• txnetcop's Avatar
    Yesterday, 17:31
    The performance rating for FSX graphics is really poor with this video card! Ted Nvidia GeForce 210 and GeForce GT 220 Review: Revenge of the Low-End?. Page 15 http://www.xbitlabs.com/articles/graphics/display/gf-210-gt220_15.html#sect0 Price/performance I prefer this one and it is well worth the money $250.00: http://www.newegg.com/Product/Product.aspx?Item=N82E16814125466
    5 replies | 213 view(s)
  • Milton Shupe's Avatar
    Yesterday, 16:08
    I'm with you Dave. Can't wait to get back to complete the Harpoon project. These are looking so fine. :jump: Won't be much longer getting the Republic XP's out the door and we'll be here.
    1325 replies | 88940 view(s)
  • Milton Shupe's Avatar
    Yesterday, 06:47
    Per the info I have: "Since delivery of the planned Aeroproducts contrarotating six-bladed propeller had been delayed, the first XP-72 was equipped with a single four-bladed propeller as a temporary stop-gap measure." The installation of the single prop was done in order to continue testing while awaiting the Aeroproducts contra-rotating props. Since the single-4-bladed prop is the one tested with the R-4360-13 (instead if the supercharged R-4360-19) and the only one for which test data exists, that is the version we will be releasing.
    212 replies | 13717 view(s)
  • Milton Shupe's Avatar
    April 15th, 2014, 17:37
    The Republic XP-72 was Alexander Kartveli's proposal for a replacement for his fabulously successful P-47 Thunderbolt. It was evolved in parallel with the XP-69 escort fighter project. The XP-69 was a completely new design, whereas the XP-72 was a more-or-less straightforward progressive development of the P-47 Thunderbolt. The XP-72 was the first fighter to be designed around the huge 28-cylinger Pratt & Whitney R-4360 Wasp Major, the most powerful piston engine produced during World War 2. The engine was close-cowled and was fan-cooled. The Wasp Major was to have driven a pair of three-bladed Aeroproducts contrarotating propellers. The wing and tail of the P-47D were to be retained, but the airframe was enlarged and strengthened. The turbosupercharger was still located aft of the...
    212 replies | 13717 view(s)
  • Milton Shupe's Avatar
    April 15th, 2014, 17:28
    Bring it on Son! :-) It would make for an interesting race with the weight differences. But the 72's R-4360 does have a slight advantage. :wiggle: Frankly, I had no intention of finishing it but since the 47's had mostly all the same parts, I just cloned the empennage, wings and cockpit and here we are Sir! :jump: Tom had actually cleaned up the flight model back in '09 so its good to go save a fuselage paint job. I just need someone to paint her ... Nigel (sorry, he's offline for a few days). We had hoped to get the betas out this past weekend but there were a few remaining bits to finish up so we'll shoot for this coming weekend. Sounds for the V-16 still a WIP and we're trying to get the Checklists cleaned up to minimize aircraft damage and busted up parts. :-)
    212 replies | 13717 view(s)
  • txnetcop's Avatar
    April 15th, 2014, 17:08
    I think so too. I still have FS9 as well and they will be selling popsicles in hell before I get rid of either one. Ted
    6 replies | 289 view(s)
  • txnetcop's Avatar
    April 15th, 2014, 14:15
    http://forums.x-plane.org/index.php?app=downloads&showfile=22072 The example Innsbruck Airport (ICAO: LOWI, IATA: INN) is located in the west of Innsbruck, about 5 km from the city center, in the Höttinger Au. The foundation for the later Airport Höttinger Au at Kranebitten west of the city in 1946 was defined by the French occupation forces and two years later, on 15 January 1948, the new airport at the present site was opened in the Ulfiswiese. On 8 October 1954 saw the establishment of the Tyrolean airport mbH with the directors Hermann Egger and Moritz burner. A first major test was the Olympic Winter Games in 1964 and those in 1976, which were held in Innsbruck. In the late 1970s flew in both the summer and in the winter season charter flight chains at the Innsbruck airport and...
