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  • Rami's Avatar
    May 25th, 2013, 01:02
    Worthless, (Smacking head) I forgot to mention that! I always do in a campaign package, but I forgot in this one. Because in certain cases (Brest, Bordeaux, Reykjavik, Bodoe, etc.) the GSL scenery is close to Achim's bases, I include the airfield layout as part of the .gob work. I will have to specify that. You should always install Achim's bases first, then the GSL ports, which will add the second layer.
    12 replies | 263 view(s)
  • HouseHobbit's Avatar
    May 24th, 2013, 21:52
    Yes, the great amount of effort by Grizz on this is a Blessing that all should realize.. His efforts are of a MASSIVE scale.. Thank you very Much.. :salute: :salute: :salute:
    13 replies | 396 view(s)
  • HouseHobbit's Avatar
    May 24th, 2013, 21:49
    I am pleased to say I have managed to get the newer Win7 computer set up.. Replaced the 300w power source with a 550w power source. Installed a 320 meg Nivida 8800 GTS video card to replace the 256 meg onboard video. Not a Big video card but a improvement from the onboard video. Transfered all the files to this new Win 7 machine from my E-machine.. Progress.. And there is much rejoicing! :applause: :applause: :applause:
    6 replies | 201 view(s)
  • Rami's Avatar
    May 24th, 2013, 10:06
    Kevin, Fixed. That was my fault! :icon_lol:
    7 replies | 177 view(s)
  • Rami's Avatar
    May 24th, 2013, 07:59
    Hey guys, I went ahead and updated by GSL ports package to include Lorient, Reykjavik, and Bordeaux. It's in the library, as well as at my website.
    12 replies | 263 view(s)
  • Rami's Avatar
    May 24th, 2013, 07:20
    Good morning, And here is Bordeaux. There are two main concentrations of GSL scenery...just north of the city, where I chose to locate the U-boat pens, and just south of the heart of the city, where I chose to locate the commercial port. Also included are two road bridges over the river and a rail bridge.
    12 replies | 263 view(s)
  • Rami's Avatar
    May 24th, 2013, 04:42
    Discus, This morning, I uploaded revised versions of the Heinkels, Kondors! and Tirpitz missions to SOH and my site that reflect these new airfields. I also included the harbor at Reykjavik in the Kondors! package, but am holding off on updating my Europe GSL ports package because I want to include Lorient and Bordeaux as well. (St. Nazaire will be a separate project with scenery assistance from tobob)
    7 replies | 177 view(s)
  • Rami's Avatar
    May 23rd, 2013, 17:06
    Hey guys, Achim has updated his Norwegian airfields, and many of them now blend in very well with the surrounding scenery. The airfields at Vaernes and Fornebu now have expanded runways, allowing for easier takeoffs with Heinkels, Dreifingers, and Kondors. Also included are revised airfields in Iceland, at Keflavik and a brand-new base at Reykjavik! Thank you to Achim for these, and I moved them to the top of the pile for you!
    7 replies | 177 view(s)
  • Rami's Avatar
    May 23rd, 2013, 09:02
    Hey guys, I'm having an unusual problem, and need some help. In Tobob's LaRochelle scenery, there is a scenery object called "tb_warf." When I'm using this object at Bordeaux, because space is tight, it is not generating a .cdp file when I try to fly a mission to check its placement. Because no .cdp file is generated, the mission will not load. If I remove that piece, the scenery loads fine. This is the scenery package: http://www.sim-outhouse.com/sohforums/local_links.php?action=jump&catid=45&id=4071 Does anyone know what the problem is, and/or how to fix it? :isadizzy:
    12 replies | 263 view(s)
  • Rami's Avatar
    May 23rd, 2013, 08:57
    Hi, Thanks for uploading all of these. They are now sorted out and in the library by date.
    2 replies | 87 view(s)
  • Rami's Avatar
    May 23rd, 2013, 08:56
    Hey guys, Thanks, they are all uploaded and in the new library. :cost1:
    8 replies | 182 view(s)
  • Rami's Avatar
    May 23rd, 2013, 06:32
    Discus, We have a winner! :salute: I actually had to place the U-boat pen just across the harbor from its actual location...because the amount of land available was not enough to place the U-boat pen correctly. I also used the other space to built a pretty large port...on the scale of Southampton. Luckily, almost the entire area was flat, so it made building relatively easy. Also on the slate are Bordeaux, and St. Nazaire.
