July 11th, 2015, 07:30
@donnybalonny - when P3D v2 first came out, it was giving me much better performance than FSX boxed in similar situations. A couple of years in, I feel as though the situation has reversed itself - FSX SE is amazingly smooth, and P3D 2.5 has gotten a little balky, for me at least - between working to cure microstutters, trying to resolve artifacts in SLI, and waiting... waiting... waiting... for decent anti-aliasing, I have to say it's refreshing, for now at least, to step back into FSX and just have things run decently. And as noted, there's the economics, too.
Like you, I miss some of the P3D visuals - the cloud shadows and the volumetric clouds, for example - but I find it's a pretty quick adjustment back to FSX SE after adding some texture improvements.
I thought it was an...