• Rami's Avatar
    Yesterday, 15:46
    TheBookie, Thanks for that info. Unlike Port Darwin, I don't profess the D.E.I. campaign to be historically accurate. The original campaign wasn't, and I didn't scorch the ends of the earth doing research on it. Looking at the DEI campaign's readme, the Val isn't used, and neither is the Kate. I'd like the Aleutians and Port Darwin to be more historically accurate, because those are being done as an homage to Talon. (At least the Japanese missions for the Aleutians I already have)
    4 replies | 176 view(s)
  • Rami's Avatar
    Yesterday, 14:17
    Hey guys, John (UncleTgt) Burdett does a great deal for the CFS2 community...and he made an off-handed observation about the Dutch East Indies campaign's historical accuracy, so I figured this was the least I could do for him, seeing how he's been feverishly slaving away on my behalf.
    4 replies | 176 view(s)
  • Rami's Avatar
    Yesterday, 14:15
    Mksystem, Others have been working on this as well, and thanks for your contribution. Outstanding work!
    4 replies | 132 view(s)
  • Rami's Avatar
    Yesterday, 14:13
    A new entry has been added to Add-Ons Library, category CFS 2 Campaigns Add-Ons Description: This is an optional add-on campaign for the Dutch East Indies auto-installer packages, which creates a more difficult Japanese campaign, & conversely, an easier Dutch campaign than the version included in the original campaign package. Credit for this goes exclusively to UncleTgt, who pointed out to me off-handedly in an email that during the end of 1941 and into the Spring of 1942, only Japanese large carriers (or what Americans would call "fleet" carriers) were equipped with A6M Zeroes, & that light carriers like the Ryujo and Shoho were still equipped with A5M4 Claudes, even up until the Coral Sea campaign. Please be aware that this only affects missions where you fly from the ...
    4 replies | 176 view(s)
  • Rami's Avatar
    Yesterday, 06:35
    Morton, Happy birthday, moniseur artist! :triumphant: :birthday:
    9 replies | 176 view(s)
  • kelticheart's Avatar
    Yesterday, 02:47
    Lovely skin Bub! I like a lot your 9-cylinder engine texture, reflecting the correct Wright R-1820-56 unit that powered the FM-2. In this engine no second row of cylinders should be seen behind the front row. I tried my best to circumvent the mapping quirks of this detail to avoid that part of the valve pushrod ducts are displayed on the gear reduction case behind the propeller. I succeeded only partially, it's almost impossible to do it, because part of the cylinder texture is mapped to the case. I replaced it, together with all the internal parts painted anti-corrosion zinc chromate I copied from your textures, in the two original skins painted by Allen and the result can be seen in the thumbnail shot I included in my pack. Although short-lived, I love the US Navy...
    4 replies | 242 view(s)
  • kelticheart's Avatar
    Yesterday, 02:16
    Thank you very much! :jump: :applause: :jump: Cheers! KH :ernaehrung004: P.S.: I forgot to mention I changed the HVAR firing sequence from outer to inner pair, as it was in WWII. This practice kept external weight changes closer to the aircraft centre of gravity, improving flight stability. Just an extra touch of realism.
    7 replies | 229 view(s)
  • Rami's Avatar
    7 replies | 229 view(s)
  • kelticheart's Avatar
    August 27th, 2015, 23:40
    It's not possible replacing the file directly. Rami, please find it attached below. Can you kindly replace it in the library? Thank you! KH :ernaehrung004:
    7 replies | 229 view(s)
  • kelticheart's Avatar
    August 27th, 2015, 23:25
    Sorry folks, but I left a file out of the pack. :uncomfortableness: :apologetic: I realised yesterday, too late, that the zip I uploaded does not include the advertised aircraft.cfg with the effect triggering switch and the belly landing entries. I paid so much attention to enter each version of the correct dp file that this one slipped by. I'll try editing the upload window and re-upload the correct pack. Hopefully it will go through without the need to bother our librarian. Otherwise I'll have to ask Rami to fix it. I apologise for the inconvenience. Cheers! KH :ernaehrung004:
    7 replies | 229 view(s)
  • Rami's Avatar
    August 27th, 2015, 18:12
    Braveheart, I just uploaded the entire installer to the library again, and made sure to included the missing folder.
    79 replies | 4100 view(s)
  • Rami's Avatar
    August 27th, 2015, 18:06
    Braveheart, Wow. Talk about a gaping hole in the armor. Yikes! :p87: You'd think after seventy some-odd downloads another user might have stumbled onto that and said something. I used the airfields on Borneo and Java by Onnogras as a replacement for ones by Xavierb and MaskRider, so that's critically important. Also, the oil and port facilities at Batavia and Surabaya require his included coastlines, so this is a class-A oversight. I have attached the folder you need, and am rebuilding the installer now. Just for kicks, I decided to swap out the Mas "Shoho" light carrier for the Usio Ryujo, which is far more authentic. Thanks for bringing this to my attention! :banghead:
    79 replies | 4100 view(s)
  • Rami's Avatar
    August 27th, 2015, 14:43
    Bob, It would be wonderful to see these for myself. I have the names of ships in the Japanese task force all set, and would love to bring another untold story to life, just like Port Darwin.
    7 replies | 358 view(s)
  • Oglivie's Avatar
    August 27th, 2015, 13:13
    I took a look at the air file (that I attached above post) in MB and had AI issues also. I think too much time to resolve that air file issue for AI and probably more trouble than it's worth. Glad to read UncleTgt air file has more suitable AI performance.:encouragement: Best Regards
    41 replies | 2026 view(s)
  • Rami's Avatar
    August 27th, 2015, 09:04
    TheBookie, That would be interesting to look at. You can always learn a thing or two from the masters. :very_drunk:
    7 replies | 358 view(s)
  • Rami's Avatar
    August 27th, 2015, 07:25
    TheBookie, I know how to do that as well, I included multiple cloud decks as high as 30k for the 20th Fighter Group campaign. I was sent some missions by Kdriver, and figure if we can throw this package together, it could be another homage to Talon, just as the Port Darwin pack will be.
    7 replies | 358 view(s)
  • Rami's Avatar
    August 27th, 2015, 04:36
    TheBookie, I will send you an email or PM later today. Kdriver sent me some missions that may work very well with this. I also know the composition of Kakuta's / Hosogaya's force.
    7 replies | 358 view(s)
  • Rami's Avatar
    August 27th, 2015, 03:10
    Morning! I got the Catalina working as an AI crate with UncleTgt's files, although hopefully Peperez can work his magic at some point in the future. It won't be long now...UncleTgt is putting a little more spit-and-polish on the Catalina textures, though I have the beta version. Kdriver is building a little scenery right now so that I can build one last mission for this package, but otherwise it's ready to go. I ran the auto-installer program and wrote the readme files already to speed the project along a little further. All I'll have to do is tweak the auto-installer once the last parts are in place. Hang tight for a few more days, we're just about there! :biggrin-new:
    41 replies | 2026 view(s)
  • Rami's Avatar
    August 27th, 2015, 03:07
    Stefano, Thanks for an outstanding addition to a great plane. Kudos to Allen as well! :very_drunk:
    7 replies | 229 view(s)
  • kelticheart's Avatar
    August 27th, 2015, 03:05
    A new entry has been added to Add-Ons Library, category CFS 2 Effects Add-ons Description: Alternative blurred propeller textures and a Green Ghost style gauge-controlled exhaust effect for SOH member Allen's Grumman FM-2 Wildcat, developed from the stock F4F-4 Wildcat and The B24Guy's overhaul of the same model. You can choose among 4 types of propeller discs/blades, either unmarked or Hamilton Standard branded, both in full and broken disc versions. Besides: a) the enclosed aircraft.cfg offers exhaust effect triggering and belly landing capability;
    7 replies | 229 view(s)
More Activity

