• Ivan's Avatar
    May 26th, 2015, 17:56
    Hello Aleatorylamp, Sometimes even an "Agreement" and standardization doesn't really work except to ensure that everyone's aircraft has the same kinds of silly things. I can distinctly remember a DP content standard for aircraft weapons that listed ONLY projectile weights for each weapon (CFS Stockers did this too). The interesting thing is that I don't believe anyone besides myself actually noticed this and I only noticed things were wrong a few years after the fact. The main reason I noticed this was because I load my own ammunition for several calibers of small arms and am very familiar with the weights of various components of the more common rounds. Actually finding the correct values to use was much tougher than expected and took me a couple years to actually find most of...
    1185 replies | 75995 view(s)
  • Ivan's Avatar
    May 25th, 2015, 21:34
    Hello Aleatorylamp, Perhaps I am just not quite as Democratic or have as much faith as you do. Being able to modify your DP file or AIR file to suite yourself may be a nice feature to have, but I have no faith in most folks doing any modifications in this area. I simply don't believe most folks would spend the time doing the research for good data to put there OR in regards to flight models, have enough knowledge of how to change things to get the effects they are trying for. On the other hand, I knew very little when I first started and screwing things up is not necessarily a bad way to learn. I will be the first to admit that everything I have ever done is really a Work In Progress and inaccurate as soon as I find a better way of doing things. As for fair fights, History is...
    1185 replies | 75995 view(s)
  • Ivan's Avatar
    May 25th, 2015, 11:48
    Texturing the Pilot was fairly easy as expected. The textures came from one of the other models I built (the P-40C). The Nacelle required two files as expected. Scale is 12.80 feet over 256 Pixels. The Cowl section required one file per side. Scale is 16.64 feet over 256 Pixels. At this scale, the Cowl and Boom sections are a very tight fit. Normally, I have a 1 pixel border on the texture file so I can see if an object is getting too close to the edge. With this Object, there was no hope of avoiding BOTH edges and all that could be done was to center the object on the texture so that it would not run off either edge.
    71 replies | 3065 view(s)
  • Ivan's Avatar
    May 24th, 2015, 20:59
    The cycle times for landing gear took a bit longer than I thot it would (about 10 minutes). Retraction takes about 5-7 seconds by my eyeball and is symmetrical (I didn't have a stop watch). See if you can find the right video on you-tube. I don't know how to paste the link from my iPad. Just as an example of why the particular model is important: The B-239, B-339, and F2A each used a different diameter of propeller and different engine reduction gear ratio. - Ivan.
    28 replies | 1587 view(s)
  • Ivan's Avatar
    May 24th, 2015, 18:09
    The reason I am asking for specifics is because I probably have at LEAST 10 books that cover the Brewster Buffalo to some extent. It does not make sense to gather all that together either in scans or otherwise, so please let me know SPECIFICALLY what you need. At this point, we don't even know which model of the Brewster you intend to build. The numbers between the different versions varied by quite a lot as did the overall performance. If you intend to do any kind of project, I presume you have at least done the basic research. I might be able to help with some of the more obscure information. 5 minutes with a browser should address most of the items you mentioned. On a different note, I know I have an old Matchbox 1:72 Brewster Buffalo mostly built. One of the propeller...
    28 replies | 1587 view(s)
  • Ivan's Avatar
    May 23rd, 2015, 21:04
    Check whether the aircraft you are trying to represent has a Spinner or not. many did not. Let us know if you are looking for specific information. - Ivan.
    28 replies | 1587 view(s)
  • Ivan's Avatar
    May 23rd, 2015, 07:47
    Hello Aleatorylamp, I think I mentioned very early on in our emails that feedback from the general population is extremely rare, but you already knew that. Feedback from our peers, especially our dear friends here is actually often quite good. http://www.sim-outhouse.com/sohforums/showthread.php?75099-Mitsubishi-A6M2-Model-21-and-A6M3-Model-22 Note especially Post #18 from Hubbabubba. A summary of opinions from multiple virtual pilots is more than I would have expected and Hubbabubba's impressions of the Zero were pretty much in line with what I was trying to achieve.
