GREAT model and paints! THANK YOU Mister Milton
The only little bug is that switching off the battery the crew don't
disappear:pop4:
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GREAT model and paints! THANK YOU Mister Milton
The only little bug is that switching off the battery the crew don't
disappear:pop4:
The nose gear is "castoring" as in RW.
Steering is by differential braking and engine control.
Works best at slow taxi speeds.
I'll check CoG placement to ensure there is not too much weight on that nose gear.
You can change steering control by changing contact point.0 like so:
Current: point.0= 1, 17.091, 0.000, -8.284, 1800, 0, 1.375, 180.00, 0.393, 2.500, 0.900, 5.000, 6.000, 0, 150.3, 236.4 // castoring
New: point.0= 1, 17.091, 0.000, -8.284, 1800, 0, 1.375, 040.00, 0.393, 2.500, 0.900, 5.000, 6.000, 0, 150.3, 236.4 // Rudder pedal controlled
EDIT: Upon review, I see I am carrying too much weight on the nose gear and that makes castoring steering more difficult. i will adjust that. It's not a CoG issue but one of the model's reference is too far forward making the main gear a little too far back placing more weight on the nose gear. Affects steering and liftoff rotation.
Keep in mind that this beta version (and all the changes people want to make right away) is going to be replaced soon, and your changes will be undone.
I have a long list of changes already in progress and more to be done. Do not invest heavily in the Beta release; it's going to change a lot.
I am speechless. I am without speech! She is a beauty! The artisans here at SOH never cease to amaze me at how they come together to craft these
great a/c. Huzzahs to all!:encouragement::encouragement:
it's kinda hard to appreciate the full beauty of the Interior - a pity on this kind of art!
what about some camera-views like in . . . :untroubled:
BTW - wouldn't it be great, to have something like a moving map on the navigators table?
Is it possible to have a [Vcockpit02] for the navigators table? - just asking:jump:
Hi all,
I was tooling around in this bad boy last night and happened to notice that the tyre on the nosewheel rotates in the opposite direction to the wheel. Apart from that, biffo!
Mike
Bump Maps for my paint kit of Milton Shupe's FSX B-26 have now been added to my paint kit downloads in the SOH Library. These were supposed to have been included with the initial upload of my paint kits but I made a SNAFU! My apologies for that.
For those of you who have already downloaded my paint kit without the bumps here's a link for just the bump files.
Attachment 57027
Radioman123 (and Crashaz),
You requested and I provided models with fewer gun pods, 1 upper set, and also a no pods variant.
Did you ever release those paints you planned, or were they for personal use only?
The reason I ask is, I have been maintaining these extra models in FSX and FS9 formats since they were requested, but have seen no paints for them.
It would be nice to include some paints for these models for the "Gold" release if you are willing. :-)
Thanks
EDIT: Just informed that Duckie has some 1-pod paint schemes, so that one is covered.
Thanks for asking, I have been sick with the flu which has put a damper on any hobby activities. I hope to get back to painting when this passes.
The Martin machine was labeled the flying prostitute doe to the small wing loading, no visible means of support. However keep you speed up and she remains a lady. In combat the Marauder actually had a comparatively low loss rate. Neither the Marauder, the B-24 or the Super Fort had the huge forgiving wing of the B-17, but it was pointing the way to the future. Love flying these planes around engine out!