    12 replies | 263 view(s)
  • Rami's Avatar
    May 23rd, 2013, 05:47
    Hey guys, Rami's "skunk works" have been secretly active in Europe again...can anyone guess the location? I have a couple more locations on this theme to do... Hint: The Allies targeted this location heavily during World War II.
    12 replies | 263 view(s)
  • Rami's Avatar
    May 23rd, 2013, 04:21
    Kelti and others, By all means...if you have them, upload them! I'll take care of the rest.
    8 replies | 182 view(s)
  • Rami's Avatar
    May 22nd, 2013, 09:49
    Boatz, Thank you, I added it to the library.
    4 replies | 144 view(s)
  • Rami's Avatar
    May 22nd, 2013, 09:39
    A new entry has been added to Add-Ons Library, category CFS 2 Aircraft - British Description: Update of Bismarck13's Bristol Bombay I took Bismarck13's (William Dickens) Bombay and simply did some refining to it. I created new skins with panel lines..basic servicable panel lines, nothing super sharp or detailed...just enough to give the plane some character. I revamped the DP file, using the Ground Crew British Weapons pack. There are 4 skins in this pack. The first is just a revamp of the original desert scheme that came with the plane. The second is a desert scheme Air Ambulance. Third is a Cargo variant in overall RAF Dark Green. Lastly is a Dark Green and Medium Sea Gray camo scheme...not accurate but looks nice. The Air Ambulance Skin: I attempted to recreate the Bombay in the markings of No1 Air Ambulance Unit, RAAF, based on an image sent to me by Hewman. Unfortunately, I was not able to do so in a manner that satisfied me. The Red Cross insignia on the sides of the fuselage should have No 1 Air Ambulance Unit RAAF in a semi-circle on the top half of the insignia...I was not able to produce that lettering in a curve with any of the software I have...or at least not with results that were good enough to use..they tended to be blurry and uneven. Secondly, the real RAAF Air Ambulance had the Red Cross insignia wrapped across the bottom of the fuselage..again, the results from many attempts to achieve this were less than stellar..very blurred, very streaky. So, I opted to include my first rendition of an Air Ambulance....it may not be totally accurate, but it looks good. And I think most simmers would rather have a good looking plane that is not quite on par with history than to have a historical skin that looks like crap. ________________________ A great big thank you to Bismarck for creating this fine aircraft. While it is not a super significant aircraft in terms of usage during WW2, it is a nice addition to the CFS2 line up of avaiable aircraft. Bismarck has produced many many aircraft that fit in this mold...planes that history and most model makers have over looked. Thanks also to Peperez and Hewman for supplying info on the colors and markings used on the Bombay. Thanks to the folks at Ground Crew for making and sharing their incredible British weapons pack. Very nicely modeled bombs in that pack. ________________________ Please refer to the original read me file by Bismarck13 (William Dickens). This is his work, and his rules aplly above all others. For my part...these skins are free ware. Feel free to tweak them to your own liking. Heck, if you want I will be glad to share my paint template if you want to repaint the plane in a way of your choosing...just shoot me a PM with your e-mail address and I will send you the Photoshop 5.0 files (can be used in Paintshop Pro as well). _________________________ Use these files at your own risk. Any loss or damage that may arise from the use of these files is...
    0 replies | 21 view(s)
  • Rami's Avatar
    May 22nd, 2013, 08:09
    Jinx, This appears to be amongst the missing. Perhaps someone can upload it for you?
    4 replies | 144 view(s)
  • HouseHobbit's Avatar
    May 21st, 2013, 18:08
    A new entry has been added to Add-Ons Library, category CFS 3 German Aircraft Description: Add-on Repaint Me262a_1a aircraft and the Faciili (459) CFS3 Repaint Aircraft (stand alone) (German) peenemunde_me_262a_1a__needed_peenemunde_facilities02.zip (4.6 Meg) (downloaded 242 times) Here is the Needed Me262a_1a Needed for the Peenemude Defence Missions.. I uploaded... Also is the needed Facility for the Missions Put the aircraft into your Aircraft Folder and the Facility into the Facilities folder..I am very sorry for the Mistake.. I don't remember where I got the aircraft from it is a stock repaint Me262.. I have been using it for years..Thanks to all who have Made these needed items, and and I am sorry for the Mess up. I got the Two Me 262's confused in the building of the mission. by HouseHobbit (2009-10-06 20:07:53)
    0 replies | 17 view(s)
  • Rami's Avatar
    May 21st, 2013, 05:57
    Hey guys, I know it's a little unusual for me to be asking this type of question...but sources for what I'm researching are extremely limited, and I thought y'all might be able to point me in the right direction. Whilst I am in the midst of working on a few projects, my scattershot mind is starting another one, and I'm struggling to find good sources. I am looking for information on the 20th Fighter Group...the primary operators of the Lockheed P-38 Lightning in the ETO until July of 1944, when they switched to the P-51. 1) They were based at RAF Kings Cliffe. 2) They flew a long-range escort mission to Bordeaux, France at the end of 1943.
