July 23rd, 2014, 02:08
for aircraft textures you need to use DXT1 (with or without an alpha chanel) the other formats are all used for various textures within CFS3 such as effects, scenery etc.
DXT1 = Aircraft, vehicles, ships, characters, terrain images etc (with or without an aplha channel)
DXT3 = scenery objects such as rail road tracks, roads, gauge images with alpha applied,
DXT5 = effects, bomb sight images,