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  1. Replies
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    Angry Duck revised

    The FDG2 F4U-1A Corsair with a new, better researched RNZAF paintjob (but still very worn!)
  2. Another thought - what's the stock airfile for...

    Another thought - what's the stock airfile for the P38F like for range? IIRC this aircraft was a player aircraft in the OOB sim wasn't it?

    If i'm correct, then the airfile of the stock P38 might...
  3. Kurt, My descriptions may be a bit vague,...

    Kurt,

    My descriptions may be a bit vague, posting away from home at the moment.

    Record 1101: Something like Fuselage angle at min drag may be a better description :indecisiveness:

    I've seen...
  4. Huub MDLmat works OK on my 64 bit system ...

    Huub

    MDLmat works OK on my 64 bit system

    For MDLC work (including shining), I use Allens handy DOSmdlc2.0. It operates under DOSbox, so works just fine in a 64 bit environment....
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    more Kiwi's

    Donationware SBD-5 revisited.
  6. words from an enthusiastic amateur..

    CK,

    I would seek out a copy of Aircraft Airfile Manager v2.2. It's optimised for FSX, but it's full of useful notes about the various entries in the airfile, & you can even, should you wish, alter...
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    kiwi's over New Britain...

    Wolfi's TBF1C Avenger ...
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    Also tried a couple of FDG2 Hellcat skins for...

    Also tried a couple of FDG2 Hellcat skins for VF-9. Lot's of texture mesh distortion, so difficult to get stars & bars to look right from all angles. I agree with Captain Kurt, Allen's reworked...
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    Couple of screenshots by way of a :bump: ...

    Couple of screenshots by way of a :bump:

    Donationware SBD-5 from VB-9 ...

    Whilst painting this I discovered the lower LOD texture mapping is screwed up, so you get weirdness like mirrored...
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    Donationware SBD-5 over Wake ...

    Donationware SBD-5 over Wake ...
  11. Woo hoo! Thank you Stuart :medals:

    Woo hoo! Thank you Stuart :medals:
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    Some new threads for Wolfi's excellent TBF-1...

    Some new threads for Wolfi's excellent TBF-1 Avenger... kudos to Captain Kurt for the base paint - I just reverse engineered it into a monocolour base & got my brushes out :pirate:.
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    Andrew It really is a job for Ground2K. This...

    Andrew

    It really is a job for Ground2K. This tutorial by Sander de Coq explains most of the Scenery construction details.

    PS Got you PM, will respond once I get back home.

    John
  14. Everything is in the zip. The sim Pacific...

    Everything is in the zip.

    The sim Pacific water is a combination of Jimkos Pacific Blues & Shessi's Eurowater textures. There's some tesselation at higher altitudes, but in general it gives very...
  15. Wake Island 1943 wreck Eye-Candy UT.zip

    http://www.sim-outhouse.com/soh_ftp/uploads/imageuploads/994815783455654912.jpg
    A new entry has been added to Add-Ons Library, category CFS 2 Scenery Add-Ons

    Description: Wake 1943 Eyecandy
    ...
  16. Revised Marcus & Wake Islands by UncleTgt!

    http://www.sim-outhouse.com/soh_ftp/uploads/imageuploads/611015783453427037.jpg
    A new entry has been added to Add-Ons Library, category CFS 2 Scenery Add-Ons

    Description: Marcus & Wake Island...
  17. Pepe Check your mail. Rami is partially...

    Pepe

    Check your mail.

    Rami is partially right, the model had a crashcheck in it. The other thing is these newer Operating Systems really don't like "half-size" 2D panel bitmaps (1024 x 768...
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    Wake & Marcus have been uploaded. Wake has 2...

    Wake & Marcus have been uploaded. Wake has 2 sceneries, one as per December 1941, & the default is set up for late 1943.

    Also uploaded some scenery eye-candy that can be added to missions ......
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    Allen Profound apologies, of course you are...

    Allen

    Profound apologies, of course you are correct.:icon_redface: I was confusing your tools & tute with Robert John's earlier GMax gamepack tutorial ...:stupid:
  20. Thread: Martin b-10

    by UncleTgt
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    Braveheart Which B-10? Did you see Hertzie's...

    Braveheart

    Which B-10? Did you see Hertzie's post regarding an upload to Simviation --->...
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    Mav Thanks for chiming in. The reason there...

    Mav

    Thanks for chiming in. The reason there are 2 models is I was using Robert John's Exploding Objects using MCX & FS2002 batch files - it's configured to give you a damage model. The aim was to...
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    Achim Thanks for offering to take a look. FSSC...

    Achim

    Thanks for offering to take a look. FSSC & sca files sent.:encouragement:
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    OK, I can report that DXT3, 444-4 and 888-8...

    OK, I can report that DXT3, 444-4 and 888-8 blended bitmaps all work in CFS2 & display OK (for me). The best visual results seem to be with either DXT3 or 888-8, you seem to lose a little subtlety...
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    Shout out to Allen, with his help I got this...

    Shout out to Allen, with his help I got this sorted. And Stuart has sent me another APD model to play around with too :applause::medals:

    Of course it involved installing GMax again, which might...
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    Achim Squares are North-South, it's just SW...

    Achim

    Squares are North-South, it's just SW took screengrabs zoomed in & it's aligned with his airplane direction...

    Textures are the usual DXT3 blended backgrounds. I'm on WIN7 & have no...
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