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    In the civilian VC. ...

    In the civilian VC.

    http://i.imgur.com/FAm1ECXh.png

    http://i.imgur.com/98tiNhGh.png

    http://i.imgur.com/1BHoDZ7h.png

    http://i.imgur.com/wSSBFR3h.png
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    I say it with a heavy heart, as I would looking...

    I say it with a heavy heart, as I would looking forward to this release, but this plane is a bit of a mess. Problems I have found:



    no functional interior lighting -- the rheostat knobs are...
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    233,437

    Sticky: Sad to hear. He will be missed!

    Sad to hear. He will be missed!
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    Great paint job! Took it on a lovely flight....

    Great paint job!

    Took it on a lovely flight. Screenies here

    http://www.theskylounge.tv/topic/2744-c-47-asr-support-for-mr-b-and-sparks/
  5. Well, if you're just using the North American...

    Well, if you're just using the North American mesh (which BTW is only Canada and Greenland until my high-res USA mesh is complete), then you won't need any patches. It would not say you need the Asia...
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    http://www.sim-outhouse.com/sohforums/attachment.p...

    http://www.sim-outhouse.com/sohforums/attachment.php?attachmentid=29443&stc=1
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    Patch 1.04 released....

    Patch 1.04 released. http://forum.avsim.net/topic/469369-freemeshx-patches/?p=3259305

    This patch is mainly a workaround for an FSX mesh rendering bug, but also includes a few fixes for east Africa...
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    1.03 released. Enjoy! ...

    1.03 released. Enjoy!

    http://forum.avsim.net/topic/467933-freemesh-x-global-10-release-announcement/
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    Because there are some coarser, but...

    Because there are some coarser, but error-corrected data out there, fixing the artifacts like those in the Himalayas become a lot easier if we let the coarser data guide us on correcting the finer...
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    So am I! I've been only doing this for less than...

    So am I! I've been only doing this for less than a year. You can see my inexperience in some of the FreeMeshX areas with artifacts that slipped through our review.
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    Noise is simply some high frequency artificial...

    Noise is simply some high frequency artificial spatial data. Take this 90-m SRTM source:

    http://i.imgur.com/5nhXlqM.png

    And then compare it to the ASTER source:
    ...
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    Ha! Nobody is going to go out of business! There...

    Ha! Nobody is going to go out of business! There are certainly artifact prones in FreeMeshX, some of them source, and others sometimes from me (that I'm patching fast to correct)! That's why...
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