7 Visitor Messages

  1. View Conversation
    How are things down there in Beaufort land? Been awhile since I have been there to see "Jerry" at Discovery Diving.
    I have installed your Forts and just have to comment that they are FANTASTIC! Now, not to sound like a dolt, which is why this isn't a Public message, but where do you put the "US PILOT" that is part of the Forts D/L? I have put it in the "models" section and met with negative results. I keep getting "Pilot not found" Do you want it in the "aircraft section" just like TL's crewmen?
    Inquiring minds want to know.
  2. View Conversation
    No GR. I threw only in HS.

    My choice for Discus came from Symphiosidon Discus, a tropical fish, and one of my "pets" that my kids and wife like a lot. Unfortunately I donīt have enough space for a german shepperd, my favorite dog.

    I think itīs important for you to know that until last week, before asking and getting from Talon the link to Caleb Flerkīs dp tutorial, a dp file for me was like reading a chinesse document.

    But fortunately there is always something new to learn every day.
  3. View Conversation
    you must add the 8 AAA on top of the new gsl i just sent you to get them firing as part of the mission.
  4. View Conversation
    How are you? How's the project going?
  5. View Conversation
    Ghostrider I tried your operation Hailstone mission ( Truk strike 1E ) and my computer just handled it as far as the frame rate goes. I am using a e6400 dual core with a evga 8800gt video card. I think that was the most intense mission I have flown with cfs2 so far. A fantastic looking mission. olaf
  6. View Conversation
    How are you this rainy but fine day?
  7. Check the cfs2 sticky threads (from yesterday and/or latest cfs uploads.
Showing Visitor Messages 1 to 7 of 7
About Ghostrider

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About Ghostrider
Things are not always as they seem - the humans on Planet earth had always assumed that they were the most intelligent creatures because they had accomplished so much - the wheel, New York, wars, and so on, while all the dolphins ever did was muck around in the water having a good time. The dolphins, on the other hand, always assumed that they were the most intelligent creatures on earth - for precisely the same reasons. - Douglas Adams - "Hitchiker's Guide to the Galaxy"
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