August 22nd, 2016, 11:12
Hmm! Quite high poly for a CFS3 basic model without LODs, but a fair bit of simplifying can be done without mangling the model - for example the recess under the fuselage is a thousand polys straight off and it simply doesn't need to be and the wheels have the tread modelled directly instead of textured.
There is also scope for adding more detail to the cockpit itself! If you've looked at the model and compare the 'pit with this pic from the sole surviving Blitz you'll see what I mean:–
(larger, much larger version available on request!)