August 27th, 2016, 08:26
Research is time-consuming but can be fun if there is ample technical, performance, and operational data available. Fortunately, there are many here with troves of data they are willing to share.
Modeling is what I enjoy most. It's both creative and artistic, and a technical challenge as well. Good quality 3-views with cross sections are essential. I do not get off on fancy gmax tools but focus more on the process of construction and results. I try to maintain a balance of detail for modeling and rely on textures to pick up the slack. Using good texture mapping processes are essential at the end of this process to ease the burden for the texture artists.
I do not do the artistry (textures); I leave that to the really talented folks to bring the model to life. :-) ...