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  • falcon409's Avatar
    May 18th, 2013, 07:17
    If you have to manually set the flaps, then yes, it's the improved version, lol. The original release had two things going for it that I don't think anyone else, at the time, had produced: flaps that operated automatically based on airspeed and angle of attack and a startup that followed the Dash-1. After the update, both of those went away and Lago said they could nothing to correct it. As far as the tail goes, I don't have that skin, but if you have DXTbmp, you can load that texture and make sure it's converted to DXT3. That would be my guess as to why it's just solid black.:salute:
    11 replies | 308 view(s)
  • WarHorse47's Avatar
    May 18th, 2013, 06:39
    Don't ask..:icon_lol:
    15 replies | 879 view(s)
  • Ickie's Avatar
    May 18th, 2013, 06:37
    http://www.earthcam.com/canada/niagarafalls/?cam=niagarafalls_str look I spotted Payl Bunyon Taking a shower at Niagra falls
    0 replies | 29 view(s)
  • falcon409's Avatar
    May 18th, 2013, 06:35
    Just as an aside....I remember waiting with much anticipation for Lago to release the "Falcon". It was to be the best rendition yet and the screenshots looked amazing with all the hi-res panel pop-ups they had. It was by far the best version out there, especially before they messed it up with an update that screwed some things up and never got fixed. Today, I look at it in it's present form and it's amazing how rough the aircraft actually is. It would probably be considered an "OK" job for freeware, lol. One of our members was able to set me up with the download and so with my original info I was able to get it installed. My first impression 9 or so years later. . . .what were we all excited about, lol. Amazing how far we've come.
    11 replies | 308 view(s)
  • Navy Chief's Avatar
    May 18th, 2013, 05:00
    I keep forgetting to ask this. Occasionally someone will post a video they've made, and oftimes there'll be a view from the "Plat Camera". What program provides this? It looks SO realistic! Really brings back memories of sitting in the Ready Room, watching flight ops! Thanks. NC
    0 replies | 58 view(s)
  • TARPSBird's Avatar
    May 18th, 2013, 00:53
    I get the square window for the LSO but no LSO. Maybe he's down in the "dirty shirt" wardroom getting coffee and a slider. Somebody go tell him there's a recovery in progress! :icon_lol: Aside from the quirky LSO gauge, an outstanding ship with great detail. Pardon me for being dumb, but how do you get down to the hangar bay? Is the Y (slew) key the only option?
    15 replies | 879 view(s)
  • Allen's Avatar
    May 18th, 2013, 00:23
    How did you try to change the texture? You should have been able to go to Unwrap UVW and change the current maping. One thing of note. You can NOT use Unwrap UVW if you have selected multiple meshes. You can click on Edit.. and change the maping around but the changes won't save. Anytime you have selected multiple meshes the top right it will say Multiple Selected and any thing you apply to the multiple meshes will be in Italic Text. Single Mesh Selected
    20 replies | 325 view(s)
  • Willy's Avatar
    May 17th, 2013, 22:54
    Finished my third and final time around. Drinks all around!
    54 replies | 1090 view(s)
  • Willy's Avatar
    May 17th, 2013, 22:20
    Piece of cake... 105.2 nm 00:36:35 102.0 lbs http://fs-duenna.com/flights/ShowFlight.php?detail=flight&value=AlEGwaGXUDdnyEdgEtH0wxlFnE
    34 replies | 341 view(s)
  • Willy's Avatar
    May 17th, 2013, 21:37
    Just as well to finish this off... what else can go wrong?
    34 replies | 341 view(s)
  • Lionheart's Avatar
    May 17th, 2013, 21:33
    Beautiful looking model. Good to hear it flies well by hand. Nice work, Carenado.
    24 replies | 1267 view(s)
  • Willy's Avatar
    May 17th, 2013, 21:19
    Just a short simple flight.. what could go wrong? Got lost in the mountains, had to break the soft ceiling to jump a ridge and ended up taking the long way around to the airport... 51.8 nm 00:28:51 59.5 lbs http://fs-duenna.com/flights/ShowFlight.php?detail=flight&value=1qIMOLhi8urDFlvdm3P6R6QA
    34 replies | 341 view(s)
  • Jagdflieger's Avatar
    May 17th, 2013, 21:07
    Heart touching indeed.