    0 replies | 43 view(s)
  • txnetcop's Avatar
    April 15th, 2014, 14:07
    Heck I'd go for it...yes it can be a pain in the arse, but there is a ton of help here at the OUTHOUSE! Look in the FSX Tweaks section! Ted
    6 replies | 289 view(s)
  • txnetcop's Avatar
    April 15th, 2014, 14:05
    19 replies | 1070 view(s)
  • Milton Shupe's Avatar
    April 15th, 2014, 11:35
    Wow! Another outstanding "D" model texture. I really like that one Martial. :applause: :medals:
    1325 replies | 88940 view(s)
  • Milton Shupe's Avatar
    April 15th, 2014, 11:33
    It just seemed right that we have a "trifecta" of racers. Reno, watch out!
    212 replies | 13717 view(s)
  • Milton Shupe's Avatar
    April 15th, 2014, 10:52
    ... didn't you???
    212 replies | 13717 view(s)
  • Tako_Kichi's Avatar
    April 15th, 2014, 10:36
    As Ferry said distances are foreshortened (to save time) and only major landmarks are modeled (the rest are generic buildings) but it's still 'believable' for the most part. There is one section of motorway/highway in the UK that is known to be wrong as the developers put in a long tunnel when there isn't a tunnel on that road at all. The sim works with TIR5 if you have it and it makes a world of difference. Unfortunately my TIR5 unit has started acting up recently, it's like it's gone blind in one eye, up/down, in/out and looking to the right all work but looking to the left causes the view to suddenly lock as if the camera can't read the reflector position. I had the same thing happen to my TIR4 after a number of years use too. I now have to use the hat switch on my wheel and that...
    7 replies | 117 view(s)
  • Tako_Kichi's Avatar
    April 14th, 2014, 14:00
    Check whether the auto-pilot is set to 'ON' in the problem aircraft. It may be that it has a non-standard AP which is on and therefore over-riding your stick inputs.
    11 replies | 489 view(s)
  • Tako_Kichi's Avatar
    April 14th, 2014, 13:53
    I've had ETS2 for about a year now and still drive it from time to time. Most of my driving is in the UK and that is where my main garage is based (three trucks, two hired drivers) but I did set up a second garage on the continent with a couple of trucks and drivers. My rig is currently a 3-axle Scania with some additional 'bling' but my hired drivers are in DAF or Iveco 2-axle trucks as they are cheaper to buy.
    7 replies | 117 view(s)
  • Milton Shupe's Avatar
    April 14th, 2014, 04:27
    Since you are using the FSX SDK let's wait for an FSX modeler to answer this one.
    72 replies | 15074 view(s)
  • Milton Shupe's Avatar
    April 13th, 2014, 19:27
    Matt, The eyepoint in the VC is controlled by the coordinates you place in the aircraft.cfg file in teh following statement: eyepoint=-5.255, 0, 2.675 //Fore/aft; left/right; up/down stated in feet In your design program find the coordinates of the pilot's nose bridge, select a vertice to get the coordinates (X,Y,Z) (convert them to feet) then update the eyepoint statement in the aircraft.cfg in format y,X,Z
    72 replies | 15074 view(s)
  • Milton Shupe's Avatar
    April 12th, 2014, 20:56
    I guess we will find out soon what Nigel thinks it sounded like, but I agree with you Sir. :-)
    212 replies | 13717 view(s)
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    I may have answered the question of the Dornier 335. I assumed that the version you listed (FS9 Freeware) was a full version, especially when I saw the size. Since it didn't have anything but textures after all that time downloading. . .I'm now downloading the SimTech version. . .this is probably the base model which the textures were an addition to. This has to be the largest freeware download I've ever done, lol. . .reaching almost 250 meg. lol
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