    1185 replies | 75995 view(s)
  • Ivan's Avatar
    May 23rd, 2015, 07:12
    Hello Aleatorylamp, Your recent projects seem to be pretty popular with the download count. The obscure Great War era aeroplanes are not my area of interest but that doesn't mean anything because obviously SOMEONE is interested enough to download them. I still have my Albatros D.Va that is sitting in the workshop..... ....So my comment there is: If you have the interest and are building it anyway, why not upload the midget when you are done? Seems like everything else recently has had a pretty good reception. As stated to this audience many times in the past (not that folks might really care), my interest is in fighters, hunters and not so much in the targets or the hunted. The size of the smaller aircraft also suit my building style more and there are plenty of very famous...
    1185 replies | 75995 view(s)
  • Ivan's Avatar
    May 20th, 2015, 15:57
    Hello All, This is a subject I have been thinking of for about the last month or so. It started with a discussion on another site about the FW 190A and how poorly it is simulated in "Flight Simulators". In the particular Game in question, the player stated that the 190A was such a poor aircraft that it needed to have an escort of Me 109s to get to a bomber intercept. While I agree that a Sturmbock 190A with extra guns and a LOT more armour would not be competitive in a fighter duel, the regular 190A historically was quite a dangerous adversary in fighter combat. Even in Combat Flight SIMULATOR, the stock FW 190A requires a superior pilot or very good teamwork to be competitive in a fighter. One has to wonder HOW the 190A became such a brick in the simulators. This sounds like...
    1185 replies | 75995 view(s)
  • No Dice's Avatar
    May 19th, 2015, 12:52
    Well that is too bad, I moved my company from NJ to Ms in 95 too be closer to my mother when my Dad became ill and passed. I must have just missed Ya'll. Can the CD or CD's be purchased on-line anywhere? Stay strong Hiede........You have and are doing a great job with all of this. You really never met any of us yet you still reply to this forum.........You are his Legacy. Dave
    103 replies | 8841 view(s)
  • No Dice's Avatar
    May 17th, 2015, 09:36
    Hello Hiede, Just wondering if Al, You or the band ever posted anything on U-tube or whatever media, I for one would be interested in seeing more about him. Dave
    103 replies | 8841 view(s)
  • No Dice's Avatar
    May 17th, 2015, 06:59
    That is a very nice tribute...Well Done Sir, Dave
    4 replies | 222 view(s)
  • Ivan's Avatar
    May 11th, 2015, 12:34
    Hello Aleatorylamp. From what I can tell, the AoA gauge does not appear to work and I have never used it. - ivan.
    1185 replies | 75995 view(s)
  • Ivan's Avatar
    May 10th, 2015, 19:59
    Try a simple web search. I found quite a lot of stuff on the first try. - Ivan.
    28 replies | 1587 view(s)
  • No Dice's Avatar
    May 10th, 2015, 13:55
    Glad you got it to work, nothing worse than thinking you have been ripped off. Dave
    13 replies | 737 view(s)
  • Ivan's Avatar
    May 10th, 2015, 13:06
    As mentioned earlier, the maximum Mach limit of he Lightning was quite low and created a tactical limitation. The maximum allowed speed was 0.65 Mach because the aircraft would start to buffet and the nose would tuck at 0.67 to 0.675 Mach. Exceeding these numbers by any significant amount would mean a loss of controllability until the aircraft had lost enough altitude to reach denser air. The actual margins for speed were surprisingly small: The P-38J/L could reach 425 MPH at 27,000 feet on Military Power. It could reach around 445 MPH with War Emergency Power. The P-38 was a fairly sleek aircraft and heavy aircraft with a lot of engine power and would gain speed very quickly in a dive. Mach 0.65 at 30,000 feet is only 440 MPH. At 20,000 feet it is only 460 MPH. It didn't...
    71 replies | 3065 view(s)
  • No Dice's Avatar
    May 10th, 2015, 06:32
    Wow, That is great that you are doing that Hiede, I want to be first in line............... Happy Mothers Day, Dave
    103 replies | 8841 view(s)
  • No Dice's Avatar
    May 9th, 2015, 17:10
    Just wondering if those picks were for CFS2 or a train sim........... Plus I want to keep this thread alive, Dave
    103 replies | 8841 view(s)
  • No Dice's Avatar
    May 9th, 2015, 17:05
    Hello Super, I have been around a while and never heard of it ?? I did a quick search and all I can find is your comments on the SOH, Please let us know if it works.................... Just for the record...Bearcat and I Live by the same rules. Sorry I could not help,
    13 replies | 737 view(s)
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