May 24th, 2013, 07:56
Well... everyone I can get and works properly in CFS2. Mount Saint Michael was the one Iīve seen with something that looked like a parking lot.
CFS2 landscape is, generaly speaking, a barren land.
In Europe there is an excelent base made by new meshes, textures, shorelines, rivers and roads. But apart from the textures applied to the land, there are only airbases, some ports, a few bridges, a few towns, some industrial complexes. And this we have after so much painstakingly efforts made during many years by some of the CFS2 gurus
When in combat, you donīt have time to look at the landscape. But when you fly near the ground and have some landmarks, or when you are around some mountanious places, you get better orientation, even when in a dogfight.
And when you transit from one place to another itīs a good thing, at least for me, to see some landmarks.
So then why not put all the landmarks posible to get more inmersion, and better orientation?