• Rami's Avatar
    Yesterday, 17:00
    For Devildog73, This is just for you...Rami after he's had a few at the "Leinie Lodge." :p87:
    2 replies | 103 view(s)
  • Rami's Avatar
    Yesterday, 16:54
    Hey guys, I ran into Stovall and Roger Wilco today at OshKosh. I did not get a pic with them, but I will tomorrow. I am giving my cousin and myself a ride on a Ford Trimotor tomorrow morning, and I will try to arrange for them to meet us there and get a photo op. The airshow is incredible; truly a must-experience, not just "see." Anyhoo, here are a few teasers; some of my favorite shots of the day.
    2 replies | 103 view(s)
  • Shadow Wolf 07's Avatar
    Yesterday, 12:40
    Wolfi: I received the model you sent me and will test fly this weekend. Thanks!
    46 replies | 4262 view(s)
  • Rami's Avatar
    July 27th, 2016, 18:04
    Fibber, Thanks for the update. Maybe is Quint had one of those, he'd still be alive, feuding with Richard Dreyfuss, lol. :encouragement:
    1 replies | 88 view(s)
  • MaskRider's Avatar
    July 27th, 2016, 14:16
    Oh, yes. Ever so much more enjoyable! Thanks, BC. :ernaehrung004: MR
    17 replies | 554 view(s)
  • bearcat241's Avatar
    July 27th, 2016, 12:42
    :a1310: they fall for it every time :a1310: *Actually, i was away from my computer completely yesterday, so i just got around to correcting the omission.
    17 replies | 554 view(s)
  • MaskRider's Avatar
    July 27th, 2016, 06:31
    Dasuto, You can also use a neat little utility by Bill Povtun called Cfo Weather. Its a dll file you put into your modules folder and allows you to turn the cheats on and off whenever you wish. You can get it here. The Cfo-Weather drop-down menu looks like this in the sim. As you can see it allows access to a bunch of sim functions. Among other things the goto allows you to go back and fourth between MB and the Sim. The "free warp" option comes in handy too. As does the save-flight/select-flight function. You can save a flight or mission in progress and come back to it whenever you wish. WRT the bomb trainer, yes, it shows you the aimpoint for the bomb. It is a little 3D-axis symbol that indicates where a bomb will hit
    13 replies | 336 view(s)
  • MaskRider's Avatar
    July 26th, 2016, 15:53
    Aaahh, yes. The old keep him busy clicking around for a non-existent attachment ploy! :playful: Chris
    17 replies | 554 view(s)
  • bearcat241's Avatar
    July 26th, 2016, 14:32
    OK, here ya go. Overwrite your current B25 dp with the enclosed. The dped.exe and dped.ini are Allen's mods for DPed110 & 121. Drop them into your newly installed DPED folder and overwrite the current files. CheerZ!
    17 replies | 554 view(s)
  • MaskRider's Avatar
    July 26th, 2016, 02:30
    As far as I can recall the only editing I have ever done to AC loadouts is by opening up the dp file in notepad and editing lines there- but only with very specific instructions from somebody who knows what they are doing. I have also used AirEd to edit the ac.air file to tweak things in there but again only with specific instructions on what I should be looking for and what changes need to be made. I don't believe I have ever opened up an ac.mdl file. The closest I have come is using mk_mdlc. What utility does one need to open up an mdl file? Hex Editor? If so, then I could do that. Although I wouldn't have the vaguest idea what I was looking at if I did. I should probably get myself over to Caleb Flerks, eh? Chris
    17 replies | 554 view(s)
  • bearcat241's Avatar
    July 26th, 2016, 01:06
    That's correct. But i'm curious, how do you modify loadouts in your models? Anyhoo, i'm off to work right now. I'll get back to you later this evening regarding the dp changes.
    17 replies | 554 view(s)
  • MaskRider's Avatar
    July 25th, 2016, 17:05
    Hiya BC, Hey, if that isn't perfect its as close to being perfect as any reasonable person could hope for. Looks great if you ask me. Thanks for taking the extra time to get it squared away! ! With regard to the DP file I agree with you that the cheek and all other forward facing guns should fire on the same trigger. Lets you fire them without having to fire every other gun at the same time. As far as I can tell, I do not have any utility named Dped loaded on my computer. So maybe it won't be an issue. What little work I have done with dp files I have always done with notepad. You take me a bit bit beyond my experience envelope here and I'm not sure if I am reading you correctly but I'm guessing that so long as I won't be opening any dps in any version of Dped I should be OK,...
    17 replies | 554 view(s)
  • bearcat241's Avatar
    July 25th, 2016, 15:54
    By the way, on a separate note, the dp was initially set up to fire the cheek .50 cal's on the cannon trigger, with all others firing on the gun trigger. In retrospect, i don't really favor this setup. I prefer to set all forward firing guns in the nose and the cheeks to the gun trigger while assigning all lateral and rear firing positions to the cannon trigger. I could upload the changes here, but the catch is i'm working with Allen's modified Dped which switches the spec and trigger assignments to their correct places. If you have the original versions of Dped, this may, in theory, cause problems. So, there it is...:topsy_turvy:
    17 replies | 554 view(s)
  • bearcat241's Avatar
    July 25th, 2016, 15:33
    I remember now why i left the panel as i did. Among other minor challenges, i had a tough time lining up the CFS2 gunsight64 reticle with the "painted" cross-hairs of the gunsight on the panel bmp. I still can't get it perfect, but here's the best i can do with it: Near the top of the panel.cfg you'll see this... view_forward_WINDOWS=MAIN_PANEL VIEW_FORWARD_DIR=14.0, 0.0, 0.0 Change it to....
    17 replies | 554 view(s)
  • bearcat241's Avatar
    July 25th, 2016, 14:22
    Thanks man...i really appreciate that awesome bit of detail. I never knew that about the curtain and i never even questioned that "particle board" look on the model. Imagine being the tail gunner at 20000 feet with nothing between you and the freezing sky but that curtain...:biggrin-new: Let me tweak the panel a little. I might be able to set something straight there.
    17 replies | 554 view(s)
  • bearcat241's Avatar
    July 25th, 2016, 14:04
    I think the pop up gunsight would be a great touch and good compromise for the situation to avoid a lot of excess work. It could also be movable in order to position it correctly against the CFS2 gunsight64.bmp reticle.
    12 replies | 459 view(s)
  • MaskRider's Avatar
    July 25th, 2016, 07:21
    Bearcat, You probably already knew this but I had zero clue. I did some googling on "b-25J tail gun position" and found out that the thing I think looks like a particle board patch is actually a rendition of what is referred to in the specs as a "tail-turret curtain". I suppose it was made out of canvas or some such material. The gunner sat well above the guns themselves and they were operated remotely by a contraption that looked very much like a game controller we see today. When not in use I assume the entire top portion where the tail gunners head could be sealed off- thus the lack of any interior details visible inside that little rear bubble. Here is a film of what it looked like to man and fire from the B-25J's tail gun position:
    17 replies | 554 view(s)
  • MaskRider's Avatar
    July 25th, 2016, 03:02
    Thanks BC, I will keep playing with it and see if I can't get that reticle up where it belongs. The panel you supplied is still a much nicer panel. I prefer to use it. As for the bit of what appears to me to be a particle-board patch ;^) in the stern, no biggie either. Just thought I'd ask. Thanks again, Chris
    17 replies | 554 view(s)
  • bearcat241's Avatar
    July 25th, 2016, 01:09
    Nice job Gaucho. Presents a good wide view layout of the total cockpit from the pilot's perspective with great detailing. But i can see a couple of problems from the utility side in CFS2. The perspective is a bit too wide from my taste personally, but i can live with it for sure. The Firefly was designed to perform in the primary role of a fighter, so having a useful gunsight in the sim is important for this model, The biggest problem is the position of the gunsight for accommodating the standard CFS2 reticle. Its set too high and the reflex glass is too small to fit the CFS2 reticle. Maybe a closer perspective (less width) and a wider spacing between the top two gauges -- the altimeter and the attitude indicator -- would allow you to drop the gunsight and broaden its face to install...
    12 replies | 459 view(s)
More Activity

