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    Ah, that is great to hear! Have fun.

    Ah, that is great to hear! Have fun.
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    Well done Daypharris! Great stuff!

    Well done Daypharris! Great stuff!
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    Have you definitively eliminated the model. ...

    Have you definitively eliminated the model.

    Take your exported model folder and plug it into one of your other exported aircraft folders that works.

    If the model shows there, the issue is with...
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    Checks out here as well exporting to FS9.

    Checks out here as well exporting to FS9.
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    Okay, exported fine to FS9 and looks good. See...

    Okay, exported fine to FS9 and looks good. See attached.

    If you would like to send a more completed project to try, I would be happy to do that.

    Another thing to try: Temporarily replace one...
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    Also, keep in mind that gauges, sounds, and a bad...

    Also, keep in mind that gauges, sounds, and a bad texture format (98% of the time for me) can cause this same issue.

    EDIT: BTW, is there any utility you have to open the mdl file just to ensure...
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    Always a challenge to sort these issues out. ...

    Always a challenge to sort these issues out.

    I, too, use teh binary approach reducing exported parts in half until I get a good export.
    But, this does not always ID the issue because for some...
  8. The FS9 and the FSX version of the Avia 57 hides...

    The FS9 and the FSX version of the Avia 57 hides the pilot once the Battery switch is in the OFF position.

    See the Electrical Panel Icon.

    The XP47J, XP47H, and XP72 FS9 versions do not have...
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    Turning off the Battery Power Switch hides the...

    Turning off the Battery Power Switch hides the pilot.
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    Hi Bruce66, :-) I am now retired from...

    Hi Bruce66, :-)

    I am now retired from development work but all my FSX and FS9 project source code is available from FSDeveloper in the Resources section for anyone who wishes to upgrade them.
    ...
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    Shessi, et al, If interested, my versions of...

    Shessi, et al,

    If interested, my versions of the PV2-C/D models and PV-1 Ventura Gmax source are available if needed in the FSX and FS9 Gmax source downloads at FSDeveloper in the Resources...
  12. Hi David, Did you get this resolved? Just...

    Hi David,

    Did you get this resolved?

    Just FYI, deflection percent will be positive when the aileron moves in either direction, I believe, since it is at zero when neutral position. The pct...
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    Larry, Thanks for the follow up; really happy...

    Larry,

    Thanks for the follow up; really happy you got this sorted out. :applause:
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    Please post your VCockpit01 section. EDIT:...

    Please post your VCockpit01 section.

    EDIT: Larry and I talked again. One of the anomalies that happens is if all parts are not mapped for textures (but some are), random parts will not show. ...
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    Coronavirus Guidelines

    Let me clarify things for you.
    Here are the official Corona virus guidelines:

    1. Basically, you can't leave the house for any reason, but if you have to, then you can.

    2. Masks are useless,...
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    You are welcome. There are also radial based...

    You are welcome.

    There are also radial based versions of the S2F Trackers in the library that have the feature.
    Developed by me but converted to FSX native by Euroastar350. Just do a search in...
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    Here is One with the Boom

    http://www.sim-outhouse.com/sohforums/showthread.php/116680-Grumman-S2Turbo-Military-Version-FSX-Native
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    Hi Doug, I cannot discern the issue from the...

    Hi Doug,

    I cannot discern the issue from the screen shots provided.

    To clarify texture sizes, gmax does not care; its that we have to conform to FS requirements for the textures so using powers...
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    Not sure without screen shots or video of what...

    Not sure without screen shots or video of what you have.

    Ensure your map is correct for the texture and object;
    ensure that the poly was selected when you applied it;
    ensure the bmp/jpeg is of...
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    Looks better than the real McCoy TuFun :applause:...

    Looks better than the real McCoy TuFun :applause:


    What model name are you using that causes the flaps to show thru the right wing? I thought I corrected those issues. What's the date on that...
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    Thanks Joe. After Milan (MZ) tests it, if you...

    Thanks Joe. After Milan (MZ) tests it, if you guys want to repackage this the way it should be, I am okay with that. Release it and share is fine with me. Thanks
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    Doug, Great to see you back here and happy to...

    Doug,

    Great to see you back here and happy to hear things are good for you now.

    Yes, I did release a bunch of videos to YouTube (around 50) to step through the modeling process....
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    Milan, Attached is the requested change. I...

    Milan,

    Attached is the requested change.

    I no longer have the resources to test this.

    You may have to modify your traffic set up for any name change of the folder or model = parameter.
    ...
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    Beautiful work all around TuFun; exquisiteness!...

    Beautiful work all around TuFun; exquisiteness! :applause:
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    MZ, you are correct; that was set up for AI...

    MZ, you are correct; that was set up for AI Carriers.

    I am attaching a revised package to replace the FSX AI_Bounty one for you.

    This marries the new Bounty functional model and textures with...
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