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  • Rami's Avatar
    May 18th, 2013, 16:49
    Kevin, I removed the "use all your ammo" mantra. Basically, get in...get your hits...and get the hell outta dodge! We also got the problems ironed out with the Sky Unlimited Bf-109f.
    44 replies | 762 view(s)
  • Rami's Avatar
    May 18th, 2013, 12:17
    Hey guys, I have a late afternoon dinner out, but I should be home by six. You can tell my mom's reached "the senior zone..." she likes dinner earlier and earlier. She didn't want to go out on Mother's day because of the crowds.
    44 replies | 762 view(s)
  • Rami's Avatar
    May 18th, 2013, 12:15
    Mark, I sent the files to both you and Jagdflieger this afternoon.
    12 replies | 269 view(s)
  • Rami's Avatar
    May 18th, 2013, 12:13
    Mario, Here is the third mission description...I'm still working on the mission itself. "title_string"=Operation Mezzagosto - A greeting by Der spaten "summary_string"=Achtung, Meine Herren! After gaining intelligence on the fleet's location earlier in the day, we have decided to greet the massive Pedestal convoy with a combined raid of both level & torpedo bombers. Your target is the carrier HMS Indomitable. "objective_string"=Through the early evening of 11 August, 1942, the Pedestal convoy sustained the first significant air attacks of the battle by four successive waves of Axis bombers: thirty Junkers Ju-88s & six He-111 torpedo planes were just one attack. In this raid, no hits were scored on the vessels, and two of the Ju-88s were shot down. "intelligence_string"=The enemy convoy sighted yesterday is now within range of Sardinia. We're prepared to execute the first assault. Take your place in an Heinkel He-111 torpedo bomber and direct your torpedoes toward the enemy carriers. The Ju-88 bombers will attack the remainder of the enemy fleet. Und passen Sie auf sich auf! "player_aircraft_name_string"=Heinkel He-111h-6 "airfield_string"=Sardinia - Elmas
    6 replies | 156 view(s)
  • Rami's Avatar
    May 18th, 2013, 12:11
    Mario, Here is the scoop for mission two... "title_string"=Operation Mezzagosto - Dreifinger reconnaissance "summary_string"=Kamerad, herhören! After being alerted by French reconnaissance that the enormous Pedestal convoy entered the Mediterranean, we gained intelligence from our own source as to where the Allied convoy should be. Your mission is to find and photograph them. Make sure that you take the pictures and get home without incident! "objective_string"=The Pedestal convoy was identified at about 0830 hours on 11 August, 1942 by a Ju-88 bomber on a reconnaissance mission. Once the Pedestal convoy was spotted, the Axis forces sat & waited for the convoy to get within range of their airbases, then raided it during an evening assault by bomb-laden Ju-88s and torpedo-carrying He-111s. "intelligence_string"=Once airborne, hold a west-southwesterly heading and climb up to a cruising height of 5,500 meters. The estimated convoy position is to the southwest of the Baleric islands. Once over the convoy, hold a steady course and speed as you photograph, but don't stray above 5,700 meters, or the photos will lack detail. Once this is completed, you may return to Sardina. Hals und Beinbruch! "player_aircraft_name_string"=Junkers Ju-88a-11 (Italy, 1941) "airfield_string"=Sardinia - Elmas
    6 replies | 156 view(s)
  • Rami's Avatar
    May 17th, 2013, 17:35
    Hey guys, I'm tired and cranky tonight...tomorrow I will work on all of this...right now I need a good night's sleep.
    44 replies | 762 view(s)
  • hairyspin's Avatar
    May 17th, 2013, 12:51
    If you're buying in the UK (hello old chap, from another in Blighty :wavey:) then go for an 8-hour rated chair iirc. Just keep the kids - or grandkids as applicable - off it. Mine played with the height adjustment so much it won't stay at the height I prefer any more. But it is comfortable! If you're sitting in it longer than that at a stretch then I don't want to clean the crumbs from your keyboard...
    12 replies | 404 view(s)
  • hairyspin's Avatar
    May 17th, 2013, 12:31
    Thanks OC, much appreciated!
    2 replies | 108 view(s)
  • Rami's Avatar
    May 16th, 2013, 18:45
    Jagdflieger, Thanks! :redface: Considering the quality of your work over the years, I consider that extremely high praise. :salute: I'm come to really appreciate the things you can do with Xavierb's piers in tight spaces, where elevation away from the coast rises quickly. While wolfi's large piers are great for flat spaces with few curves, they just don't offer the same flexibility. You can also create different pier formations and all other kinds of neat tricks!
    12 replies | 269 view(s)
  • Rami's Avatar
    May 16th, 2013, 18:44
    Mario, I completed the second mission tonight, but I'm too tired to re-write the mission text. The mission is a second reconnoitre, this time from a German Ju-88 based on Sardinia...higher up at 5,500 meters. After this mission, you will participate in an evening torpedo run onboard a Heinkel He-111.
    6 replies | 156 view(s)
  • Rami's Avatar
    May 16th, 2013, 09:46
    Jinx, The props will generate two times as much thrust, making for a better climb rate, increased takeoff performance, and a higher top speed. The downside? Your range will be chopped by half.
    9 replies | 185 view(s)
  • Rami's Avatar
    May 16th, 2013, 08:32
    Misson, Sólo quería hacerle saber que no me he olvidado de hacer la parte del eje de pedestal. No puedo decir que voy a trabajar en este proyecto a una velocidad vertiginosa, pero la operación Mezzagosto está en marcha, y estoy usando las misiones pedestal como una base para "dar la vuelta" y convertirlos en misiones Axis-temáticas. La primera es una Vichy reconnoitre francesa del convoy justo después de entrar en el Mediterráneo ... Yo no quiero darte algo demasiado difícil para empezar, ¿sabes? In English... I just wanted to let you know that I haven't forgotten about doing the Axis side to Pedestal. I can't say I will work on this project at breakneck speed, but Operation Mezzagosto is underway, and I am using the Pedestal missions as a base to "flip" them and turn them into Axis-themed missions. The first is a Vichy French reconnoitre of the convoy just after it enters the Mediterranean...I didn't want to give you something too difficult to start, you know? "title_string" = Funcionamiento Mezzagosto - Intrus dans la Méditerranée! "summary_string" = Ecoutez, les pilotes français! Un enorme convoy aliado ha entrado en el Mediterráneo, y es nuestra tarea para analizar la composición de este convoy y pasar la información a nuestros amigos alemanes e italiano cerca de Cerdeña y Sicilia. El convoy no está a su alcance por el momento. Las operaciones de combate pueden depender de la inteligencia, así que vamos a conseguir es correcta la primera vez!
    6 replies | 156 view(s)
  • Rami's Avatar
    May 16th, 2013, 05:33
    Kdriver, I can try reducing the amount of destroyers to two...but I'm in Shadow Wolf's camp here...I can survive it if I go in low and fast. :icon_lol:
    44 replies | 762 view(s)
  • Rami's Avatar
    May 16th, 2013, 05:31
    Jinx, Sure, but in what context? Are you talking about in Mission Builder, or actual flight characteristics? If it's the latter, the quick and dirty way is to increase the thrust and engine scalars in the .cfg file above 1.0. Otherwise, it can be done by modifying data entries such as empty weight, manifold pressure, horsepower, compression ratio, cylinder displacement, and number of cylinders in the engine.
    9 replies | 185 view(s)
  • Rami's Avatar
    May 15th, 2013, 15:47
    Discus, I didn't notice a major problem...even with the ships and AA guns included.
    12 replies | 269 view(s)
  • Rami's Avatar
    May 15th, 2013, 15:10
    Kdriver, I totally forgot this one; in the Beaus in the Sand campaign best test, Pen32Win gave me a set of revised .dp files to tone down the accuracy and lethality of the ships. I forgot to include it for the Western Desert campaigns. Oops!
    44 replies | 762 view(s)
  • Rami's Avatar
    May 15th, 2013, 14:33
    Mark, Is this what you had in mind? Send me a PM with your e-mail addy and I'll send you the GSL file, which includes Achim's Reykjavik, as well as the harbor ship and AA layout, as well as a test mission. I don't want to release it publicly just yet, until Achim releases his revised Norwegian and Icelandic airfields.
    12 replies | 269 view(s)
  • hairyspin's Avatar
    May 15th, 2013, 13:23
    If you want photos of a Hudson, I have some from the RAF museum Hendon's Mk.III. Drop me a PM if you want 'em
    24 replies | 892 view(s)
  • hairyspin's Avatar
    May 15th, 2013, 13:17
    Gosh you've been busy Ted! :salute: And not all aircraft fly like Dorniers! :icon_lol:
    12 replies | 390 view(s)
  • hairyspin's Avatar
    May 15th, 2013, 12:55
    Once an object is mapped, it's mapped until you re-map or edit the mapping via Unwrap UVW. Reset Xform won't affect that at all. Where I had a problem was objects I applied a mapping of equal length and breadth to but it showed as oblong. (yes, I had clicked View Align...) Played merry hell with the paint kit! Something like this:- Once a Reset XForm had been applied a square mapping was square, no arguments.
    18 replies | 316 view(s)
  • Rami's Avatar
    May 15th, 2013, 08:40
    Mark, Here are some pics of the layout for the harbor. It includes a breakwater connecting a barrier island to the mainland, as well as a breakwater to protect the harbor. I also included a forested island with a lighthouse, and piers of varying sizes with warehouses, access ramps, and plenty of space for shipping, even for the biggest vessels. Now I have to do the support facilities, including warehouses and such, but we're getting there. Edit: Safari won't let me attach the pictures, but I'll include them when I return home.
    12 replies | 269 view(s)
  • hairyspin's Avatar
    May 14th, 2013, 13:55
    I'm really disappointed there's no option to bolt a kitchen sink under each wing... but in all seriousness has anyone looked at the promotional material at the JF site? I just did and I'm moderately sure a clean option is displayed in the video. :blind: But what do I know, I haven't bought it. Yet. Baz, that's a really good-looking model, kudos! :applause::applause::applause:
    73 replies | 5521 view(s)
  • hairyspin's Avatar
    May 14th, 2013, 13:34
    Reset XForm condenses all your scale, rotation and other operations on an object, sets scale on the object to 1 and aligns the object's pivot to the Gmax world. If you like, it lets Gmax get an accurate handle on the object's size etc after we've been knocking it into the shape we want. Collapse the stack and you've got editable mesh or poly ready for animating or mapping. Without this you can get really odd mapping problems, even if you use Reset Scale or Reset Transform buttons on the Command Panel (Hierarchy tab). It's also possible for Gmax to 'lose track' of the object's shape while we're altering it to the extent that a rotation animation on a flap will actually distort the object, not rotate it. I've had both these problems happen and only Reset XForm got the thing back under control. Just do it before animating or linking other objects to it in a hierarchy.
    18 replies | 316 view(s)
  • Rami's Avatar
    May 14th, 2013, 04:43
    Jinx, Yes, and between bismarck13 and Baldy, we have a lot of rare "gems" for CFS2. After I finish Mezzagosto, I have a long-dormant surprise from a good friend that I will be working on. He is one of the unheralded geniuses of CFS2, and his work deserves recognition.
    9 replies | 160 view(s)
  • Rami's Avatar
    May 14th, 2013, 04:41
    Blood_Hawk, I'm using 1.52. I included it as a .zip file in the "Baltimore update" thread.
    46 replies | 1277 view(s)
  • Rami's Avatar
    May 14th, 2013, 02:58
    Jinx, That link lists all of his uploads here at SOH, notice there are four pages. Did you go through them all?
    9 replies | 160 view(s)
  • hairyspin's Avatar
    May 13th, 2013, 22:41
    Looks lovely country Owen, I only know the song by Stan Laurel and Oliver Hardy. So do tell, did she start carving her name on the Lonesome Pine in the moonlight....? :pop4:
    16 replies | 601 view(s)
  • Capt. Winters's Avatar
    May 13th, 2013, 18:00
    Hi Panzer, for your first question, yes its normal to see the splash screen saying 1.40 after the 1.40b hotfix. theres also a small hotfix 1.40c which fixes one of the airfields regards Rob.
    3 replies | 135 view(s)
  • Rami's Avatar
    May 13th, 2013, 16:31
    Jinx, It's here now: http://www.sim-outhouse.com/sohforums/local_links_search.php?action=show&userid=11017&sort=d
    9 replies | 160 view(s)
  • Rami's Avatar
    May 13th, 2013, 16:30
    A new entry has been added to Add-Ons Library, category CFS 2 Aircraft - German Description: Focke-Wulf FW 189 Uhu for CFS2 by: William Dickens Called the "Flying Eye" of the German army, the Fw 189 succeeded on the Eastern Front beyond the most optimistic predictions. Its superb handling and agility made it a very difficult and elusive target for enemy fighters. Its phenomenal toughness was demonstrated by Fw 189s returning to bases safely with one tail shot or torn off by Soviet ramming attacks. Credits: The model is made by William Dickens The airfile and dp are by Christian Nölte
    0 replies | 39 view(s)
  • Rami's Avatar
    May 13th, 2013, 16:27
    A new entry has been added to Add-Ons Library, category CFS 2 Aircraft - German Description: Ju290-A7 Seeadler for CFS2 by: William Dickens When the Ju 290 replaced the Fw 200 as the Luftwaffe long-range maritime reconnaissance aircraft in the autumn of 1943, the crews were given a far more capable aircraft than the old Focke-Wulf Fw 200 Condor. But only 65 Ju 290s were built, and the total number of aircraft available was never higher than about 20. Credits: The model is made by William Dickens The dp is by William Dickens
    0 replies | 34 view(s)
  • Rami's Avatar
    May 13th, 2013, 16:24
    A new entry has been added to Add-Ons Library, category CFS 2 Aircraft - Other Description: File ID: Vultee Vanguard for CFS2 by: William Dickens bismarck13@msn.com Vultee P-66 Vanguard
    0 replies | 31 view(s)
  • Rami's Avatar
    May 13th, 2013, 16:21
    A new entry has been added to Add-Ons Library, category CFS 2 Aircraft - Other Description: Vultee Vengeance for CFS2 by: William Dickens The Vultee Vengeance was a dive-bomber designed for the RAF, who at the time were impressed with a need for dive-bombers following the early achievements of the German Stuka. The RAAF followed the lead of the RAF, receiving 342 aircraft from 1942, but cancelling the order for a further 58 aircraft in 1944.This aircraft was built in the USA but served in the combat role with the RAF and Indian Air Force in Burma, with the French air force in North Africa and with the Royal Australian Air Force in the Pacific. Developed primarily in response to British interest, Vultee developed a two-seat dive bomber in 1940 which was to become known as the Vengeance. The British Purchasing Commission placed an initial order for 200 aircraft from Vultee along with a further 200 aircraft to be built under license by Northrop. Additional orders then followed. Few of these aircraft actually reached Britain however with almost the entire order being diverted to the Far East for use by RAF, RAAF or Indian Air Force squadrons. A number of aircraft were also retained by the USAAF. In RAF service, Vengeance were operationally employed to good effect in the Burma theatre. As the war progressed, the RAF transferred some Vengeance aircraft to the Fleet Air Arm for use as target tugs. Additionally, some aircraft were used by the RAF in smoke-laying operations. Credits:
    0 replies | 27 view(s)
  • Rami's Avatar
    May 13th, 2013, 16:14
    A new entry has been added to Add-Ons Library, category CFS 2 Aircraft - German Description: Arado Ar232B-0 for CFS2 by: William Dickens The Ar 232 "Tausendfussler" was designed to replace the venerable Ju 52 transport. However, only about 20 Ar 232s were actually built. The prototype was a twin engine model, but the only production version, the Ar 232B-0, mounted four BMW radials. These aircraft were used irregularly during the war. Credits: Aircraft:
    0 replies | 26 view(s)
  • Rami's Avatar
    May 13th, 2013, 16:11
    Rami started a thread Amiot 143.zip in Warbirds Library
    A new entry has been added to Add-Ons Library, category CFS 2 Aircraft - France Description: Amiot 143 for CFS2 by: William Dickens The first flight of the Amiot 143 was made in August 1934. It was an all-metal cantilever high-wing monoplane with an enclosed pilot's cockpit, manually operated nose and dorsal gun turrets and a large glazed ventral 'balcony' housing the bomb-aimer's position forward and the ventral gunner's position at the rear. The large fixed divided-type undercarriage had wheel spats. The first batch of 50 aircraft was delivered in the winter of 1935-6 to Escadres GB 1/22 and GB 11/22 at Chartres; from aircraft number 31 the fuselage was slightly lengthened. Total production amounted to 138 aircraft. Normal bomb load was 900kg. In August 1939 91 Amiot 143s were still in service with first-line Escadres, 29 with training units and six in storage. Up to 10 May French night raiders had been carrying only leaflets, but from then on until the French surrender Amiot 143s dropped a total of 528 tonnes of bombs in night raids. However, Amiot 143s are best remembered for their heroic mission of 14 May 1940 when, with fighter escort, they attacked the heavily defended bridges at Sedan during daylight hours. The aircraft of the 34å and 38å Escadres bombed from an altitude of 800m. Four aircraft were lost in action and all the rest seriously damaged. Amiot 143s were subsequently used for transport and training duties by the Vichy French, except for a few impressed by the Germans. Credits: Aircraft:
    0 replies | 27 view(s)
  • Rami's Avatar
    May 13th, 2013, 16:09
    Rami started a thread Bloch 210.zip in Warbirds Library
    A new entry has been added to Add-Ons Library, category CFS 2 Aircraft - France Description: Bloch MB210 for CFS2 Original CFS1 Model by Alain Breton Modified for CFS2 by William Dickens. About the CFS2 Model: This aircraft is an update of Alain Breton's beautiful CFS1 model. Most of the aircraft reamins unchanged from the original. What has been added are detailed engines, crew members, new landing gear and gear wells, some "eye candy" like air scoops and exhaust. The model also has breaking parts and a first for a "WD" release: a Virtual Cockpit with working gauges! The real aircraft: The Bloch 210.01 prototype flew for the first time in June 1934. It was intended as a twin-float seaplane bomber for the French Navy. A second prototype was designated Bloch 211 N°1 Verdun. Following tests, the production version was ordered as the Bloch 210. A cantilever low-wing monoplane which retained the angular lines of the high-wing Bloch 200, the Bloch 210 was powered by two 678kW Gnome-Rhone 14N engines and had a retractable landing gear, the main units of which retracted into the engine nacelles. Armament comprised single 7.5mm MAC machine-guns in a nose turret and semi-retractable dorsal and ventral positions. Maximum bomb load was 1,730kg. The first production machine flew on 10 December 1935. A total of 283 were eventually built for the Armee de l'Air, with which they served in the BN5 (five-crew night bomber) category. Final deliveries to the air force were made in February 1939, by which time the aircraft was obsolete.
    0 replies | 31 view(s)
  • Rami's Avatar
    May 13th, 2013, 16:04
    A new entry has been added to Add-Ons Library, category CFS 2 Aircraft - British Description: File ID: Bristol Bombay for CFS2 by: William Dickens The Bombay was built to the Air Ministry Specification C.26/31 for a monoplane aircraft which could carry bombs or 24 troops. Despite the all-metal construction, the Bombay retained some features which were outdated at the time, such as its fixed undercarriage. Outclassed for the European theatre, it saw service in the Middle East, replacing the Vickers Valentia. Credits: The model, dp and textures are by William Dickens
    0 replies | 24 view(s)
  • Rami's Avatar
    May 13th, 2013, 14:19
    Jinx, To do the weight, it would be 15991.00000, or something like that. And the manifold pressure would be 44.300000.
    46 replies | 1277 view(s)
  • Rami's Avatar
    May 13th, 2013, 14:17
    Nick, It's not content, it's tone. It's how the words come across. And thanks for clarifying! :salute:
    10 replies | 243 view(s)
  • Rami's Avatar
    May 13th, 2013, 14:15
    Jinx, I contacted Bismarck13 via Facebook, and gave him a link to your thread. We'll see how long it takes for him to respond.
    9 replies | 160 view(s)
  • Rami's Avatar
    May 13th, 2013, 05:00
    I always do, that's how I learned to fly.
    46 replies | 1277 view(s)
  • Rami's Avatar
    May 13th, 2013, 04:58
    Hey guys, I finally have the intelligence I needed to fix the Junkers Ju-88A-4 and A-11 series aircraft's fuel capacity. I have included files for the A-11, the desert model, since I think I will finish up Mezzagosto before going back to the Balkans project. This same fuel load can be used for the A-4 model using AirEd. The Ju-88 has a tendency to "eat" fuel, so I did some research with the help of my kamaraden at the Axis History Forum. http://forum.axishistory.com/viewtopic.php?f=49&t=197853&p=1792222#p1792222 Not only did the Ju-88 have a 1,220 liter optional tank in the front bay, she also had a 680 liter optional tank in the rear bay. With this configuration of both fuselage tanks, the Ju-88 finally has the "legs" to fly a long-range reconnaissance over the Pedestal convoy from Sardinia.
    4 replies | 133 view(s)
  • Rami's Avatar
    May 13th, 2013, 04:40
    Jinx, 1) Use the AirEd version I put in the "Baltimore update" thread. 2) Look at the post where I made the changes to the numbers. 3) You can use those steps to literally go line-by-line. 4) The aircraft.cfg can be opened by a program like "notepad" in Windows. Look for the "thrust_scalar" line.
    46 replies | 1277 view(s)
  • Rami's Avatar
    May 13th, 2013, 04:30
    Jinx, I have a few things to point out here. First, Allen updated the aircraft, and did a lot of very positive things. So let's thank him properly. Second, Allen even stated that he was uploading the GMAX source files to SOH, so that if possible, work can be done on cockpit and flap animations, as well as perhaps some smoothing of the original model. Considering the state of the original model, Allen did a nice job. Third...yes, the paint job is sub-par, but again, Allen's job was to update the model. If you don't like the paint scheme, you have a couple of options. You can find a painting program and do the work yourself, and then share your creations with the rest of us. (Or not) Second, you can make nice with one of our repainters and see if they'd be willing to labor on your behalf to give you a paint scheme more to your liking.
    10 replies | 243 view(s)
  • Rami's Avatar
    May 13th, 2013, 04:23
    Jinx, Not to sound teacher-ish and condescending, but the way I learned how to do this stuff was trial and error, and by taking the time to learn how to do it on my own. If you follow the instructions I left in the Baltimore thread and used AirEd, you should be fine.
    46 replies | 1277 view(s)
  • Tailwind's Avatar
    May 12th, 2013, 17:17
    Hey all good Heinzy. Nope think you have to re download zips. Do your thing and keep an eye out for mission night next weekend. Usually takes a try or two before success. We are all used to it so give it another go and we will sort it. Have you created a log in at www.sim-outhouse.net? If not do so. You can then post there as well BTW thanks for the input on the video. Always appreciated
    8 replies | 241 view(s)
  • hairyspin's Avatar
    May 12th, 2013, 14:32
    After further thought, here's the method in the hope others find it useful. My thanks especially to Mathias who shared this a while back.
    18 replies | 316 view(s)
  • Rami's Avatar
    May 12th, 2013, 11:55
    Worthless, I use version 1.52. I have attached it here. And thank you for the feedback!
    46 replies | 1277 view(s)
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