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    Brute force

    Okay, go to your Gmax directory and find d3dgfx.ini there:–


    https://i.imgur.com/t5L7MfT.jpg



    https://i.imgur.com/GNcp82F.jpg
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    Doug, what you say about settings not sticking...

    Doug, what you say about settings not sticking rings a bell. I'd like to know if you have Gmax installed in Program Files or Program Files (x86)? I have mine in C:\gmax.

    Also after setting the...
  3. That update looks magnificent! :applause:

    That update looks magnificent! :applause:
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    Once you get on to the model itself, you'll need...

    Once you get on to the model itself, you'll need to tackle mapping for the flight sim. There's an introductory tutorial series I made some years ago available on FSDeveloper which is free to...
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    Read and re-read, please

    https://i.imgur.com/Ejd83hD.jpg



    I hope this helps, but please read through several times before asking questions. I've tried to cover the whole process and I'm bound to update some details...
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    Getting the idea yet?

    The same process, with another new material for the right view bitmap:–



    https://i.imgur.com/pbyi581.jpg




    And again, with another new material, for the rear as shown in Front view...
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    Rinse and repeat

    It's just the same steps again, with another new material, for the next side:–


    https://i.imgur.com/09E5sBl.jpg



    https://i.imgur.com/bRXxNJ5.jpg
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    https://i.imgur.com/D5Z6qqL.jpg ...

    https://i.imgur.com/D5Z6qqL.jpg



    https://i.imgur.com/lw79KFs.jpg




    This is where all the care in cropping bitmap images and setting up the Box object to the exact size of the aircraft to...
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    The bitmap is applied, now we have to make it...

    The bitmap is applied, now we have to make it display correctly. It must be mapped to Object01:–



    https://i.imgur.com/chLbT8d.jpg




    https://i.imgur.com/K4xRe7Q.jpg
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    Now to apply the bitmaps

    The sides are now separate objects from one another. This means they can each have a different Gmax material, each can display a different bitmap.

    For each side we must create a different...
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    You can see here how there's plenty space between...

    You can see here how there's plenty space between the box sides now to build a model without them getting in the way.



    https://i.imgur.com/SXuEJyo.jpg
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    https://i.imgur.com/VCtIqYw.jpg We've...

    https://i.imgur.com/VCtIqYw.jpg




    We've now separated five of the sides from the original Box01 – there's no need to separate the last one (the bottom.)

    The sides are still in position at...
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    Having converted the box to Editable Poly after...

    Having converted the box to Editable Poly after flipping it inside-out, you now need to separate the sides to individual objects:–


    https://i.imgur.com/p7zEesa.jpg



    NOTE: If a polygon...
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    Walkthrough for 3-view image setup

    This is frankly the biggest hurdle the beginning aircraft modeller faces – getting your 3-view drawings (in this case all 6 views) into Gmax for reference while building the model. Over the next...
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    Good thinking Rami, thank you!

    Good thinking Rami, thank you!
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    The reason for clipping wingspan to 100ft is...

    The reason for clipping wingspan to 100ft is disputed, but it’s alleged to be an Air Ministry requirement. Shorts originally had a 112ft wingspan for the design.
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    Gmax is an old program but surprisingly still...

    Gmax is an old program but surprisingly still works in Windows 10. There is a known problem with windows freezing, but this has mysteriously disappeared lately, so on with the show!

    To begin with,...
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    Doug, I have Gmax on Windows 10 64-bit with an...

    Doug, I have Gmax on Windows 10 64-bit with an nVidia card like you and using the Direct3D driver and can assure you it's not a Windows problem. You're asking Gmax to map one bitmap to one face of a...
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    Yay! Always had a soft spot for the oft-forgotten...

    Yay! Always had a soft spot for the oft-forgotten first British 4-engine heavy and its stilt-like undercart. Thank you, Ted! :ernaehrung004:
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    Glad to see you decrypted the Pylon Code. Binary...

    Glad to see you decrypted the Pylon Code. Binary is such fun to get your head around!
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    I like the idea, Baz, and wish you well with it! ...

    I like the idea, Baz, and wish you well with it! :applause:
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    Doug, you click on the Flip button, but have you...

    Doug, you click on the Flip button, but have you first selected any polys to flip? None will flip unless selected. The exact same problem with applying the UVW - if you don't select any polys in Poly...
  23. Thread: Hmmm

    by hairyspin
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    Were you using spinner or live bait?

    Were you using spinner or live bait?
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    It's none of my business and I have no axe to...

    It's none of my business and I have no axe to grind. I would, however, urge you to confine these discussions to the CR-1 team/testers. Public discussions don't help private business and can often go...
  25. Much obliged!

    Much obliged!
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