• Tom Clayton's Avatar
    Yesterday, 18:46
    I just reinstalled FS2002 Pro and there's nothing in the App Data folder - even after running it once. The FS2002.cfg is in the sim's root folder. It's been over a decade since I used it on a regular basis, but if I remember right, everything is contained within the root folder. Still, when you uninstall, any add-ons are left behind and need to be deleted manually.
    6 replies | 173 view(s)
  • Tom Clayton's Avatar
    April 16th, 2014, 17:52
    You may also get some good details from the Event Viewer: Click the Start button and type in Event Viewer, then click that in the list (it will likely be the only choice). In the left pane, expand Windows Logs, then select Application. In the top-center pane, scroll to the time of the last error and you should find it in the list. Double-click the list entry to open it in a new window. Click the Copy button in the lower left and paste that here. The deep kernel guru's may be able to shed some light on what's happening.
    6 replies | 173 view(s)
  • Tom Clayton's Avatar
    April 16th, 2014, 15:31
    See if you can post a screenshot of the error message.
    6 replies | 173 view(s)
  • Tom Clayton's Avatar
    April 16th, 2014, 15:14
    Before today, the last post was dated November 2012. Those attachments are long gone.
    27 replies | 5240 view(s)
  • Quicksand's Avatar
    April 15th, 2014, 06:07
    Thanks again, Colin. I think I've downloaded and installed all the paints there for the ND Huey. I lurk there quite a bit.
    4 replies | 193 view(s)
  • Quicksand's Avatar
    April 15th, 2014, 05:43
    Thanks for that link, Colin. I did not know that page existed. I found some good ones.
    4 replies | 193 view(s)
  • Quicksand's Avatar
    April 15th, 2014, 05:37
    Mine is also my "nom de guerre," so to speak, from my twenty plus years on the road as a long haul trucker. These names, are bestowed on the new guys by the senior drivers after they observe the FNG for a while. Being given your "handle" is a right of passage for a trucker, as it means you have been accepted into their brotherhood. Mine was chosen for me by the most senior driver in the company. He had been driving trucks for almost forty years when I started. He told me, "We are going to call you Quicksand, because you're falling in love with these trucks, and you're sinking fast." Sadly, my friend passed away several years ago. I remember him every time I log in here...
    61 replies | 1983 view(s)
  • Quicksand's Avatar
    April 15th, 2014, 05:14
    Hello everyone. I'm trying in vain to locate some US Army repaints for the Aerosoft UH-1. I've found many great repaints for the ND Huey, but so far only a handful of paints, none of which is US Army, for the Aerosoft bird. I've searched all the usual hangouts and so far come up empty. Is anyone painting this one?
    4 replies | 193 view(s)
  • Tom Clayton's Avatar
    April 14th, 2014, 17:27
    From what little I know about effect coding, I don't think what you want is possible without looking rather cartoonish. Everything I've ever seen as far as objects towed behind aircraft dealt with the somewhat similar concept of refueling drogue lines, and were done as part of the model (usually animated by the tailhook command).
    6 replies | 272 view(s)
  • b24_witchcraft's Avatar
    April 14th, 2014, 16:18
    B24_witchcraft - Volunteer and supporter of the Collings Foundation. "Witchcraft" is the current name used on the B-24. Info on "Witchcraft" here - http://www.collingsfoundation.org/tour_b-24j.htm Current information on the Wings of Freedom tour can be found here - http://www.collingsfoundation.org/cf_schedule-wof.htm
    61 replies | 1983 view(s)
  • b24_witchcraft's Avatar
    April 10th, 2014, 07:46
    Very cool plane Rob - thanks for the timely updates and thanks for sharing it with us too! :applause::applause::applause::encouragement:
    57 replies | 3561 view(s)
  • b24_witchcraft's Avatar
    April 10th, 2014, 07:44
    You could always check over at Simviation. I found the ISDT King Air 200 there for you.
    3 replies | 354 view(s)
  • Tom Clayton's Avatar
    April 9th, 2014, 17:01
    I thought I had tried the General section and it didn't work, but I'll try to remember to check again next time I fire up the Sim. As for Gear Reduction vs. Animation Ratio, the key word is "Animation." At 100% animation - regardless of actual prop speed - FS9 shows the blurred prop disk sitting dead still. Modifying the Animation Ratio allows the user to see motion when the props are spooled up to full, such as for takeoff power.
    9 replies | 568 view(s)
  • Tom Clayton's Avatar
    April 8th, 2014, 18:03
    Maybe I don't know enough about the real thing, but I never had any issues with the flight dynamics. My only issue was with the visuals on the props, which is an easy fix. The only other thing that's a bit of a pain is the fact that MS didn't quite get the auto-start right with t-props, so like every other one out there, I have to remember to manually turn on the generators back on after starting it up.
    9 replies | 568 view(s)
  • Tom Clayton's Avatar
    April 7th, 2014, 15:14
    As part of my getting re-acquainted with FS9, I recently reinstalled the Veneaviones Rockwell 690 Turbo Commander. And when I first fired up the engines, I suddenly remembered that the props rotate backward!:dizzy: So I racked my brains and did some searching, and then smacked myself in the back of the head (not really) when I figured out how easy it is to fix. Into each section, add prop_anim_ratio=-1.1 to both reverse the prop's direction (-1) and to give it a more animated look at full RPM (1.1).
    9 replies | 568 view(s)
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About Tom Clayton

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About Tom Clayton
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