Playing in the paintshop! One question Milton, What texture are the engine scoops mapped to? Thanks!
Dave
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Playing in the paintshop! One question Milton, What texture are the engine scoops mapped to? Thanks!
Dave
I was going for a naked aluminium look for a fictional cargo hauler but when i try to apply alpha channels to get a proper reflective finish the textures turn transparent on me. Is there some work-around to avoid this?
I can do without alpha but the metal finish will not be as good!:salute:
Best,
Sascha
Glad to oblige Dave. :salute:
Going pretty well. Down to adding the panel lines and detail to the nacelles. Then it'll be ready for that "lived in" look to be applied.Quote:
Originally Posted by p3aewguy
Here are a couple of WIP shots.
Attachment 66252
Attachment 66253
Attachment 66254
Here are some wip screenshots. Now to add some extra skin detail and some fake reflections and shadows once I better understand how the fuselage textures map onto the model.
I also need to work out some appropiate markings - at the moment I am using "Tough Old Bird" noseart from a Trojan http://www.airport-data.com/aircraft/photo/661322.html until I can come up with soemthing appropiate to a small cargo company.
At the moment I am trying to fix a strange thing: When I apply the changed textures on the model (using dxtbmp and the default bmps), the fuselage textures become blurred - no matter wether I use dxt3 or 32bit-format.
Otherwise progress is good :salute:
Attachment 66319Attachment 66320
That looks great Sascha! :-)
Are you generating MipMaps? That would cause the blurries, at least for me.
After removing the mipmaps as Milton suggested, the textures are nice and crisp again. I am in the process of adding more detail, still some ways to go - not so easy to get a convincing aluminium skin from scratch:isadizzy:.
Where would the registration go on acivilian model? And what would be an appropiate registration?
Some more wip screenshots (with bloom):
Attachment 66470Attachment 66471Attachment 66472
Take care!
Sascha
Usually, the registration numbers on most of the civi birds I've seen are on the fuselage towards the rear.... about where you have the words "Cargo Bird".
But there are others that have it on the vertical stabs too. As far as what type of registration number... Not real sure there, especially on a cargo plane.
The bare metal textures look SWEET on the model, Sascha... but seeing the E-1B without the radome is gonna take some getting used to. :jump:
BB686:USA-flag: