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  • chet twowolves's Avatar
    Yesterday, 01:18
    Just want to say.Thank you to all who worked so hard to bring us a outstanding!!!!!!!!!! C47/DC3. I took up for 1/2 hour. Fly's like a dream. Again thank you.
    122 replies | 8696 view(s)
  • hairyspin's Avatar
    July 21st, 2016, 22:32
    Bally Huns! Where did that one go, skipper? :applause:
    1557 replies | 219573 view(s)
  • hairyspin's Avatar
    July 21st, 2016, 21:46
    The library will be besieged! Fantastic work!
    122 replies | 8696 view(s)
  • Navy Chief's Avatar
    July 21st, 2016, 13:43
    Speaking of Ospreys, two days ago I heard an unusual sound overhead. Unlike the tubeliners and sounds of training aircraft from nearby Whiting Field, it was a different sound. Looked up, and there was a Osprey overhead! NC
    18 replies | 1256 view(s)
  • Navy Chief's Avatar
    July 21st, 2016, 13:39
    Gman, I went back through the various posts, but must have missed mention of any scenery? Is it a custom scenery for a airport for this aircraft? NC
    76 replies | 4622 view(s)
  • Navy Chief's Avatar
    July 21st, 2016, 07:08
    Haven't taken a look at it yet (will do so, later this afternoon), but I do recall changing the ui_manufacturer to Grumman because I had to find the new repaint in the "Unknown" listing. But even then I still got the "will not load" popup. There were other entries as well in the original .cfg file that were different from Duckie's. NC
    16 replies | 697 view(s)
  • Navy Chief's Avatar
    July 21st, 2016, 06:04
    Yep, am sure that is probably the case. It was very late last night when I was attempting the installation and bmp-dds file conversion (for Duckie's repaints), so it's highly likely I screwed something up! NC
    16 replies | 697 view(s)
  • Navy Chief's Avatar
    July 21st, 2016, 05:20
    When Alphasim became "Virtavia", did they re-release the Intruder with any changes? It has been so long since I reinstalled their Intruder package. Main reason I ask is because I went through the process of converting one of Duckie's repaints, and added it, but then got a popup, saying it could not load it. NC
    16 replies | 697 view(s)
  • hairyspin's Avatar
    July 20th, 2016, 21:49
    Wow, it's a Trompenveild Schnitzkaark 3! Going through the pilot's mind: Now how do I get this thing back on the ground?
    11 replies | 572 view(s)
  • Navy Chief's Avatar
    July 20th, 2016, 17:22
    I don't have the new version of P3D, and keep putting off buying it. Maybe someday, when I am ready to get a new graphics card. But I DO have the Razbam Intruder and the Alphasim version. Go Navy!:encouragement:
    16 replies | 697 view(s)
  • Navy Chief's Avatar
    July 20th, 2016, 14:38
    Our friend Lucky Dog posted this picture on Facebook of a concept aircraft design by: I think it looks cool! NC:encouragement:
    11 replies | 572 view(s)
  • hairyspin's Avatar
    July 20th, 2016, 11:00
    Exporting to ETO, MAW, Rising Sun mods is just the same as to vanilla CFS3. Exporting to Gmax from 3ds Max needs the BFF-2007 script from scriptspot. The file has two versions: 0_4_2 (not good) and 0_4_3 which is the one to use: copy it to your 3ds Max 8\Scripts folder and run it. You can now make a custom button in Max (right-click on a toolbar) for the tool - you'll find it in Category: Bobo_s Tools. Drag the tool name BFF_Exporter to the toolbar and you'll have a labelled button ready to use. Load your model and click the button. A dialogue pops up and you'll save yourself grief by unticking Animation - they don't export reliably. You can also speed things up by unticking Materials. When you click on EXPORT SCENE you'll be prompted for where to save this: make a new...
    38 replies | 3235 view(s)
  • Tako_Kichi's Avatar
    July 19th, 2016, 13:09
    We have 'family game nights' from time to time and my youngest daughter has a large collection of board games (possibly 50+) most of which she picked up at a local thrift store for $2 to $5 each!
    3 replies | 375 view(s)
  • chet twowolves's Avatar
    July 19th, 2016, 04:46
    When this outstanding plane was released the first time. It was A C47 not a DC3. When the outstanding Updated C47 is released. It is A C47 not a DC3.
    1857 replies | 490933 view(s)
  • hairyspin's Avatar
    July 18th, 2016, 21:58
    The only way to export models to CFS3 is via Gmax or 3dsMax 4.2. ModelConverterX doesn't handle CFS3 files either. You have to export work from other Max versions to Gmax and the BFF script is the usual and preferred method. I'm building with Max 2008 and can give you the lowdown if you need.
    38 replies | 3235 view(s)
  • Tom Clayton's Avatar
    July 18th, 2016, 18:47
    Shigeru Tanaka modeled something very similar way back when. As I remember, it was quite good for its day. You'll find it in several liveries among this list of his work: Edit: After taking another look at the Lockheed, I see that it's fixed wing - Shigeru's SST is a sweep wing. Still, it does present an interesting alternative.
    17 replies | 2193 view(s)
  • Tom Clayton's Avatar
    July 18th, 2016, 18:42
    If it's runway and taxiway textures that are flickering, try opening the afcad portion and raising it up a few inches at a time.
    6 replies | 169 view(s)
  • Navy Chief's Avatar
    July 18th, 2016, 12:10
    So, SO cool! I never had the chance to visit Alameda when it was still active, but with your creation, I will be able to!! NC :encouragement:
    462 replies | 25447 view(s)
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About luckydog

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January 15, 1949 (67)
About luckydog
Chapel Hill, NC and the Texas Hill Country
Flying, Photography, sky-diving, white water, caving
Semi-retired adventurer/ advisor, educator, photographer, surveyor, river-guide


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