• Allen's Avatar
    July 29th, 2015, 22:45
    prop_feathering_available= 1 dosen't work in CFS2 only thrust_scalar and rotation do for props.
    13 replies | 320 view(s)
  • misson's Avatar
    July 29th, 2015, 14:59
    https://onedrive.live.com/?cid=7f2604cfe3f60274&sc=documents&id=7F2604CFE3F60274%21149
    15 replies | 542 view(s)
  • BoeingvsAirbusNKL's Avatar
    July 29th, 2015, 06:50
    Thanks! :wavey:
    2 replies | 143 view(s)
  • Allen's Avatar
    July 28th, 2015, 10:10
    You can't take a VC from one plane and put it in another. VCs are coded into the model it self than gauges are loaded from the panel.cfg.
    4 replies | 200 view(s)
  • misson's Avatar
    July 27th, 2015, 17:19
    U can find it in flightsim, and yes , it converts well to cfs2. Usually Scrub plane works in fsx and fs2004 , then converts nicellly to cfs2. But , about this plane, it seems to be the same converted by me years ago, but with brit skins. http://www.sim-outhouse.com/sohforums/local_links.php?catid=52&sort=U&page=9&pp=20 Cheers Mario
    2 replies | 153 view(s)
  • Allen's Avatar
    July 24th, 2015, 21:46
    If your removing the pilot that is apart of the model you have to alpha him out with textures. The pilot use the stock us_pilot_1.bmp and us_pilot_2.bmp. Weapns that are drop or fire in pairs or more. ; Payload = Bombs Medium mount.1=wep_pylon_hellcat, 1, -1 mount.2=WEP_US_1000lb_GP, 1, 4 mount.3=wep_pylon_hellcat, 1, -1 mount.4=WEP_US_1000lb_GP, 1, -1
    103 replies | 4953 view(s)
  • Allen's Avatar
    July 24th, 2015, 13:21
    I know about the bailing pilot being JA_Pilot but both models use the same animate code.
    8 replies | 265 view(s)
  • Allen's Avatar
    July 23rd, 2015, 19:36
    The CFS2 bailing pilots ja_jumper.mdl and us_jumper.mdl have chutes that open and I think if I'm looking at the SCASM right use userdefined0 and userdefined1 but munting them as a weapon don't cause the chute to open.
    8 replies | 265 view(s)
  • Allen's Avatar
    July 23rd, 2015, 18:01
    If you want to convert to British weapons I did 250lb bombs and PR-3 Aerial Rockets for my Tempest Mk.V. You are all free to take them from the Tempest Mk.V and pack it up with your own Wildcat VI.
    103 replies | 4953 view(s)
  • Allen's Avatar
    July 22nd, 2015, 21:07
    My understataning is that British Pacific Fleet used US weapons as they where much easier to get. I know this was done for the British TBFs but when it comes to the FM-2 I could be wrong.
    103 replies | 4953 view(s)
  • Allen's Avatar
    July 22nd, 2015, 19:05
    Northern California???... You know that the State of Jefferson is not quite real yet so there is a lot more you have to traval to get to the real Northern California but if you willing to cut us losse I think you will find many that won't miss you all in the Southern California and the way Southern California. :biggrin-new:
    2 replies | 242 view(s)
  • Allen's Avatar
    July 22nd, 2015, 18:52
    Ship pitch and roll is fround in the ship.cfg. Look for in the file. If there is no in the files you can get it from SHA_ENTERPRISE_CV-6.
    7 replies | 342 view(s)
  • Allen's Avatar
    July 22nd, 2015, 18:49
    Update 2: New airfile added to set right prop gear ratio and a update of the DP for the new cruse speed used in Mission Builder and fix error with rockets. British FM-2 Wildcat VI Texture added.
    103 replies | 4953 view(s)
  • Allen's Avatar
    July 22nd, 2015, 18:42
    The TICK18 animation dose work on weapons but it is a looping set up. I did it for the Lancaster Bouncing Bomb I did.
    8 replies | 265 view(s)
  • Allen's Avatar
    July 21st, 2015, 11:36
    Allen replied to a thread My Bag Is Packed in The NewsHawks
    Best of luck!
    44 replies | 1387 view(s)
  • Allen's Avatar
    July 20th, 2015, 16:23
    Yup range is in meters. ↑ ↓ ← → is degrees. All looks fine.
    10 replies | 375 view(s)
  • Allen's Avatar
    July 20th, 2015, 15:37
    Rate of Fire could be too slow or maybe it can't swivel. Look at the Swivel Limit in DPED and make sure it can move.
    10 replies | 375 view(s)
  • Allen's Avatar
    July 20th, 2015, 15:03
    The B24 Guy The warp fuel bug seem to always eat up a ton of fuel. Never seen it use less fuel before. All other. I'm attaching the new FM-2 airfile I'm working on. It has the new prop gear ratio and a update of the DP for the new cruse speed used in Mission Builder. If some would would like to try it out and see if that gets things closer to the real FM-2.
    103 replies | 4953 view(s)
  • Allen's Avatar
    July 20th, 2015, 14:03
    It could be that the Rudder and Elevators damage code was messed up when it was SCASM edited by TheB24Guy. EDIT: Not related to the Rudder and Elevators break numbers. Usung them works fine with the model. EDIT2: Another things is that it could be away to ID what part is causing the clone plane to fall by using with in the main folder's CFS2.cfg. Drop the below into your CFS2.cfg and change damagemsgs=0 to damagemsgs=1 This will show you what part of the plane you have shot.
    8 replies | 406 view(s)
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8 Visitor Messages

  1. View Conversation
    I wasn't aware that cfs3 model could be converted. Last time I looked nothing could read them other than CFS3.
  2. View Conversation
    Try the flight dynamics of these models. Use them to replace what you have.

    Design Aircraft Group's TA-152
    http://www.myzone59.com/combat-flight-simulator/planesII9.htm
    and http://www.flight-simulator-world.or...html?orderby=2

    AvH 1% Ta-152
    http://www.sim-outhouse.com/sohforum...o&FileID=14835
  3. View Conversation
    You didn't answer my question in my first reply. I asked what is it you're trying to achieve? Besides the Ta-152 having a higher service ceiling, how else do you distinguish between the flight dynamics of the two aircraft? What's the difference in your view?
    <SCRIPT type=text/javascript> <!-- vBulletin.register_control("vB_QuickEdit", "4013", 'VisitorMessage'); //--> </SCRIPT>
  4. View Conversation
    You'll have to be more specific. Besides the Ta-152 having a higher service ceiling, what other characteristics distinguished the flight dynamics of a Ta-152 from that of the Fw-190?
  5. View Conversation
    Airfiles are not my department I guess. Sorry. When I cant find an AIR file for a similar AC, I usually ask Bearcat241 for assistance. He's an expert.

    Cheers
    Morton
  6. View Conversation
    Hi,
    you still looking for a converted WoP Ta 152 ? I don't remember who converted the MDL for me, but I have the complete aircraft.
    regards,

    Frederic ( Solobo )
  7. View Conversation
    Yes ! Working on it. Just doing some other things in between. : )
Showing Visitor Messages 1 to 8 of 8
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My name is Nick Lang, I am a student, and I have a great interest in Aviation, which results in Flight simulation. I wasn't always a Pennsylvanian, I was born in Missouri, but my family and I moved to Exton when I was about 2 years old.
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