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  • Cees Donker's Avatar
    Today, 21:26
    How do I do that? I want put in some notes in the aircraft reference part of the kneeboard. Approach speed and stallspeed, that kind of stuff. :wavey: Cees
    0 replies | 6 view(s)
  • Rami's Avatar
    Today, 15:27
    UncleTgt, You've done an outstanding job on this, well done! :very_drunk:
    1 replies | 75 view(s)
  • Cees Donker's Avatar
    Today, 13:33
    Nie normaal meer jonge! :biggrin-new: Cees
    219 replies | 19080 view(s)
  • UncleTgt's Avatar
    Today, 12:47
    I always use Martin Wright's BMP2000 to make my ground textures (FS70). Pick a bitmap with a similar colour palette to the custom one you've made & merge. Create the image set (MIPS) & you're done. If you want to spend some more time you can set transparency settings for each colour on the palette. That's how I made my whitewater breaker textures largely transparent, so they would blend with whatever colour waterclass texture was underneath.
    10 replies | 242 view(s)
  • UncleTgt's Avatar
    Today, 12:42
    Dasuto, Easier than you might think. Take one of Tangos B25C gunships & use that model (& elements of the dp file) for your PBJ-1C gunship. Apart from some small mapping differences that a dedicated paint can correct, it certainly looks the part... I knocked this one up really quick, it uses the AF-Chatterbox B25C-1 strafer model with the default PBJ-1C.
    4 replies | 168 view(s)
  • Cees Donker's Avatar
    Today, 11:49
    Thanks for the FDE update StormILM! And thanks Harry for mentioning the update! And off course Dave for all the support! I'm getting the hang of it! :very_drunk: Cees
    30 replies | 1101 view(s)
  • Cees Donker's Avatar
    Today, 11:33
    This is a nice one to fly! And she hooks up nicely! :wiggle: Cees
    30 replies | 1101 view(s)
  • Cees Donker's Avatar
    Today, 11:06
    Never too old to learn? :biggrin-new: Cees
    8 replies | 372 view(s)
  • Cees Donker's Avatar
    Today, 11:04
    Same here!
    23 replies | 781 view(s)
  • UncleTgt's Avatar
    Today, 08:30
    A new entry has been added to Add-Ons Library, category CFS 2 Aircraft - British Description: Bismark13-Peperez Bristol Bombay Mk1 by UncleTgt This is a revamp of William Dicken's (Bismark13) Bristol Bombay Mk1 for CFS 2. This is a complete aircraft. The airfile was developed in partnership with Peperez, who also helped me with a new 2D and VC panel. The VC panel no longer gives you a CTD, although you lose the VC cockpit window sills (they were modelled to the same material). The 2D panel is WIN 7 Safe. The dp was improved by me, & includes kelti exhaust effects & historical payloads.
    1 replies | 75 view(s)
  • Cees Donker's Avatar
    Today, 08:10
    Well, as long as I don't use the hook I'm okay! Just made a nice greased landing! Cees
    30 replies | 1101 view(s)
  • UncleTgt's Avatar
    Today, 06:39
    William Scenery needs to be added/activated through the scenery library in the sim, a simple drag & drop isn't enough. Moving to a 64-bit environment throws us a few curved balls. Panels with rear view mirrors don't work any more 1024 x 768 2D panels cause the game to hang & as I'm finding some gauges make the loading unstable & unreliable (even though they work flawlessly on a XP OS install). Virtually all the models & scenery for this sim were created in a 32-bit environment. However reliable they were on good ole XP, doesn't mean they work just the same on the "new, improved" OS that Microsoft has convinced us is essential to modern life.
    6 replies | 129 view(s)
  • UncleTgt's Avatar
    Today, 02:56
    Wiekniera Nice textures, good blend of colours & a reasonable 3D feel to the land.:encouragement: Shessi did some european water textures that are less Pacific Blue, they're here in the Scenery mods section. IIRC he did a Summer set & a Winter set. I think the flax fix is part of Blade's effects, also available here in the Effects section. Oldwheat did some better flak burst textures, they'll be here somewhere too. The flak intensity is really down to the weapons & target layouts. There are lots of opinions on this, usually talking about ship flak. A quick fix for land-based flak is to just edit the mission to include more weapons. Other than that you're into dp file editing, tweaking rates of fire & tracking accuracy to get the effect that feels right for you.
    10 replies | 242 view(s)
  • UncleTgt's Avatar
    Today, 02:26
    William, Which aircraft are you trying to fly with? Free Flight or Quick Combat? Do you normally load a flight to see the VC view or 2D panel? I know there are some add-on planes that are using gauges that my WIN 7 system doesn't like - the symptoms you describe are similar to what I see when I load a plane with a bad gauge called out as part of the VC view. The other idea is a long shot. When I first started with my current WIN 7 system, I loaded CFS2 using the disks. I think this action puts something into the root directory that tells the OS CFS2 is present as a program (but I'm not sure). Once this first install is done, you can then copy/ paste any number of tweaked installs & it will run them all, or as you say, even run direct from a USB memory stick.
    6 replies | 129 view(s)
  • UncleTgt's Avatar
    Today, 02:16
    Dasuto Which B-25 are you trying to mod? Only recently Tango Romeo did a complete range of B-25s & a PBJ-1C, all with dynamic VC. They're at Simviation, this link gets you the page with the PBJ-1C. http://simviation.com/1/browse-Aircraft-83-27
    4 replies | 168 view(s)
  • Cees Donker's Avatar
    Yesterday, 20:58
    Done! :-) Cees
    23 replies | 781 view(s)
  • Rami's Avatar
    Yesterday, 04:28
    Killer Svend, I will do the European campaigns as I complete all the GSL scenery. Still a ways to go there. But the Pacific ones (Dutch East Indies being the last) should be completed this week. Thanks for the support, this is indeed high praise. :triumphant:
    19 replies | 1110 view(s)
  • Cees Donker's Avatar
    July 26th, 2015, 22:26
    Sure! You got a PM. Cees
    13 replies | 708 view(s)
  • Cees Donker's Avatar
    July 26th, 2015, 22:25
    Improving my skills is the best remedy against bad landings.:biggrin-new: I'll keep you posted! Cees
    13 replies | 708 view(s)
  • Cees Donker's Avatar
    July 26th, 2015, 22:20
    Interesting discussion! I use the same approach as Mark does, but then I also use a lot of objects! :wavey: Cees
    13 replies | 377 view(s)
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