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  • MaskRider's Avatar
    Today, 22:25
    Huy guys, Sorry for making a pest of myself with the repeated weapons requests but some things just can't be helped! I am currently installing Canion's(?) HS_129 Series package and get the following missing weapons messages: wep_gr_4x-mg_17 wep_ge_50kg_gp wep_gr_mk_101 wep_gr_c-rack_4x50
    0 replies | 0 view(s)
  • MaskRider's Avatar
    Yesterday, 23:05
    Much obliged, Boatz! :encouragement: MR
    2 replies | 97 view(s)
  • MaskRider's Avatar
    Yesterday, 21:34
    Hi Guys, After installing A.F. Scrubb's CFS2 adaption of J.K. Lucariny's Westland Whirlwind I am getting the following missing weapons messages: wep_pr_b250 wep_pr_b500 Any help locating them would be appreciated! Thanks,
    2 replies | 97 view(s)
  • MaskRider's Avatar
    Yesterday, 17:17
    "How do you save changes to a layout once make them in the MB?" I wash my hands. MR
    52 replies | 869 view(s)
  • MaskRider's Avatar
    Yesterday, 17:04
    Did you go to CFS2 -> Update Airfield List? and CFS2 -> View Airfield list? If neither of those worked than all I can conclude is that some where along the line in your efforts to remove stock airfields you must have edited some key CFS2 file that keeps all of the airfield entries straight. Perhaps your cfs2afd.bgl? Or maybe your allrunways.BGL? Or maybe your runways.BGL? I have zero cklue as I have never messed with any of those files myself. You need to restore that information. Hopefully whatever file it may have been that you edited you kept a copy of the stock version so it can be replaced? All I know is that the reason why the airfields are not listed has zero to do with editing the GSL. MR
    52 replies | 869 view(s)
  • MaskRider's Avatar
    Yesterday, 16:27
    Please take a screenshot of your GSLEdit window and post it so we can have a look-see. Thanks. MR
    52 replies | 869 view(s)
  • MaskRider's Avatar
    Yesterday, 16:15
    Hiya Dasuto247, Does your GSLEdit window look like the screenshots I posted? The column on the left side of the GSLEdit pane lists all gobs that have GSL scenery objects loaded into them. If there happens to be an airfield located in that GOB then it is listed, too. Hi lite that gob and see what options are available in the menu bar. Don't forget to read Lindsay's MB GSL Editor Tutorial. I'm leaving it up to you.
    52 replies | 869 view(s)
  • bearcat241's Avatar
    Yesterday, 15:45
    Sir, i have no idea...never had the need to change that.
    6 replies | 206 view(s)
  • MaskRider's Avatar
    Yesterday, 15:20
    Hiya Dasuto247, Glad that did the trick. WRT making just the scenery objects at Henderson disappear. What I would suggest, just as a start, is that you Make a copy of your currently loaded gsl file and rename it early-42.gsl . Then, make a copy of your stock cfs2.cfg file and rename it cfs2-early42-GSL.cfg
    52 replies | 869 view(s)
  • MaskRider's Avatar
    Yesterday, 13:35
    Dasuto247, Here is a link to the tutorial Blood_Hawk23 referenced above CFS2 Global Scenery Editor If you're going to get into this GSL scenery making game you should give it a read. :encouragement: MR
    52 replies | 869 view(s)
  • MaskRider's Avatar
    Yesterday, 12:23
    Hiya Dasuto247, Somehow, somewhere along the line, the wrong dsl is being called out. I have been trying to come at it from one direction. But based on the above discussion I think Blood_Hawk23 has hit upon the heart of the matter. Please open up your cfs2.cfg file and check under the section for a line that reads something similar to
    52 replies | 869 view(s)
  • MaskRider's Avatar
    Yesterday, 11:50
    Good call Blood_Hawk23! I think you may have hit on it! This how I have done my cfs2 set up, too. I have a bunch of CFS2 shortscuts calling out different cfg files for different areas: \cfs2.exe" /CFG:EmptyGSL.CFG; \cfs2.exe" /CFG:MR_DEI_GSL.CFG; \cfs2.exe" /CFG:MR_PNG_GSL.CFG; etc., etc.. I also have specific CFS2 short cuts named after the cfg file they call out.
