• txnetcop's Avatar
    Today, 16:22
    Speedy recovery Amigo! Ted
    19 replies | 359 view(s)
  • huub vink's Avatar
    Today, 12:56
    79 replies | 5624 view(s)
  • huub vink's Avatar
    Today, 12:54
    Agree! :encouragement: Huub
    64 replies | 2068 view(s)
  • huub vink's Avatar
    Today, 12:49
    Nice interview, great models! Cheers, Huub
    3 replies | 260 view(s)
  • huub vink's Avatar
    Today, 12:47
    5185 replies | 506175 view(s)
  • huub vink's Avatar
    Today, 12:45
    I already have the perfect vehicle to explore your scenery :encouragement: (Lionheart's Kubelwagen from the Valkyrie package) Cheers, Huub
    14 replies | 551 view(s)
  • hairyspin's Avatar
    Yesterday, 21:58
    I have to gently disagree Baz. When FSX was launched, Moore's Law on computing speeds was assumed and ACES expected we'd be running 7 or 8GHz processors by now, whereas even the maddest overclockers don't quite get to that yet. Multi-core processing has taken over as the development area in CPUs now. If FSX wasn't meant to do as much as developers have got it to do then I wonder what the pages and pages of the SDK, published close to ten years ago, are documenting. Reams of A4 in my ringbinder list umpteen simulator variables; yet more pages on SimConnect; extraordinary flexibility to code conditions into animation and visibility systems and the scope of C++ coding and other black arts mean developers haven't yet exhausted the potential for development in FSX. The limits are the...
    64 replies | 2068 view(s)
  • hairyspin's Avatar
    Yesterday, 13:10
    I use the Libraries feature in Win7 to organise a lot of my work, it's a big reason I wouldn't go back to XP now. Libraries are like shortcuts only they can pull together much more and the file system supports them even with creaky old software like Gmax since they're built in to the system dialogues where appropriate. Worth a looksee if you haven't yet.
    5 replies | 75 view(s)
  • hairyspin's Avatar
    Yesterday, 11:55
    In all versions of Windows, typing %appdata%\Microsoft\FSX in an address bar will take you there.
    27 replies | 808 view(s)
  • hairyspin's Avatar
    Yesterday, 11:45
    Never looked at it myself Paul, but on my version (2008) it seems to be something related to Autodesk Vault and the Asset Tracker. Help file should point you in the right direction.
    5 replies | 75 view(s)
  • huub vink's Avatar
    Yesterday, 01:12
    Great! I do fly a lot of Axis aircraft in the FSX desert. The A2A Bf109, the old GC Bf110E (beta), The Classics hangar FW190, just to name a few. FSaddons has a nice Storch which fits very fine in the desert and Manuele Villa's Italian aircraft work quite nice in FSX. So I'm really looking forward to your scenery! Huub
    14 replies | 551 view(s)
  • huub vink's Avatar
    August 31st, 2014, 06:36
    Its a very small market and it takes an awful lot of time to make a model, therefore I think it is nearly impossible to make a living of it. Perhaps that companies which are specialised in GA aircraft like Alabeo and Carenado can make some profit as I expect GA aircraft are the best selling product The average time needed to complete a model is more than a year (both freeware as payware) and apart from the person who makes the actual model,you often have somebody for the textures, somebody for the sounds, somebody for the flightmodel and somebody to program the xml files......... Huub
    64 replies | 2068 view(s)
  • huub vink's Avatar
    August 31st, 2014, 05:59
    Beautiful pictures ferry, thanks for sharing! Cheers, Huub
    13 replies | 229 view(s)
  • txnetcop's Avatar
    August 30th, 2014, 15:18
    Heal quickly Ed...prayers for ya! Ted
    46 replies | 1182 view(s)
  • huub vink's Avatar
    August 30th, 2014, 09:01
    Some unedited shots made during beta-testing
    79 replies | 5624 view(s)
  • huub vink's Avatar
    August 30th, 2014, 03:53
    Hi Lawman, Personally I think Bazz is actually quite right in his opinion that pirates won't buy the products they illegally download. There is nothing really black or completely white, so there surely be exceptions. I can fully understand the frustration from payware designers when their products end up in the illegal circuit, but I think the economical crisis and current price development contribute much more to disappointing sales than piracy does. In general I don't think people buy more because other people steal less...... Development costs rise because models become much more complex. However for me models have become far too complex already. In my CFS1 and CFS2 day I could jump in an aircraft and immediately chase the enemy. Now I have to study the complete manual before I...
    64 replies | 2068 view(s)
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