    2 replies | 155 view(s)
  • SgtT's Avatar
    May 21st, 2013, 03:14
    SgtT replied to a thread SC? in CFS2 General Discussion
    We all wish him the best and a speedy recovery. T.
    4 replies | 163 view(s)
  • HouseHobbit's Avatar
    May 20th, 2013, 18:41
    Things have slowed down here a bit. A death of a friend will be taking my attention the next week.. So as I can I will address all of this.. Thanks for the patience all
    6 replies | 201 view(s)
  • HouseHobbit's Avatar
    May 20th, 2013, 18:38
    Sent via hobbit mail..:applause: I hope this helps..
    13 replies | 396 view(s)
  • HouseHobbit's Avatar
    May 20th, 2013, 15:13
    If I remember correctly this was by Master Phillip M.. I have the files if anyone needs them..
    13 replies | 396 view(s)
  • Rami's Avatar
    May 20th, 2013, 06:41
    Shadow Wolf, Use this Bf-109 as a replacement: http://www.sim-outhouse.com/sohforums/local_links.php?action=jump&catid=54&id=15662
    48 replies | 896 view(s)
  • Rami's Avatar
    May 20th, 2013, 03:32
    Kelti, http://www.mudpond.org/
    12 replies | 266 view(s)
  • Rami's Avatar
    May 19th, 2013, 19:36
    Rami replied to a thread SC? in CFS2 General Discussion
    Hey, If you're referring to sc7500, I keep in contact with him on a regular basis. Without going into extreme detail, Bruce (sc7500) has some major health issues, and goes through what I can only describe as sheer hell to try and maintain a modicum of normalcy, despite his health issues. The treatments he is forced to endure have pretty substantial side effects, including partial blindness, fuzzy vision, and other issues. Until they get things right again, he's taking a break from CFS2 because he can't focus his eyes enough to do any .dp work. I lift him up in prayer frequently, believe me.
    4 replies | 163 view(s)
  • Rami's Avatar
    May 19th, 2013, 11:56
    Misson, I'll be interested to try these out, thank you so very much! :salute:
    5 replies | 165 view(s)
  • Rami's Avatar
    May 19th, 2013, 11:53
    Allen, Thank you for this, this is outstanding work! :ernae:
    10 replies | 230 view(s)
  • Rami's Avatar
    May 18th, 2013, 16:49
    Kevin, I removed the "use all your ammo" mantra. Basically, get in...get your hits...and get the hell outta dodge! We also got the problems ironed out with the Sky Unlimited Bf-109f.
    48 replies | 896 view(s)
  • Rami's Avatar
    May 18th, 2013, 12:17
    Hey guys, I have a late afternoon dinner out, but I should be home by six. You can tell my mom's reached "the senior zone..." she likes dinner earlier and earlier. She didn't want to go out on Mother's day because of the crowds.
    48 replies | 896 view(s)
  • Rami's Avatar
    May 18th, 2013, 12:15
    Mark, I sent the files to both you and Jagdflieger this afternoon.
