• hairyspin's Avatar
    Yesterday, 09:33
    The main bother with animating is most of the pivots are at (0,0,0) which is as much use as a chocolate teapot. Mathias shared how to align them precisely with helpers and snaps a long time ago, so I'm making progress. I'll be away for two days so unless everything drops into place tonight it'll be a little while before we can lift the main gear on takeoff. Nose gear works properly!
    46 replies | 1588 view(s)
  • hairyspin's Avatar
    August 28th, 2016, 12:20
    You're not kidding Steve, bit of a fiddle.
    46 replies | 1588 view(s)
  • hairyspin's Avatar
    August 27th, 2016, 23:29
    Turbosquid has the safe Gmax downloads. If your registration email hasn't come back, use the registration workaround:- http://www.fsalpha.com/gmax_tips/
    17 replies | 476 view(s)
  • hairyspin's Avatar
    August 27th, 2016, 10:33
    No, you should be good to go!
    17 replies | 476 view(s)
  • txnetcop's Avatar
    August 27th, 2016, 10:26
    That is one beautiful piece of work! Love the sounds too!! Ted
    301 replies | 49312 view(s)
  • txnetcop's Avatar
    August 27th, 2016, 10:12
    txnetcop started a thread X-Plane 10.5 is here in X-Plane
    This is what is in it! http://forums.x-plane.org/index.php?/forums/topic/106897-x-plane-version-1050-what-is-new/ Enjoy, Ted
    0 replies | 83 view(s)
  • grizzly50's Avatar
    August 27th, 2016, 08:39
    I spoke to Owen on Skype, along with several others. He is fighting the good fight, to be sure. I have little doubt that he will win out and shake off this terrible episode. My salute and prayers to you, Owen.
    144 replies | 7611 view(s)
  • grizzly50's Avatar
    August 27th, 2016, 06:42
    YA-AY!!! Thanks to Owen for contacting mrjmaint, who fixed the site. Now MAW, Reg's Hangar Index, and many other wonderful things are available once again. Many Special Thanks a million times over, guys. HIP-HIP HOOOOORAY!!!!!
    4 replies | 262 view(s)
  • hairyspin's Avatar
    August 26th, 2016, 23:19
    The release notes for the June 2010 package tell you it will work alongside DirectX 11 without issue: I ran Windows 7 for years that way. :-) (got it in W10 now too)
    17 replies | 476 view(s)
  • hairyspin's Avatar
    August 26th, 2016, 23:15
    Some more news on the model front: there is no way the main gear wheels can retract through the gear doors since the openings are way too small. Thanks to photos of the real thing, I now know there's another, bigger door ahead of each existing door which opens to let the wheel pass and then closes again to keep drag down. I'll get these cut and animated and we'll be in better shape!
    46 replies | 1588 view(s)
  • hairyspin's Avatar
    August 26th, 2016, 05:56
    Oh dear, Clive is having a gnarly mapping day...:173go1:
    17 replies | 476 view(s)
  • txnetcop's Avatar
    August 26th, 2016, 05:22
    Hey Gordon I used to surf the California coast on my Bob Ford surfboard. I went to college in Southern California and then worked out of San Ramon, CA for 17 years with ADP. I miss those beautiful waves! Moved back to Texas. The biggest I saw in South Padre were about 3 feet high! LOL Ted
    32 replies | 2019 view(s)
  • txnetcop's Avatar
    August 26th, 2016, 05:14
    Willy you have outdone yourself...you are now a steely-eyed FIRST CLASS painter! Ted Nice Gauge setup Alain!
    55 replies | 2304 view(s)
  • Pat Pattle's Avatar
    August 26th, 2016, 03:55
    Fun?? What version of Gmax are you using Tom!?? :biggrin-new: Absolutely. Too many folks start off with big ideas of modelling their favourite aircraft and never get there. Start small and work up!
    17 replies | 476 view(s)
  • hairyspin's Avatar
    August 26th, 2016, 03:26
    The free version of Max 4.2 is Gmax, .NET support is built into W7, DirectX 9.0c June 2010 is available from Microsoft and Managed DirectX is in the CFS3 downloads here at SOH, as is the CFS3 sdk. Start with something simple like a hangar or bridge, get it built and mapped with texture applied and you'll quickly gain an understanding of the processes involved. The really tedious and mind-bending bit is learning how to use Gmax but there's no getting around this, you have to wade through it to get there and there's no other route to a CFS3 model. Did I say it's lots of fun? It is!
    17 replies | 476 view(s)
  • Pat Pattle's Avatar
    August 25th, 2016, 21:24
    Great skins Barry, not seen those before! Unfortunately I don't think that the 6 wheel Matador was around in 1940, unless someone can prove otherwise? Airfix show one in their RAF set but I'd like to see photographic proof.
    5 replies | 265 view(s)
  • hairyspin's Avatar
    August 25th, 2016, 12:58
    Er, no. CFS3 runs on Windows only. I have heard of Windows being run on Apple hardware and FSX running on such a rig, but it's basically being used as a PC instead of a Mac so there are no security advantages that way.
    3 replies | 183 view(s)
  • hairyspin's Avatar
    August 25th, 2016, 09:49
    Thank you Rick, much appreciated!
    15 replies | 720 view(s)
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