• Cirrus N210MS's Avatar
    Yesterday, 21:20
    looking sweet! i remmber flying that Bad boy in IL-2 i got pretty good at flying it too :adoration:
    43 replies | 3254 view(s)
  • Milton Shupe's Avatar
    September 24th, 2016, 08:01
    BendyFlyer, since you seem to enjoy fixing up and improving aircraft, why not invest a few dollars in the Airwrench utility. As long as you have good data about the aircraft engine and performance, you can easily generate proper flight models for these aircraft that hits the performance numbers in all flight phases. Afterwards you can tweak the flight model for the handling you think is most appropriate for the make. Now there is also packaged with that utility an GUI interface that allows tweaking by air file table with just point and click on graphic interfaces. Hard to beat these FM results for just ~$24 US.
    5 replies | 163 view(s)
  • txnetcop's Avatar
    September 20th, 2016, 04:03
    Yep a true stick and rudder aircraft...great idea! Ted
    9 replies | 653 view(s)
  • txnetcop's Avatar
    September 19th, 2016, 16:54
    She's a cutie!!!
    9 replies | 653 view(s)
  • txnetcop's Avatar
    September 19th, 2016, 02:48
    txnetcop replied to a thread A new guy on this blok in X-Plane
    Yes, I'm not a big fan of the scenery in X-Plane, not even 10.5. The ground, water, and air environment is still too unbelievable so I spend more time flying the planes, however in FSX, even though I love the scenery that Orbx provides I work very hard at flying the aircraft made by A2A and RealAir. A2A even consider how the air around the aircraft affects overall performance of the aircraft and the engine. I wish Scott would consider making aircraft for X-Plane. I also would love to see Orbx making scenery for X-Plane. Ted
    4 replies | 372 view(s)
  • Milton Shupe's Avatar
    September 18th, 2016, 07:38
    I agree Sir. JHW was a good friend, an amazing talent. I remember when he first posted his project at CalClassic. The -049 was 250,000 polys and looked awesome. Then, we had to break the news that there were poly limits for FS9 aircraft. :-) I have his -049 and still fly it on occasion. I look forward to the A2A release bringing the -049 to today's standards. Well done!
    25 replies | 1946 view(s)
  • Milton Shupe's Avatar
    September 18th, 2016, 07:24
    We see it time and again throughout life that a life-changing event for one has such an impact on the lives of others. May you heal well and give of yourself in support of others in desperate need of love, friendship and caring.
    5 replies | 261 view(s)
  • Cirrus N210MS's Avatar
    September 17th, 2016, 15:17
    microsoft Busted my windows on the last update :banghead: now when ever i right click on a folder in explorer it crashes out and if its been running for a long time i have to reboot the pc to run Some programs... Thank you Microsoft! braking somthing that was working perfect!......
    16 replies | 642 view(s)
  • Milton Shupe's Avatar
    September 15th, 2016, 19:36
    Thanks Ted; they are shaping up nicely with features and options, even the flight model is representative of the POH handling notes and a good hand-flyer. I am looking forward to seeing the textures begin to take shape as Spokes2112 fleshes out the panel and gauges, and effects. BTW, I received my new case fans today. :-) They look great.
    377 replies | 43757 view(s)
  • txnetcop's Avatar
    September 15th, 2016, 19:25
    I can hardly wait to see the end result! Ted
    377 replies | 43757 view(s)
  • Milton Shupe's Avatar
    September 15th, 2016, 18:26
    Just an update after some quiet time of due diligence. The models are off to the Firekitten paint shop as we continue working on custom animations and move into the panel and gauge work. The four exterior models have many configurations available, and most of that work is now done. We will be busy for awhile but know that we are working diligently every day to bring this project to fruition. Thanks for being patient.
    377 replies | 43757 view(s)
  • txnetcop's Avatar
    September 15th, 2016, 09:09
    Another winner Ed!!! Ted
    1 replies | 136 view(s)
  • txnetcop's Avatar
    September 15th, 2016, 04:38
    Rick it depends on you ask. One side of the house wanted to use a German developed graphics generator program and build from that, but I suspect you are correct in that they realized what a massive project that would be and they do have licensing to use the ESP based system for flightsimming. It will not be compatible with current aircraft or scenery however in the strictest sense of the word. I guess we will have to wait and see who won the argument. Even the guys I am friends with are not talking. I do know that they took on more than they wanted to. DTG's business has always been in license acquisitions not development... Ted
    4 replies | 229 view(s)
  • txnetcop's Avatar
    September 14th, 2016, 06:57
    Last word I heard is that the new non-FSX simulator is now due after the first of year...no explanation. I'm sure they have realized all the obstacles that come with starting from the ground up to build a new 64 bit simulation. Even X-Plane, which is in constant on-going development has issues still not addressed after all these years. Ted
    4 replies | 229 view(s)
  • txnetcop's Avatar
    September 13th, 2016, 12:30
    http://store.steampowered.com/app/441920/ To be really honest you either like it or dislike it...there does not seem to be an inbetween. I cannot say that it is for anyone that has lots of flight simulator experience. It is a full world simulator but the emphasis is on flight training and does not cover flight dynamics all that well, it is more about order of operations. Ted
    4 replies | 229 view(s)
  • Cirrus N210MS's Avatar
    September 12th, 2016, 12:47
    same here i love to fly it !
    666 replies | 86081 view(s)
  • Cirrus N210MS's Avatar
    September 11th, 2016, 21:02
    i went and watched this movie with my Brother tonight it was well worth watching! first time being out for weeks i am glad i got to go watch it! even though i have a cast on my leg and i am able to get around via wheel chair it was well worth the extra arm work to get into the movie ! :wavey:
    6 replies | 342 view(s)
  • Cirrus N210MS's Avatar
    September 11th, 2016, 16:20
    Thanks :biggrin-new:
    7 replies | 367 view(s)
  • txnetcop's Avatar
    September 11th, 2016, 14:18
    txnetcop replied to a thread Prepar3D v3 Screenshots in Prepar3D
    OMG! :applause::applause::applause: Mike you just outdid yourself! That is one magnificent piece of work. Here is an interesting article on this aircraft...I also think switching the R2800s that the DC-6 used would have been a better idea for cruise speeds but the four Merlins sure had a unique sound. When I was kid I rode on a checkride on a DC-4 with my uncle who was a aircraft mechanic at Kelly Air Force Base in San Antonio. I wish I could remember more about it but I was having a ball sitting in the cockpit...I bet I asked that poor man 500 questions in rapid fire succession. Article http://skyviking.net/svwp/?p=604 Video https://youtu.be/thZj6oQQIwY Ted
    322 replies | 38014 view(s)
  • Milton Shupe's Avatar
    September 11th, 2016, 05:52
    See the first picture in this post referring to the blue button: http://www.sim-outhouse.com/sohforums/showthread.php?89779-UVW-Mapping-in-Gmax-tutorial-series&p=907412&viewfull=1#post907412
    104 replies | 31888 view(s)
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    I may have answered the question of the Dornier 335. I assumed that the version you listed (FS9 Freeware) was a full version, especially when I saw the size. Since it didn't have anything but textures after all that time downloading. . .I'm now downloading the SimTech version. . .this is probably the base model which the textures were an addition to. This has to be the largest freeware download I've ever done, lol. . .reaching almost 250 meg. lol
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