Looks like a COD!!
Dave
Printable View
You bet!
Finally got the windows and doors 3D and animated, and interior fuselage of cabin built to accommodate them.
Punching in all these holes means a lot of hand rework of the fuselage so it takes some time.
Worked on antennas a bit but still need to redo some rigging.
TWA animation had to be adjusted for the port side, works nicely now.
I do have a question regarding the COD passenger door and cargo door workings.
Is the passenger door hinged on the Cargo door (appears to be).
Does the passenger door have to be opened before the cargo door is opened as a result?
Thanks for the help.
Funny you asking that! I was looking that up today in the NATOPS manual. The passenger is hinged on the forward side to the Cargo door, which is hinged on the forward side also and is actually bolted closed. The passenger door latches open at about 90 degrees. When un-bolted the cargo door then opens and is restrained by a bar attached to the door and fuselage. So the answer is yes, the passenger door must be opened and latched before the cargo door can be opened. The cargo door opens about 100-110 degrees. The picture is in figure 8-4 which is on page 8-8 of the flight manual.
Cheers,
Dave
Well, I'm finally movin' on up. I just ordered a copy of FS2004 after all these years, and can't wait to see this beauty flying around in it. Keep up the good work, guys, and thanks.
Ahhh, thank you Dave for doing the reading while I am buried in gmax. I animated the passenger door, but linked to the cargo door so one would have to open before the other. It works fine but one could open the cargo door and do some serious damage to the passenger door and nacelle. :)
Without xml controlling it, I cannot restrict the sequence of things.
Here is what I have for now for who is doing what based on my understanding of commitments.
There are open slots so if interested, let us know.
I am leaving the slots for the S2F-1 for Javis to fill as I am not sure yet what he wishes to do himself.
Note that I purposely left off all the many source data contributors trying to focus on the aircraft package contents instead.
We appreciate all the efforts of the SOH members in his thread to help pull this project off in record time.
Uncle Milton,
I will be honored to do the FSX conversion for the rest of the models for you. I've been on the sideline for a bit, bit I should get into the groove converting the models over for you:ernae:
Thanks for the info, will go with the 10,200 lbs for a full tank. A lot of weight for a little bird!
Cheers: T