WesCov, having Enabled=0 in d3d8.ini disables all new effects entirely, it is basically the same as running without the d3d8.dll.
I believe ShadowQuality has the largest performance impact of all...
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WesCov, having Enabled=0 in d3d8.ini disables all new effects entirely, it is basically the same as running without the d3d8.dll.
I believe ShadowQuality has the largest performance impact of all...
So, looked at the code, no straightforward solution here. That terrain "smoothing" code in my shaders is one of the oldest pieces, probably from 2014, and since then I figured out a way to use the...
Thanks!
This is exactly what I thought.
Those edges are there even with default settings, but they normally appear too far to be noticeable.
But looks like I need to download the add-on and see...
MajorMagee, can you show a screenshot of what is wrong? Of course I can try myself, but don't have much time :)
If I understand you correctly the terrain doesn't appears smooth unless you fly at...
lythronax, I'm surprised anyone uses this version! :)
No new DX11 shaders since then. I've managed to improve some things (like much more correct sun/sky colors) since this "release", but still...
I know WOFF team attempted to make a m3d plugin for newer versions of MAX, but it wasn't finished.
I wonder what is the state of CFS3 sources now. Microsoft is quite open these days and its gaming...
NachtPiloten, yes, this is exactly how it is done - find the code in the original exe/dll, then replace it as needed (all modifications are made in memory while the game is running, instead of...
I don't have exact knowledge, but I believe OBD's way of using additional dlls relies on (W)OFF frontend starting cfs3.exe and then immediately patching its memory to load OFF.dll somehow. This means...
Hi! Sorry for the delay, I don't visit forums often these days.
When you see negative or weird numbers like "Width: -65276, Height: 1199562752" this means you have to run cfs3config and select...
D3DWrapper::CreateDevice - Windowed: 0, Width: -65276, Height: 1199562752, Refresh: 0, Format: 8497732, Multisampling: 0
Note how Width and Height values don't look like a valid screen resolution...
I've never seen it before, but if I understand correctly 0x8007007E in shader compiler means that some DX9 dlls are missing.
Try to install the full DX9 Runtime from here: ...
MajorMagee, thanks!
36 FPS is too low, of course. I'm sure upcoming MS FS will work better on your GPU :)
As I mentioned there's still some room for optimization, but "flying near clouds" is...
Oh, right. I forgot that CFS3 screenshot key doesn't work with DX11 yet, but Print Screen key should work as usual.
Metal shine is tricky.
Of course DX11 version doesn't have any reflections yet...
Downloaded the ETO version and installed into the stock CFS3.
It flies and looks good, but if I quit the game while this aircraft is selected cfs3 won't start anymore until I edit uisel.xml and...
Thanks!
Getting right colors is very difficult, because they are produced by light extinction and scattering formula instead of being set directly.
Speaking of performance - I did some...
Hi!
I wanted to have something more impressive by now, but I still can't get a lot of things right. I'm also very busy at work these days and expect this to continue, so I just wanted to share...
Can't help about joystick, but regarding NVidia vs Intel - I noticed the same issue on my new Asus notebook as well.
It seem the stock (DirectX 8) version of CFS3 will always run on the built-in...
greycap.paf,
yes, my shaders don't support partial transparency in autogen objects, pixels are either opaque or fully transparent.
There is a "hidden" option which can be added in d3d8.ini:...
Shaders expect stationary objects to have their textures inside the "buildings" sub-folder. Otherwise their shadows are rendered only up to a couple hundred meters away, like for aircrafts or other...
It is difficult to tell (it is often so :( )
3-4000 draw calls is a lot, but shouldn't be an issue.
The address of the original error is inside a CFS3 function that updates terrain or autogen...
Do you mean Quick Combat scenarios?
These seems hardcoded but I believe I've seen the code responsible for providing dates for each season. So the time may be somewhere near. But I haven't looked...
I think Windows 10 display settings had an option to select the primary monitor for fullscreen 3D, but I don't remember where it is.
If you have 2019 version of DX9 shaders you can convert any...
Thomas J Wood, you can send me a PM here. I don't post frequently but I visit this forum quite often.
However I'm really an amateur (my professional skills are .NET and SQL :) ) just doing what I...
I'm not sure what I can contribute here :)
A team with an access to the source code will make most of my work obsolete.
Do you really have 640*480 desktop resolution? This is odd, I don't think modern Windows even allows going below 800*600.
I suspect you have "Use default resolution" selected in cfs3config. I've...