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  1. Replies
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    Good call Dirtman, 150kph is approx 81knots...

    Good call Dirtman, 150kph is approx 81knots...
  2. Thread: I need Wind

    by UncleTgt
    Replies
    15
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    413

    Cody Coyotes Guide is in CFS2/UTILITIES ...

    Cody Coyotes Guide is in CFS2/UTILITIES

    http://www.sim-outhouse.com/sohforums/local_links.php?action=jump&catid=49&id=3972

    and the FreeFlight site was rescued + placed here at SOH

    The link...
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    491,077

    Gold mine resupply, PNG during the 1930's ...

    Gold mine resupply, PNG during the 1930's ...
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    And if you read my post immediately above the one...

    And if you read my post immediately above the one you quoted you would see it contains the link to the 50 gal tank!

    I give up ... :blind:
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    412

    BTW You're probably getting "cannot find ..."...

    BTW

    You're probably getting "cannot find ..." messages because you're adding lots of new objects + not exiting + restarting the sim. It can be very temperamental like that ...

    I think it uses...
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    412

    Yeah, really difficult to find things... CFS2...

    Yeah, really difficult to find things...

    CFS2 others/ weapon packs, page 2 we have ...

    Allen's 50 gal tank for the P40E...
  7. Replies
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    Don't forget that CFS 2 exe dates from pre 64 bit...

    Don't forget that CFS 2 exe dates from pre 64 bit OS times.

    It is limited in the amount of virtual resources it can see (and use).

    Apply the 4GB patch to help the exe access more resources, it...
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    920

    Sticky: Chalk another one up for CK :redfire:

    Chalk another one up for CK :redfire:
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    Hiede I had the same issue after getting a new...

    Hiede

    I had the same issue after getting a new video card, pretty sure this will fix it...
    ...
  10. Replies
    17
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    663

    Sticky: Bummer! Left my log obstacles off the scenery...

    Bummer!

    Left my log obstacles off the scenery objects download list. This should get you to it:

    http://www.sim-outhouse.com/sohforums/local_links.php?action=jump&catid=280&id=28903
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    Wow, I'm speechless. Fani, just how tactless...

    Wow, I'm speechless.

    Fani, just how tactless can you be? Please think carefully before you post :hopelessness:
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    Sticky: Cheers guys, it's nice to be appreciated. ...

    Cheers guys, it's nice to be appreciated.

    Mark, that screengrab actually has 3 separate airstrips in it. We're just West of 17 mile Durand (in the foreground), & behind we have 14 mile Schwimmer...
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    We'll need a lot more info than that to determine...

    We'll need a lot more info than that to determine what's wrong Brainless! :dizzy:

    Are Rhumba LOD 5, LOD 7, & LOD 8 meshes installed (or not)
    Using watermasks (yes/No) Are they old watermasks or...
  14. Replies
    893
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    Mav I know you can use ModelconverterX to...

    Mav

    I know you can use ModelconverterX to export a 3ds file. I can remap that in GMax - but - the export will destroy any animation & I haven't any skills (yet) in creating animations in GMax. So...
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    Sticky: Port Moresby - Kokoda Scenery UT

    http://www.sim-outhouse.com/soh_ftp/uploads/imageuploads/665316415560018046.jpg
    A new entry has been added to Add-Ons Library, category CFS 2 Scenery Add-Ons

    Description: Port Moresby & kokoda...
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    296

    Sticky: AF Nielson Hangar remap UT

    http://www.sim-outhouse.com/soh_ftp/uploads/imageuploads/152516415558307308.jpg
    A new entry has been added to Add-Ons Library, category CFS 2 Scenery - Library objects

    Description: Texture Remap...
  17. Replies
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    Mark Thanks for the tip, never knew you could...

    Mark

    Thanks for the tip, never knew you could do that :encouragement::banghead:

    The concrete bitmap is saved as DXT3, so it will show ground through some small gaps. Perhaps useful for as an...
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    Yes Mark, I don't know why but the forum...

    Yes Mark, I don't know why but the forum rearranges screen grabs randomly - the lighter grey one with the bad sidewall tex is the "before", the darker floored hangar is after remapping the walls . . ...
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    Sticky: +1 - wot Mark said! :a1451: which is just as...

    +1 - wot Mark said!


    :a1451: which is just as well given the lack of engagement in this forum these days ...

    Superb detailing Kurt, very well done.
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    Sticky: Almost ready Worthless, BETA is out being tested...

    Almost ready Worthless, BETA is out being tested as we speak ...
  21. Replies
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    A small side-project. I took the AF Nielson...

    A small side-project.

    I took the AF Nielson Hangar into GMax & tweaked the texture mapping for the hangar walls.

    Before & After pics

    I'm recompiling using the original GUID so the bgl should...
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    Mav, I just knew you'd be way ahead of me on...

    Mav,

    I just knew you'd be way ahead of me on this, but thought I should chip in with what I had found out when I tried to paint up this ...
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    Sticky: Yep, a beta release is under testing now ......

    Yep, a beta release is under testing now ... :tiger:
  24. Replies
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    Mav If you're going to release a demirrored...

    Mav

    If you're going to release a demirrored FS9 Ford Trimotor please be aware that there are lots of texture mirror issues besides the fuselage.

    The elevators + horizontal stabs don't have a...
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    As stated in the readme, Talon had me do some P40...

    As stated in the readme, Talon had me do some P40 skins for his last reworking of the AVG campaign.

    There Look for 23rd Fighter Group skins by me. IIRC I uploaded a P40E pack + a P40K pack.
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