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  • fsafranek's Avatar
    January 28th, 2015, 23:13
    I worked at Rockwell International - North American Aircraft Operations in El Segundo back in those days. My job led to a lot of interaction with folks at Space Division in Downey (both cities were in LA area). I remember it well because it was the day before my 28th birthday. We were in a Tempest room (very deep security) working on a proposal for the Air Force. So we had Air Force types working with us. The guy I dealt with daily was a former F-4 pilot at Edwards. His back seat guy was Ellison Onizuka who was on the Challenger mission. It was he who got the call and told the dozen or so of us in the room. That was probably the darkest day I can remember at Rockwell.
    2 replies | 112 view(s)
  • fsafranek's Avatar
    January 28th, 2015, 16:32
    Before we start passing around any more complete versions of the release please let's get Phil to verify that it is the same as what has been uploaded to the venders. If not then he can get them to update it on their servers. Then anyone with the problem can download it again from wherever they originally purchased it. :ernaehrung004:
    27 replies | 1168 view(s)
  • fsafranek's Avatar
    January 28th, 2015, 16:17
    Yes it is by far! Zara had been my startup base for many years and I've tried them all (listed on my website) and the version by SkyDesigners is the most accurate and realistic while still being easy on the frame rate. :ernaehrung004:
    39 replies | 1072 view(s)
  • fsafranek's Avatar
    January 28th, 2015, 16:03
    Yep, a B-52 flying level is nose down. It looks weird but that's how the wing sits on the fuselage. Sounds like you need to stay on the trim. Number pad 1 and 7 for up and down. It's an older plane so maybe someone made some adjustments to the FDE to counter the effect. I haven't flown it in a long time but have been meaning to reinstall it. :ernaehrung004:
    10 replies | 415 view(s)
  • fsafranek's Avatar
    January 28th, 2015, 15:53
    Would that include not having to see the threads from developers (the ones started by developers or their "staff") that go on and on using this place to advertise long before the product is released? Obviously I'm kidding but it would be interesting if anyone benefitting from the exposure here was required to pay for that exposure based on number of views and/or posts to the thread. What I would really like to be able to turn off are not ads but the "Server is busy. Please come back later" messages. If the server can only handle so many registered users and guests at a time and gets near that limit then it should see who I am, know that I am a donor, and drop someone who isn't. I know that sounds selfish but I'm sure I'm not the only one who has experienced this. And it always...
    30 replies | 1306 view(s)
  • JensOle's Avatar
    January 26th, 2015, 11:55
    Yes please! I have actually flown the Vampire DH.11 :-) I even landed the beast.. yes it was a best when all dirty on approach...hehe
    25 replies | 1007 view(s)
  • JensOle's Avatar
    January 26th, 2015, 07:50
    Thank you! Looking forward to the NF Venom as well!
    25 replies | 1007 view(s)
  • JensOle's Avatar
    January 21st, 2015, 14:18
    Different terrain mesh, they are not compatible with each other. Call me crazy, but I uninstalled ORBX and kept Dallachy and Banff.. The scenery you need beside the airfield for the Beaufighter is the sea...hehe
    33 replies | 2721 view(s)
  • JensOle's Avatar
    January 21st, 2015, 06:50
    Great shots! It sure is a very nice model. I did a try with updating the textures and making them a bit more accurate and it ended up with a rather big package with Dallachy strike wing Beaufighters. They are both here and at if you are interested.
    16 replies | 1856 view(s)
  • fsafranek's Avatar
    January 20th, 2015, 16:45
    Very nice work. Good delta landing technique. :encouragement: Too bad we don't have a newer F1 to fill the gap between the III/5 and 2000. :ernaehrung004:
    10 replies | 479 view(s)
  • JensOle's Avatar
    January 20th, 2015, 12:17
    As even detail drawings from respected sources can be notoriously unreliable there is only one way I think if you want realism and that is to start googling for as many close up pictures you can find and start making your own paintkit. Of course if you can get detail drawings from Lockheed they should hopefully be accurate..
    5 replies | 427 view(s)
  • fsafranek's Avatar
    January 19th, 2015, 08:39
    P3D started out slow also but is now the go to place here for that version. FSX-SE will be that same given a couple more months. Might be better to start early while the threads can still be identified. Funny though to watch the new FSX-SE users at Steam posturing to be the guru in their forum. :ernaehrung004:
    17 replies | 622 view(s)
  • fsafranek's Avatar
    January 19th, 2015, 07:41
    A little more friendly (I'm sure I'm not alone when I say I hate links that immediately start a download to my machine): You must have been reading my mind this weekend Zsolt. I was thinking a bare metal and camo Mirage IIICJ would be nice. And #59 to boot. Thank you! :ernaehrung004:
    27 replies | 1879 view(s)
  • fsafranek's Avatar
    January 18th, 2015, 08:47
    So true. Apples and oranges. :ernaehrung004:
    4 replies | 326 view(s)
  • fsafranek's Avatar
    January 17th, 2015, 16:06
    I followed this thread the first few days but haven't had a chance lately so please bear with this question. If it has been answered please point me to the answer. So, if you already have FSX (assume Acceleration but figure at least SP2) installed and then install the Steam version as well then the Steam version would go under "Program Files/Steam/Steam Apps/common/...". Correct? And if you do not have the Microsoft version of FSX already installed I would expect the Steam version to do the same as above but I think I've heard that it goes under "Program Files/Microsoft Games/...". That doesn't make any sense to me but would appreciate it is someone can verify either way. Thanks in advance. :ernaehrung004:
    171 replies | 8852 view(s)
  • fsafranek's Avatar
    January 17th, 2015, 15:59
    Unless you are a developer making money from something you develop for use in P3D you should be fine with the academic license. If you ran an anonymous pole here I expect you would find that somewhere near 99% of non-developer users have the academic version. :ernaehrung004:
    171 replies | 8852 view(s)
  • JensOle's Avatar
    January 17th, 2015, 03:43
    Great work! But where are the Norwegian Ansons.. :-)
    47 replies | 1966 view(s)
  • JensOle's Avatar
    January 17th, 2015, 03:38
    Iím having so much fun with the Impala, thank you Dino for sharing the beta model with us! One of the old SAAF Atlas Impala II bases is AFB Bloemfontain (FABL) and luckily for us virtual flyers there is a superb FABL scenery available for FSX made by Frits Beyer. He has even made the city itself. I have done some more work on a quick and dirty Impala II repaint as it looked during the mid/late 1980s when they were used during the border war flying out of the SAAF bases in South West Africa (Namibia). I have pictures showing 1082 in the revetments at Ondangwa air base, but since they carried no decals beside the number it is for me impossible to tell if it is from 4 Sqn or 8 Sqn, which were the two operational Impala II squadrons. Of particular interest with this scheme compared to...
    85 replies | 6140 view(s)
  • fsafranek's Avatar
    January 16th, 2015, 07:48
    Flightsim search results are not static so that link will really only work once (when you made the original search). Best to just tell folks what your search phrase was to get the results. :ernaehrung004:
    17 replies | 903 view(s)
  • fsafranek's Avatar
    January 16th, 2015, 07:37
    "Anything goes" around here so go for it. :eagerness:
    108 replies | 8062 view(s)
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About JensOle

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December 5, 1981 (33)
About JensOle


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Repainting since FS5..


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