    12 replies | 280 view(s)
  • Rami's Avatar
    May 18th, 2013, 12:13
    Mario, Here is the third mission description...I'm still working on the mission itself. "title_string"=Operation Mezzagosto - A greeting by Der spaten "summary_string"=Achtung, Meine Herren! After gaining intelligence on the fleet's location earlier in the day, we have decided to greet the massive Pedestal convoy with a combined raid of both level & torpedo bombers. Your target is the carrier HMS Indomitable. "objective_string"=Through the early evening of 11 August, 1942, the Pedestal convoy sustained the first significant air attacks of the battle by four successive waves of Axis bombers: thirty Junkers Ju-88s & six He-111 torpedo planes were just one attack. In this raid, no hits were scored on the vessels, and two of the Ju-88s were shot down. "intelligence_string"=The enemy convoy sighted yesterday is now within range of Sardinia. We're prepared to execute the first assault. Take your place in an Heinkel He-111 torpedo bomber and direct your torpedoes toward the enemy carriers. The Ju-88 bombers will attack the remainder of the enemy fleet. Und passen Sie auf sich auf! "player_aircraft_name_string"=Heinkel He-111h-6 "airfield_string"=Sardinia - Elmas
    7 replies | 186 view(s)
  • Rami's Avatar
    May 18th, 2013, 12:11
    Mario, Here is the scoop for mission two... "title_string"=Operation Mezzagosto - Dreifinger reconnaissance "summary_string"=Kamerad, herhören! After being alerted by French reconnaissance that the enormous Pedestal convoy entered the Mediterranean, we gained intelligence from our own source as to where the Allied convoy should be. Your mission is to find and photograph them. Make sure that you take the pictures and get home without incident! "objective_string"=The Pedestal convoy was identified at about 0830 hours on 11 August, 1942 by a Ju-88 bomber on a reconnaissance mission. Once the Pedestal convoy was spotted, the Axis forces sat & waited for the convoy to get within range of their airbases, then raided it during an evening assault by bomb-laden Ju-88s and torpedo-carrying He-111s. "intelligence_string"=Once airborne, hold a west-southwesterly heading and climb up to a cruising height of 5,500 meters. The estimated convoy position is to the southwest of the Baleric islands. Once over the convoy, hold a steady course and speed as you photograph, but don't stray above 5,700 meters, or the photos will lack detail. Once this is completed, you may return to Sardina. Hals und Beinbruch! "player_aircraft_name_string"=Junkers Ju-88a-11 (Italy, 1941) "airfield_string"=Sardinia - Elmas
    7 replies | 186 view(s)
  • SgtT's Avatar
    May 18th, 2013, 11:08
    My youngest daughter graduates from Mascoutah High School today. Her mom and I are so proud of her. Hard to believe that I graduated from Stuttgart American High School 30 years ago. T.
    9 replies | 288 view(s)
  • Rami's Avatar
    May 17th, 2013, 17:35
    Hey guys, I'm tired and cranky tonight...tomorrow I will work on all of this...right now I need a good night's sleep.
    48 replies | 896 view(s)
  • Rami's Avatar
    May 16th, 2013, 18:45
    Jagdflieger, Thanks! :redface: Considering the quality of your work over the years, I consider that extremely high praise. :salute: I'm come to really appreciate the things you can do with Xavierb's piers in tight spaces, where elevation away from the coast rises quickly. While wolfi's large piers are great for flat spaces with few curves, they just don't offer the same flexibility. You can also create different pier formations and all other kinds of neat tricks!
    12 replies | 280 view(s)
  • Rami's Avatar
    May 16th, 2013, 18:44
    Mario, I completed the second mission tonight, but I'm too tired to re-write the mission text. The mission is a second reconnoitre, this time from a German Ju-88 based on Sardinia...higher up at 5,500 meters. After this mission, you will participate in an evening torpedo run onboard a Heinkel He-111.
    7 replies | 186 view(s)
  • Rami's Avatar
    May 16th, 2013, 09:46
    Jinx, The props will generate two times as much thrust, making for a better climb rate, increased takeoff performance, and a higher top speed. The downside? Your range will be chopped by half.
