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    Thanks UncleTgt, Yes all blended ground...

    Thanks UncleTgt,

    Yes all blended ground textures should use Layer Call as it's sets them in the correct location in the layering hierarchy. I also looked into the Area A bit which CFS2 uses for...
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    Hi John, Well that's where it gets more...

    Hi John,

    Well that's where it gets more interesting.

    Note the layer call,

    LayerCall( :L000020 24 )
    Jump( : )
    :L000020
  3. Replies
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    Something to point out when using FSSC for CFS2...

    Something to point out when using FSSC for CFS2 is that FSSC uses Area( 5 but CFS2 uses Area( A for runways

    The below example is straight out of FSSC

    Area( 5 S20:02:05.69 E148:12:46.01 12 )...
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