Originally Posted by
Daiwilletti
Hi Fouteman, great to see you back on the forum!
The new gunsights are dynamic and part of an amazing set of new effects made possible by the development of Ankor's shader package. Majormagee has done a vast amount of work developing model-appropriate dynamic reticles. These are amazing/immersive and sometimes downright frustrating. I find the impact point (in the heat of a turning battle) for the dynamic gunsights is often below the nose of the aircraft and thus impossible to see. For some reason this is not so much of a problem with stock gunsights, even for fighters with a famously large nose.