? Welcome back...

    Where's the tumbleweed emoji?

    Welcome back Warbirdlover.
  7. Thread: sneak peek

    by UncleTgt
    Replies
    24
    Views
    1,402

    Check out Allen's ki-100's in the Library. Pretty...

    Check out Allen's ki-100's in the Library. Pretty sure he de-mirrored the textures. You must be referring to a much older model.
  8. Thread: Screenshots

    by UncleTgt
    Replies
    115
    Views
    13,612

    Experimenting with ship camo drawn as vector...

    Experimenting with ship camo drawn as vector shapes instead of raster polys. It seems sharper & less pixelated in the sim to me ...
  9. Replies
    18
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    1,654

    Sticky: Thanks very much Kurt. Nice to see another "old...

    Thanks very much Kurt. Nice to see another "old model" gap filled in by something much, much nicer :ernaehrung004:
  10. Replies
    4
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    333

    Aerocrate scenery is here ...

    Aerocrate scenery is here

    https://www.sim-outhouse.com/sohforums/local_links.php?action=jump&catid=45&id=4702
  11. Thread: Screenshots

    by UncleTgt
    Replies
    115
    Views
    13,612

    These are from the Boram-Wirui area

    These are from the Boram-Wirui area
  12. Thread: Screenshots

    by UncleTgt
    Replies
    115
    Views
    13,612

    Extended my PNG scenery west from Awar as far as...

    Extended my PNG scenery west from Awar as far as But, encompassing Boram, Wewak & Kairiru island. Just finishing up the gsl...
  13. Replies
    1,763
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    469,134

    Dombral, Are you sure it wasn't your Browser's...

    Dombral,

    Are you sure it wasn't your Browser's "smart" virus protection warning you that the zip "might" contain a virus?

    I get this spurious warning with McAfee all the time now when...
  14. Replies
    8
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    651

    Not really enough info here. What makes you think...

    Not really enough info here. What makes you think these are textures?

    The 10 character codes look like Windows error codes to me, & the 2 character sequences are similar to the file (fragments)...
  15. Thread: Screenshots

    by UncleTgt
    Replies
    115
    Views
    13,612

    Or maybe this one ...

    Or maybe this one ...
  16. Thread: Screenshots

    by UncleTgt
    Replies
    115
    Views
    13,612

    Another teaser :a1310:

    Another teaser :a1310:
  17. Replies
    18
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    1,267

    Where's the tumbleweed emoji ... The only...

    Where's the tumbleweed emoji ...


    The only way I can recall is to use Simonu's "Traffic" C47 & B24 vehicles to mimic ground traffic with rotating props

    Link to Simonu's C47 ...
  18. Thread: Input needed

    by UncleTgt
    Replies
    214
    Views
    31,232

    Greg Take your time. It's just a hobby -...

    Greg

    Take your time. It's just a hobby - health is everything
  19. Thread: Screenshots

    by UncleTgt
    Replies
    115
    Views
    13,612

    Just making sure this thread doesn't drop off...

    Just making sure this thread doesn't drop off page 1 ...
  20. Replies
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    166,466

    Sticky: That was quick! Merci beaucuop Dombral...

    That was quick!

    Merci beaucuop Dombral :wavey::medals:
  21. Replies
    1,763
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    469,134

    Ta muchly Stuart :applause::redfire::jump:

    Ta muchly Stuart :applause::redfire::jump:
  22. Replies
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    1,267

    Rohan To be fair, my bitmap is a guess, it's...

    Rohan

    To be fair, my bitmap is a guess, it's just a copy of

    061h2su1o renamed as 061h2su2o, as I didn't have the files Kev has.

    Maskriders DEI2019 calls for both. I guess Chris also made...
  23. Replies
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    1,267

    Fixed it!

    I used BGLanalyse & a lot of trial & error, comparing contents with MR DEI2015 etc.


    It seems a texture might have been mis-named in the bgl.


    I just copied 061h2su1o.bmp & renamed it...
  24. Replies
    1,763
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    469,134

    Thank you (once again) Stuart! :ernaehrung004:

    Thank you (once again) Stuart!

    :ernaehrung004:
  25. Replies
    14
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    1,267

    Browncoat Agreed - I see the same. For what...

    Browncoat

    Agreed - I see the same. For what it's worth, MR's DEI 2015 displayes just fine for me:banghead:
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