    52 replies | 869 view(s)
  • Cees Donker's Avatar
    Yesterday, 10:48
    No, It's not! :wavey: Cees
    103 replies | 6273 view(s)
  • MaskRider's Avatar
    June 27th, 2016, 22:39
    Ok. Well, lets forget about Tulagi and Midway and all that stuff for now. Lets concentrate on getting CFS2 to start with the stock cfs2.gsl file loaded and all objects showing. Everything else starts from that datum. So, let me get this straight. When you click on your CFS2 start shortcut, the one whose pathway reads "C:\Program Files (x86)\Microsoft Games\Combat Flight Simulator 2 - Early\cfs2.exe", you are starting a copy of CFS2 that has nothing but the stock cfs2.gsl loaded. Right? And that stock cfs2.gsl file is sitting inside the C:\Program Files (x86)\Microsoft Games\Combat Flight Simulator 2 - Early\GSL folder right? Not nested inside another folder but out on its own inside the GSL folder?
    52 replies | 869 view(s)
  • Robert John's Avatar
    June 27th, 2016, 22:27
    Hi Allen, Just because the object shows up in Modelconverterx does not mean they work in the game, I also found this out whilst rebuilding the cfs1 library. In theory if the last lod only shows at a distance and not close to viewer at all during game play Untextured distance lod would be more frame rate friendly, in Cfs2 as the game becomes more active with lots of Aircraft, Buildings, Explosions, Fire etc the draw of the objects lower lods become closer to the viewer due to the computers processing rate. Now with faster computers we can continue to push the boundaries of this game and have more detail in objects we create and more objects in view, a busier environment altogether.
    14 replies | 385 view(s)
  • Cees Donker's Avatar
    June 27th, 2016, 21:19
    I found out that is has something to do with the DLC of the Steam addons. :pop4: Cees
    3 replies | 383 view(s)
  • MaskRider's Avatar
    June 27th, 2016, 21:12
    Hehe. Thanks for posting that info. That is danged strange. OK. Try this. Go to Options -> Settings -> Scenery Library -> Scenery Object Density -> set it to "extremely dense" if it isn't already set to that. MR
    52 replies | 869 view(s)
  • MaskRider's Avatar
    June 27th, 2016, 20:39
    Messing with the scenery.cfg file has nothing to with and will have zero effect on whether GSL scenery objects show up or not. Nada. What fooling with the scenery.cfg file will affect is whether the airfields themselves show up- the runways and any API Macros, i.e. "static" objects you may have added when building an airfield in FSSC or similar scenery-building program. But it will have zero impact on which GSL objects show up. Trust me on this. MR Just out of curiosity, to make sure we are both on the same page here, what do you refer to, what do you mean, when you say GSL? What sorts of visual things in the sim do you think of when you think of GSL scenery? Please bear with me. You understand that GSL "scenery" objects exist quite independently from any thing that is handled...
    52 replies | 869 view(s)
  • MaskRider's Avatar
    June 27th, 2016, 20:26
    So, with that stock gsl file loaded, you go to a stock CFS2 airfield and there are no scenery objects visible? Please do me a favor. Right click on the shortcut you are using to start CFS2. Right click inside the two boxes hi-lighted in yellow in attached screenshot, select all, copy and paste here in reply so I can see what they say. Thanks. MR
    52 replies | 869 view(s)
  • MaskRider's Avatar
    June 27th, 2016, 20:07
    Did you have any luck loading up that replacement stock gsl file? If so, did your stock scenery showed up? MR
    52 replies | 869 view(s)
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