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  • euroastar350's Avatar
    February 28th, 2015, 17:36
    You know where to find me ;)
    18 replies | 1374 view(s)
  • euroastar350's Avatar
    18 replies | 1374 view(s)
  • euroastar350's Avatar
    February 26th, 2015, 10:47
    18 propeller blades, 6 spinners, custom propeller discs and custom alpha channels make up the entire propeller system. Although currently using default animations, the entire propeller system will have custom coding built in. Also, First layer of white paint to check for errors and discrepancies. Besides some areas needing smoothing, everything is looking good. External model minus the smaller bits mapped on 2 sheets. Gear mapping also has started with animations to follow once done with mapping. The external model is almost close to being finished.
    18 replies | 1374 view(s)
  • euroastar350's Avatar
    February 21st, 2015, 22:32
    Exterior mapping done, minus the small bits. Some animations are already built in. As for a Piper Aztec, would love one myself, not sure I could deliver one though
    18 replies | 1374 view(s)
  • euroastar350's Avatar
    February 19th, 2015, 15:38
    First export to FSX to check integrity of the 3D mesh
    18 replies | 1374 view(s)
  • AckAck's Avatar
    February 19th, 2015, 06:17
    AckAck replied to a thread 200 year old desk in The NewsHawks
    That's ok, I took the whole thread too seriously. Tried to back out at the last minute, though.
    5 replies | 274 view(s)
  • AckAck's Avatar
    February 17th, 2015, 15:41
    AckAck replied to a thread 200 year old desk in The NewsHawks
    Pretty sure there was some "mass produced" stuff made in the 1700s as well - at least in as much as this is not a typical desk of the time, so I think it's a bit disingenuous to say that today's equivalent is Ikea. While a desk of similar craftsmanship could be made today, it would be unaffordable, but its not like this desk was affordable at the time, either. So, enough naysaying from me! It's a remarkable desk.
    5 replies | 274 view(s)
  • euroastar350's Avatar
    February 17th, 2015, 14:18
    Hi guys, As many know, Milton Shupe is working on a Rockwell Commander 685 for FS9 with an FSX version to follow. Well I have the source files for that aircraft and decided that a Turbo Commander will be available as well, but for FSX only since FS2004 already has the Veneaviones models. Attached is a ready in 3DS Max after I spent an hour removing materials and unsmoothing parts. There is no timeframe as to when it will be done due to my limited time. For now, it is the straight wing variant, not sure about the winglet version, I will see about that version being done. For now, enjoy this render:applause:
    18 replies | 1374 view(s)
  • AckAck's Avatar
    February 15th, 2015, 14:20
    One would hope that you don't have to stay within 500 meters of the missile to guide it... That's worse than the guidance system for early Sparrows.
    6 replies | 296 view(s)
  • euroastar350's Avatar
    February 15th, 2015, 13:10
    I can do a 690 Turbo as I am starting on one, but drawings are the only thing holding me back. I use both gmax and Max 9 for all my modeling, is there a way to get the gmax files converted to Max format using the gmax to Max exporter? I would love to chip in and make the Turbo Commander for both platforms:applause::wavey:
    16 replies | 639 view(s)
  • euroastar350's Avatar
    February 15th, 2015, 12:09
    Starship!!!:redfire::redfire:
    23 replies | 1220 view(s)
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