• euroastar350's Avatar
    January 26th, 2016, 23:31
    That is odd because that was one of the things Uncle Milton pointed out and I did fix, even my working gmax file has the updated pedals. I dislike putting out service packs and I only had to do a service pack for one of the G7 models I converted, time to revisit gmax and see why it hates me that much:173go1::wavey:
    12 replies | 1621 view(s)
  • euroastar350's Avatar
    January 26th, 2016, 00:35
    A new entry has been added to Add-Ons Library, category FSX Military Props Description: Functional VC model included; Package includes one aircraft with three beautifully crafted exterior liveries, a great flight model, authentic custom radial sounds, and custom panels with aircraft specific gauges, and easy-to-read clickable virtual cockpits. FSX native upgrade by Eagle Rotorcraft Simulations. This aircraft release is one of 7 aircraft in a series that will be released. FSX Only. To check it out, rate it or add comments, visit Grumman C1A Trader.zip The comments you make there will appear in the posts below.
    0 replies | 174 view(s)
  • euroastar350's Avatar
    January 25th, 2016, 21:47
    Thank you Tom, uploaded here as well:ernaehrung004:
    12 replies | 1621 view(s)
  • euroastar350's Avatar
    January 25th, 2016, 20:23
    Since I couldn't find an upload button here, I uploaded to Avsim first. Other sites will follow shortly. Enjoy guys:wavey:
    12 replies | 1621 view(s)
  • euroastar350's Avatar
    January 24th, 2016, 12:10
    Uncle Milton just got the latest files for him to go over, hopefully there won't be many changes after this one. Awaiting his feedback
    19 replies | 1759 view(s)
  • euroastar350's Avatar
    January 24th, 2016, 12:09
    Looking awesome Thomas. Awaiting the final release:wavey:
    201 replies | 32749 view(s)
  • euroastar350's Avatar
    January 24th, 2016, 09:16
    Uncle Milton, Glass already has reflections applied, it is barely visible withing FSX due to rendering engine. And the spinners also have reflections enabled, does the assigned texture have an alpha applied? I'll double check on my end to see if I get the same results as your copy.
    19 replies | 1759 view(s)
  • euroastar350's Avatar
    January 24th, 2016, 08:56
    Almost there guys, been sidetracked getting commercial work done, but I am ready to get this one out with the latest feedback from Uncle Milton:wavey:
    19 replies | 1759 view(s)
  • euroastar350's Avatar
    January 20th, 2016, 22:29
    Anyone have a copy of the paintkit? I've been looking all over with no luck and I have a few schemes in mind, but don't want to create one from scratch.
    7 replies | 667 view(s)
  • ColoKent's Avatar
    January 17th, 2016, 00:54
    You're killin' me, Rick.... Kent
    145 replies | 15887 view(s)
  • ColoKent's Avatar
    January 17th, 2016, 00:33
    Strange thing...I tried flying the Devon out of Masirah Island, Oman in P3D v2 (I'm partial to it for personal reasons-- Masirah, that is, not the Devon...)...and it was like a slideshow-- 5-7 fps...don't know what the deal was. I didn't see that problem anywhere else in the world with the Devon. Other than that, a neat little airplane-- for those into "offbeat", one-off British types... Kent
    65 replies | 5305 view(s)
  • euroastar350's Avatar
    January 15th, 2016, 10:59
    I've slowed down work a bit as I am wrapping up a new (redux if you will) project I am doing with a commercial developer. I also have assistance from real world pilots lending a hand on the S76, so hopefully I can bring a nicely simulated S76 to the table :)
    24 replies | 2387 view(s)
  • euroastar350's Avatar
    January 14th, 2016, 10:35
    Roger, With and without self shadowing enabled, I get these results in DX10
    3 replies | 257 view(s)
  • euroastar350's Avatar
    January 14th, 2016, 00:25
    Nevermind, I actually found it:wavey:
    3 replies | 257 view(s)
  • euroastar350's Avatar
    January 14th, 2016, 00:05
    Hi guys, Looking for the Baytower RV7 paintkit, but the forums are no longer available and I am itching to lay down some paint on this bird. Anyone have access to the kit or know where I can get it?
    3 replies | 257 view(s)
  • ColoKent's Avatar
    January 13th, 2016, 18:09
    ...just picked up the Flysimware Lear 35A, and I am very happy with it. Don't know what has happened, but their textures have improved significantly, making the visual a lot nicer than the MU-2. This airplane flies nicely... One thing I wish were different is the texture mapping for the exterior. With only one upper and lower wing texture for both wings, it makes doing a C-21 with standard alternating USAF and Stars and Bars markings impossible (I think). Kent
    25 replies | 2794 view(s)
  • euroastar350's Avatar
    January 12th, 2016, 20:36
    Well after many years of doing conversions of available 3D models for FSX, I took the plunge and went started my own proper FSX aircraft, well lighter than air to be correct. Introducing the Airship Industries Skyship 600. As a young kid living in Orlando Florida, I used to see this type of blimp flying in the Sea World/Shamu livery and since there aren't any good FSX blimps out, this will probably be the first. Bear in mind, this is my first designed from scratch project and it won't be completed any time soon as it is an in between project with all the countless others I have on the drawing board at the moment.
    4 replies | 401 view(s)
  • ColoKent's Avatar
    January 8th, 2016, 13:47
    ColoKent replied to a thread Do you agree? in The NewsHawks
    "Some say 'yes' and some say 'no'....I tend to agree" (the constant refrain of a good buddy of mine and fellow consultant who test flew the YF-16 back in the beginning..). Kent
    44 replies | 1612 view(s)
  • euroastar350's Avatar
    January 7th, 2016, 16:04
    I don't have P3DV3 as of yet, but it is in my future to purchase, I need a new computer for all my work as I am developing on a slow laptop. Having said, yes at some point in the future I want to convert all my releases including this one to P3DV3.
    9 replies | 790 view(s)
  • euroastar350's Avatar
    January 7th, 2016, 16:01
    Will textures from the first C90 release fit the new C90GTX or is it a complete remap that won't be paintable?
    10 replies | 1238 view(s)
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