If it's all right with Milton, I will upload the "repaint". No Captain Jack Sparrow tho'.
Printable View
Hrm, great idea. This theoretically means that it would be tacpac-destroyable, right? I've never had the urge to strafe a tall ship with a Hornet... before now.
But actually, I just want to learn to sail it and then make a long blue-water crossing using dead reckoning and the rudimentary celestial techniques they had. Maybe do a little "running down the latitude" action. :applause:
The installation of the below attached "BOB AI.zip " causes my P3Dv4.4 to CTD without any warning.
Most likely the problem is in the traffic file "traffic_HMS_Bounty.bgl"
I used the "AI Flightplanner" to check this file. When trying to open a message comes up:
"This does not appear to be a valid traffic data file"
Is this probably an old FS9 file?
Dieter
Dieter,
I just D/L your zip file and decompiled the HMS Bounty traffic file with aibtc. (An AI boat traffic file can't be read with an aircraft AI compiler.)
Every thing looks okay to be a boat traffic file with one exception. The 'Boats" text file calls for AC#1,14,"HMS Bounty AI with Sails".
I believe the title should be AC#1,14,"AI_HMS_Bounty".
My [fltsim.0] entry for the AI Bounty reads:
[fltsim.0]
title=AI_HMS_Bounty
model=sails
texture=
ui_manufacturer=Milton Shupe and friends
ui_type=A true legend
I will compile and post a 'revised' file for you to try.
Joe
EDIT: I just looked at the V2 and there's no AI model.
Thank you so far.
Posting #19 has an AI model
AI_HMSBounty.zip
Dieter
Thanks, didn't see post #19. :stupid: Any how I'll update my files and post the Black Pearl paint in a bit - and the Bounty AI file.
FS 2004 Other
Milton, do I vaguely remember you were making or made the Bounty's launch ?Found it.
Sail-able version, yes, FS9 and FSX versions.
FS9 version: http://www.sim-outhouse.com/sohforum...d.php?t=106669
FSX version: http://www.sim-outhouse.com/sohforum...d.php?t=106668
Dieter,
After downloading the latest Bounty FSX and AI Bounty, I found the 'BOB AI files work fine. Most likely gonna be something with v4.4, jus like Milton said.
I'm using v3.4. Ran the traffic files and 'rendezvoused' with the AI Bounty off of Rockaway Point.
https://i.imgur.com/CymhMRV.jpg
Okay, re: P3DV4+, I have done some testing with the FSX native model as AI. It works fine in FSX as AI except that I have to set it up for sails or static. I should have it available Wednesday as a replacement of the one I released earlier. This one should work in P3Dv4 as well.
Ok, thanks for all these informations!
I will wait until Milton publishes his new AI version.
Dieter
I have set up a new FSX native AI package for the Bounty.
The set up is the same as before but the models and textures are FSX native.
If you installed the previous AI_HMSBounty package, this will be a direct replacement (assuming you made no changes). Just drop it in your FSX/P3D setup. Save your current package as you wish.
Both the AI (schedule-able) and static (scenery) models have changed.
Congratulations on launching the native goodship on her maiden voyage, Milton :-)
This was surely one of the most pleasurable and memorable projects I have had the honour to work with you during its original development.
I still have the original 2048 x 2048 layered Photoshop files should they be of any use to anyone. :-)
I found some here : http://www.sim-outhouse.com/sohforum...l=1#post956703
Thank-you, @familton .
Thanks MZee, I'm gonna turn the Pearl loose with these once I edit.
I really wish there were more.
I would really love to see her AI version sailing in the NSTU (Pago Pago, American Samoa) region, where I enjoy the low and slow water sports regularly, as shown below (Orbx scenery). In the meantime, I am still trying to decipher how to manually install and use AI Carriers, lol ! I'm not a programmer, although I think I should have taken up the profession well before starting this hobby.
https://i.imgur.com/hc00yJi.jpg
I'm at work right now, but will make up a traffic file for a cruise around Orbx's Pago Pago when I get home.:loyal:
Let me know if the new FSX native package works for you, or not please:
http://www.sim-outhouse.com/sohforum...=1#post1169928
Also, don't forget you can add the other 5 liveries to this package.
You only need the main_t, the two sailfront/sailrear textures, the unionjack512-256 plus a texture.cfg for each livery.
Found Nigel's HMS Bounty Paint Kit:
http://www.sim-outhouse.com/sohforum...d=75678&sort=d