    4 replies | 140 view(s)
  • Willy's Avatar
    May 17th, 2013, 20:36
    About wore out from moving my daughter today and this evening, but I'm wanting to wrap this up..
    34 replies | 341 view(s)
  • Panther_99FS's Avatar
    May 17th, 2013, 20:09
    Oh well...I'll chalk it up as a "Rookie Experience"....:isadizzy:
    0 replies | 26 view(s)
  • PRB's Avatar
    May 17th, 2013, 18:27
    That was interesting. It was a bit startling to see the cars come screaming onto pit road at race speeds. As the 48 was starting his run I was thinking "ok, who is going to be the first one to screw this up?" LOLOLOL :icon_lol:
    2 replies | 39 view(s)
  • brad kaste's Avatar
    May 17th, 2013, 17:49
    You can't help but love Barnes Wallis. In the beginning, he was viewed as some sort of nutty, esoteric science professor. He was skeptically rejected by the RAF. Through continual hard work and research on his part with his staff,...he proved them wrong.
    7 replies | 220 view(s)
  • Rami's Avatar
    May 17th, 2013, 17:35
    Hey guys, I'm tired and cranky tonight...tomorrow I will work on all of this...right now I need a good night's sleep.
    39 replies | 701 view(s)
  • PRB's Avatar
    May 17th, 2013, 17:09
    The 13 year old who sang the National Anthem at the start of that pickup truck race didn't alter any notes, didn't add any extra notes, and didn't make it "all about me". Like it when they do it like that! :salute:
    0 replies | 23 view(s)
  • Allen's Avatar
    May 17th, 2013, 14:06
    gmax will let you chnage the texture mapping or chnage to a new texture. Can you try the texture change again if that dosn't work set me the file (.gmax) and I will try.
    20 replies | 325 view(s)
  • Allen's Avatar
    May 17th, 2013, 12:29
    Allen replied to a thread Screenshots in CFS2 General Discussion
    Aircraft can't have damage models, just breaking parts and I can't think of a way to get breaking parts on a Zep that would work right. The Zep Wreck will have to stay as Scenery. Right now I have the Turret Truck set up like Crimson Skies with only one gun.
    203 replies | 9930 view(s)
  • WarHorse47's Avatar
    May 17th, 2013, 11:57
    Sorry I wasn't more specific in my thoughts. What I meant was that it was as if I was missing a *.dll or other program that the LSO setup needs to function. Basically it's a Window and xml gauge added to the panel.cfg. I can open the window and the LSO is standing there with his arms and paddles outstretched, but there is no animation as expected when I deviate from the landing flight path. I have a support ticket in with Vertical Studios, so we'll get this sorted out in time. I was just wondering if someone else might have the same issue, or if it is just my setup. I should add that this issue isn't detracting from addon. The install is straightforward, the vessel looks fantastic, and I've made about 20 traps and take offs without the LSO.
    15 replies | 879 view(s)
  • Allen's Avatar
    May 17th, 2013, 11:47
    I sent Blood Hawk a set up for mdlc_190_weap that is designed for weapons made in gMax at same scale as the aircraft or real world scale. I do not know if this will work with .bgls made in FSDS but it should as long as the weapon is at real world scale. Download the Allen_Make_Weap.zip and copy the 5 files into the mdlc_190_weap folder than. 1# Once you have made your Weapon in gmax export as a Flightsim BGL File (*.BGL) with the name my_weap. 2# Move or Copy and Paste the my_weap.bgl to w_mdlc folder that is inside of the mdlc_190_weap folder.
    20 replies | 325 view(s)
  • Navy Chief's Avatar
    May 17th, 2013, 09:39
    That was the same type of chair on my Obutto Gaming seat, but my back hurt from sitting in it. I just could not get comfortable, unfortunately. NC
    12 replies | 373 view(s)
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