May 18th, 2013, 22:14
The last version of the Marauder's Cowl was an interesting exercise in what could be done in a single component without any significant bleeds. There was no way it could end up in a real aircraft project though because it was not really possible to texture it in a way that would allow reasonable painting.
The shape also wasn't quite right. After looking over LOTS of photographs and trying to figure out the best way to simulate all the gradual curves around the Carbureter Intakes, this is what I came up with. It still loses a lot of the subtle curves, but I believe it is close enough to use in a final project.
This thing is expensive though. I figure it will cost 7 Components, a dozen or so Parts, and at least one Structure just to get it to a reasonable stage without significant bleeds and that is for each side. For me, this project isn't do-able without SCASM.