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  • Cees Donker's Avatar
    Yesterday, 12:53
    Good to hear/read Alex! :applause: Cees
    196 replies | 33699 view(s)
  • Cees Donker's Avatar
    Yesterday, 12:40
    +1 :adoration: Cees
    125 replies | 5390 view(s)
  • Cees Donker's Avatar
    Yesterday, 11:32
    It is available. it's here in the FS9 library. Flies really good in FSX. :jump: Cees
    22 replies | 811 view(s)
  • Cees Donker's Avatar
    Yesterday, 11:29
    It is very hard to find good material for this plane. There are very few color photos and only a few close-by shots. We have here a plane that is perhaps in some aspects more conjecture than replica, but boy she is great fun!! :adoration: Cees
    125 replies | 5390 view(s)
  • MaskRider's Avatar
    Yesterday, 10:20
    Thanks, Kelti, But as I am sure you are aware from your own experiences in this game, I couldn't have done anything, what little I have done, without the trailblazing and help of others who came before me as well as contemporaries, who in my opinion, have actually accomplished far more. But I will happily accept praise on their behalf! Thanks! MR
    99 replies | 2821 view(s)
  • MaskRider's Avatar
    Yesterday, 10:05
    Thanks Dick.
    99 replies | 2821 view(s)
  • MaskRider's Avatar
    Yesterday, 09:52
    OK, puff pant, puff pant, I think taht together we have got all of these little issues licked. I want to thank everyone who has pitched in and helped out. I couldn't have done it without your feedback and help. Thanks! I am just getting ready to upload what I hope will be a final version of MR Sakishima-Gunto- version 160209! I added 3 texture files that, while not seeming to be causing any issues, I decided with DvSlats help should be added anyway. Also made the following change right at the first line of the "Installing" section of the readme:
    99 replies | 2821 view(s)
  • MaskRider's Avatar
    Yesterday, 09:41
    Thank you kwb737! That is a major help! Well done. MR
    99 replies | 2821 view(s)
  • MaskRider's Avatar
    Yesterday, 08:18
    Hiya Dv, I think you're right and I will do that although I am pretty sure that those 3 missing files: sand002-8.bmp 061h2su1o.bmp 013b2su4.bmp should cover the current issues.
    99 replies | 2821 view(s)
  • MaskRider's Avatar
    Yesterday, 08:06
    Hiya Kevin, Did you get the textures linked in these previous two posts? These are in addition to the sand texture that was missing? http://www.sim-outhouse.com/sohforums/showthread.php?98604-Sakishima-Gunto-is-now-released!&p=1006573&viewfull=1#post1006573 http://www.sim-outhouse.com/sohforums/showthread.php?98604-Sakishima-Gunto-is-now-released!&p=1006569&viewfull=1#post1006569 They have also been included in the latest version of the download in the SOH library. That would be version mr-sakishima-gunto-160208.zip
    99 replies | 2821 view(s)
  • MaskRider's Avatar
    Yesterday, 07:49
    Hi kwb737, Thanks very much for posting the screen shots. What you have there is a scenery conflict. An old version and the new version of Hateruma and Ishigaki are trying to share the same patch of ground. Make sure you have deactivated any old MaslRider Japanese scenery and/or any other Japanese scenery. MR
    99 replies | 2821 view(s)
  • MaskRider's Avatar
    February 8th, 2016, 23:01
    Hiya kwb737, Oh, good. Something beside a missing texture! Can you post a picture showing exactly whats going on? Also, sitting on the runway in your stock A6M2 Zero can you please hit shift+Z and give me the altitude readout from the top of the screen? It should read 55.61 feet.
    99 replies | 2821 view(s)
  • MaskRider's Avatar
    February 8th, 2016, 21:45
    Alreeet! Glad to hear it. I shall go ahead and upload the revised edition. Thanks for the help, Voyager. MR
    99 replies | 2821 view(s)
  • MaskRider's Avatar
    February 8th, 2016, 21:43
    Thanks Dv, much obliged! MR PS That was a lot of bgls to check! I really appreciate your taking the time to do it. I went through your list. There were quite a number that were not included in my texture folder. But don't seem to be causing any problems- that I have heard of at any rate. Guess they must be standard issue CFS2 textures present in all configurations. I am wondering if maybe I ought to go ahead and include them anyway, just to be on the safe side. The shore textures I am not worried about. Those are standard issue. Thanks again, that was a big help.
    99 replies | 2821 view(s)
  • MaskRider's Avatar
    February 8th, 2016, 20:57
    Voyager, Pretty sure those two files will cover it. I'll hold off updating the file until I hear back from you. Thanks very much. I think what happens is many folks obviously have the same issues but for one reason or another are hesitant to mention it. Maybe they aren't interested enough to bother with it. Maybe they think it will make them look goofy for not being able to get it to work. Maybe, more likely still, they just throw up their hand and say "To heck with this!"- in much stronger language to be sure. LOL! Totally understandable. Who knows. But I am thrilled that someone like you has taken the time to delineate the problem clearly and let me know about it. I am not fishing for compliments. I want honest feedback. I want the scenery to work and be enjoyable for all.
    99 replies | 2821 view(s)
  • MaskRider's Avatar
    February 8th, 2016, 20:43
    Nope. Here's another: MR
    99 replies | 2821 view(s)
  • MaskRider's Avatar
    February 8th, 2016, 20:33
    I am thinking that should take care of it. Almost finished running through your list. Thanks for being so thorough. MR
    99 replies | 2821 view(s)
  • MaskRider's Avatar
    February 8th, 2016, 20:24
    Yep, voyager, its another missing texture file: See how much of the problem this takes care of. Meanwhile I will continue looking. Thank you for being so conscientious. Stick it into the MR Sakishima-Gunto/texture folder MR
    99 replies | 2821 view(s)
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