7 Visitor Messages

  1. View Conversation
    How are things down there in Beaufort land? Been awhile since I have been there to see "Jerry" at Discovery Diving.
    I have installed your Forts and just have to comment that they are FANTASTIC! Now, not to sound like a dolt, which is why this isn't a Public message, but where do you put the "US PILOT" that is part of the Forts D/L? I have put it in the "models" section and met with negative results. I keep getting "Pilot not found" Do you want it in the "aircraft section" just like TL's crewmen?
    Inquiring minds want to know.
  2. View Conversation
    No GR. I threw only in HS.

    My choice for Discus came from Symphiosidon Discus, a tropical fish, and one of my "pets" that my kids and wife like a lot. Unfortunately I donīt have enough space for a german shepperd, my favorite dog.

    I think itīs important for you to know that until last week, before asking and getting from Talon the link to Caleb Flerkīs dp tutorial, a dp file for me was like reading a chinesse document.

    But fortunately there is always something new to learn every day.
  3. View Conversation
    you must add the 8 AAA on top of the new gsl i just sent you to get them firing as part of the mission.
  4. View Conversation
    How are you? How's the project going?
  5. View Conversation
    Ghostrider I tried your operation Hailstone mission ( Truk strike 1E ) and my computer just handled it as far as the frame rate goes. I am using a e6400 dual core with a evga 8800gt video card. I think that was the most intense mission I have flown with cfs2 so far. A fantastic looking mission. olaf
  6. View Conversation
    How are you this rainy but fine day?
  7. Check the cfs2 sticky threads (from yesterday and/or latest cfs uploads.
Showing Visitor Messages 1 to 7 of 7
About Ghostrider

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September 6, 1967 (48)
About Ghostrider
Things are not always as they seem - the humans on Planet earth had always assumed that they were the most intelligent creatures because they had accomplished so much - the wheel, New York, wars, and so on, while all the dolphins ever did was muck around in the water having a good time. The dolphins, on the other hand, always assumed that they were the most intelligent creatures on earth - for precisely the same reasons. - Douglas Adams - "Hitchiker's Guide to the Galaxy"
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