    12 replies | 266 view(s)
  • HouseHobbit's Avatar
    May 16th, 2013, 09:14
    I am working on a mission that will allow the bombers to show up on a take off.. Experimenting today on this.. Thanks for this wonderful addition .. :applause: :applause: :applause:
    41 replies | 1217 view(s)
  • HouseHobbit's Avatar
    May 16th, 2013, 09:12
    Beautiful!! And there is much rejoicing!! :applause: :applause: :applause:
    25 replies | 900 view(s)
  • Rami's Avatar
    May 16th, 2013, 08:32
    Misson, Sólo quería hacerle saber que no me he olvidado de hacer la parte del eje de pedestal. No puedo decir que voy a trabajar en este proyecto a una velocidad vertiginosa, pero la operación Mezzagosto está en marcha, y estoy usando las misiones pedestal como una base para "dar la vuelta" y convertirlos en misiones Axis-temáticas. La primera es una Vichy reconnoitre francesa del convoy justo después de entrar en el Mediterráneo ... Yo no quiero darte algo demasiado difícil para empezar, ¿sabes? In English... I just wanted to let you know that I haven't forgotten about doing the Axis side to Pedestal. I can't say I will work on this project at breakneck speed, but Operation Mezzagosto is underway, and I am using the Pedestal missions as a base to "flip" them and turn them into Axis-themed missions. The first is a Vichy French reconnoitre of the convoy just after it enters the Mediterranean...I didn't want to give you something too difficult to start, you know? "title_string" = Funcionamiento Mezzagosto - Intrus dans la Méditerranée! "summary_string" = Ecoutez, les pilotes français! Un enorme convoy aliado ha entrado en el Mediterráneo, y es nuestra tarea para analizar la composición de este convoy y pasar la información a nuestros amigos alemanes e italiano cerca de Cerdeña y Sicilia. El convoy no está a su alcance por el momento. Las operaciones de combate pueden depender de la inteligencia, así que vamos a conseguir es correcta la primera vez!
    7 replies | 186 view(s)
  • Rami's Avatar
    May 16th, 2013, 05:33
    Kdriver, I can try reducing the amount of destroyers to two...but I'm in Shadow Wolf's camp here...I can survive it if I go in low and fast. :icon_lol:
    48 replies | 896 view(s)
  • Rami's Avatar
    May 16th, 2013, 05:31
    Jinx, Sure, but in what context? Are you talking about in Mission Builder, or actual flight characteristics? If it's the latter, the quick and dirty way is to increase the thrust and engine scalars in the .cfg file above 1.0. Otherwise, it can be done by modifying data entries such as empty weight, manifold pressure, horsepower, compression ratio, cylinder displacement, and number of cylinders in the engine.
    12 replies | 266 view(s)
  • Rami's Avatar
    May 15th, 2013, 15:47
    Discus, I didn't notice a major problem...even with the ships and AA guns included.
    12 replies | 280 view(s)
  • Rami's Avatar
    May 15th, 2013, 15:10
    Kdriver, I totally forgot this one; in the Beaus in the Sand campaign best test, Pen32Win gave me a set of revised .dp files to tone down the accuracy and lethality of the ships. I forgot to include it for the Western Desert campaigns. Oops!
    48 replies | 896 view(s)
  • Rami's Avatar
    May 15th, 2013, 14:33
    Mark, Is this what you had in mind? Send me a PM with your e-mail addy and I'll send you the GSL file, which includes Achim's Reykjavik, as well as the harbor ship and AA layout, as well as a test mission. I don't want to release it publicly just yet, until Achim releases his revised Norwegian and Icelandic airfields.
    12 replies | 280 view(s)
  • Rami's Avatar
    May 15th, 2013, 08:40
    Mark, Here are some pics of the layout for the harbor. It includes a breakwater connecting a barrier island to the mainland, as well as a breakwater to protect the harbor. I also included a forested island with a lighthouse, and piers of varying sizes with warehouses, access ramps, and plenty of space for shipping, even for the biggest vessels. Now I have to do the support facilities, including warehouses and such, but we're getting there. Edit: Safari won't let me attach the pictures, but I'll include them when I return home.
    12 replies | 280 view(s)
  • HouseHobbit's Avatar
    May 14th, 2013, 19:53
    I should re state this..I will have a XDP that will correspond with ETO 1.40.. This way it will limit the need for additional files to be installed. That is My hope at this point for the Hampden.. I can include a Modded XDP for those who have a advanced ETO 1.40 set up.. Trying to make this as "Stock" to what a Hampden would carry, inline with our ETO 1.40 expansion. With a Honest Airfile also inline with what a Hampden would fly like in our beloved CFS3 set ups..
    16 replies | 633 view(s)
  • HouseHobbit's Avatar
    May 14th, 2013, 09:58
    That is the EMC Sea Mines weapon used.. I will be changing this to the Mine Round in ETO 1.40 Once I get this all sorted out..
    16 replies | 633 view(s)
  • Rami's Avatar
    May 14th, 2013, 04:43
    Jinx, Yes, and between bismarck13 and Baldy, we have a lot of rare "gems" for CFS2. After I finish Mezzagosto, I have a long-dormant surprise from a good friend that I will be working on. He is one of the unheralded geniuses of CFS2, and his work deserves recognition.
    9 replies | 170 view(s)
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